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Remote Teen Game Tester Jobs in Oregon (NOW HIRING)

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Affiliate Manager

OR · On-site +1

Drive elasticity and incrementality testing to measure true partner value and refine acquisition ... Familiarity with online gaming or entertainment industries (nice-to-have, not required)

... sectors such as gaming, social, finance, ecommerce, and entertainment. Founded in 2012 and ... Be part of an "engineering excellence" culture through state-of-the-art tools, risk-driven testing ...

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... remote environment. * Self-driven and proactive, comfortable operating in a high-autonomy ...

$130K - $150K/yr

... game, exceed benchmarks and enhance the overall excellence of AmeriSave, while also growing and ... This fully remote role will focus on data-driven optimization of our call center operations to ...

ENGR SR SOFTWARE DEVT

OR · On-site +1

$122K - $161K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

Remote Teen Game Tester information

What is a remote teen game tester?

Remote Teen Game Testers are teenagers who are hired to play and evaluate video games from their own homes. Their main job is to identify bugs, provide feedback on gameplay, and help developers improve the gaming experience before a game is released to the public. These positions are typically part-time and may require teens to meet certain age or technical requirements. Remote game testing gives young gamers a chance to contribute to the industry while gaining valuable work experience.

What are the key skills and qualifications needed to thrive as a remote teen game tester?

To thrive as a Remote Teen Game Tester, you need keen attention to detail, strong analytical skills, and basic knowledge of gaming platforms, often supported by a passion for video games and the ability to follow testing protocols. Familiarity with bug tracking software, feedback forms, and various gaming consoles or PC systems is typically required. Effective written communication, reliability, and the ability to collaborate remotely are standout soft skills in this role. These abilities ensure accurate feedback, smooth teamwork, and the delivery of high-quality games to end users.

How does a remote teen game tester typically collaborate with developers and other testers during a project?

As a remote teen game tester, you’ll usually communicate with developers and fellow testers through online platforms like project management tools, chat applications, and video meetings. You might be assigned specific tasks such as testing new game features or looking for bugs, and you’ll submit detailed feedback or reports digitally. Collaboration often involves discussing issues, sharing insights, and sometimes participating in group playtests. Clear and timely communication is crucial, as your feedback directly influences game improvements and helps the development team address problems efficiently.

What are the most commonly searched types of Teen Game Tester jobs in Oregon?

The most popular types of Teen Game Tester jobs in Oregon are:

What are popular job titles related to Remote Teen Game Tester jobs in Oregon?

For Remote Teen Game Tester jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Teen Game Tester jobs in Oregon look for?

The top searched job categories for Remote Teen Game Tester jobs in Oregon are:

What cities in Oregon are hiring for Remote Teen Game Tester jobs?

Cities in Oregon with the most Remote Teen Game Tester job openings:

Infographic showing various Remote Teen Game Tester job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Game Systems Engineer

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

Game Systems Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $110,000 / year
Description
Pipeworks Studios is seeking an experienced Engineer. This is a hands-on individual-contributor role for an engineer who can work autonomously, own the technical design, development, and rollout of medium-complexity features and systems, and help the broader team succeed.
The ideal candidate will work independently, communicate clearly about progress and risks, stay open to feedback, and enjoy working directly with content creators. This role may involve coordinating work with one or two other engineers, but it does not require formal people management or ownership of an entire project.
Day To Day
Responsibilities
  • Own the technical design, development, testing, documentation, rollout, and support of medium-complexity features and systems.
  • Break larger bodies of work into smaller tasks, provide first-pass estimates, and coordinate implementation with one or two other engineers when appropriate.
  • Parallelize work across active development, code review, automated testing, feedback, and questions so progress continues while dependencies are resolved.
  • Translate product and creative goals into practical technical solutions, identifying dependencies, risks, edge cases, and tradeoffs early.
  • Treat systems as if they are already live by writing defensive code, maintaining high attention to detail, and communicating risks before they affect the team.
  • Write consistently high-quality, readable, maintainable, and well-tested code that follows team conventions.
  • Investigate difficult bugs and technical issues using debuggers, profilers, logs, source control, documentation, and other appropriate tools.
  • Work autonomously in a large or unfamiliar codebase, keep Jira tickets, statuses, and estimates current throughout sprints, and communicate status so progress and problems are visible.
  • Participate proactively across engineering, design, art, production, QA, and other team channels; ask questions early, reduce ambiguity, and help the group reach positive outcomes.

Skills Knowledge and Expertise
Must Haves
  • Substantial professional experience developing and delivering production software in a collaborative environment.
  • Proficiency in C++ with familiarity in C#
  • Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing.
  • Demonstrated ability to own medium-complexity features or systems from technical design through rollout and ongoing support.
  • Strong debugging, resourcefulness, and systems-thinking skills, including the judgment to investigate methodically and ask for help when appropriate.
  • Consistent commitment to code quality, testing, maintainability, defensive programming, and team best practices.
  • Ability to work autonomously in a large or interconnected codebase while remaining patient and open to feedback.
  • Clear, direct, professional, and concise communication, including proactive updates about progress, risks, dependencies, and requests for help.

Nice-To-Have Skills
  • Experience shipping a commercial game or another substantial production release.
  • Experience shipping a AAA project
  • Experience working across multiple platforms, including PC or console.
  • Experience with performance optimization, memory management, multithreading, networking, backend services, tools, automated testing, build systems, or development workflows.
  • Experience mentoring engineers or improving team documentation, processes, and coding practices.
  • Experience working directly with clients or external development partners.

Education & Experience
  • 5+ years of relevant professional engineering experience, or equivalent practical experience.
  • At least one (1) shipped commercial game or another substantial production release is preferred.
  • A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.

What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 17-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.