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Remote Tactical Role Player Jobs (NOW HIRING)

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... This role is ideal for a systems-minded designer who can solve complex problems, balance player and ...

New

As a key member of our core team, you'll play a vital role in influencing the company's direction ... A team player with a positive attitude who loves a challenge, listens to clients, and proposes ...

New

Administrative Virtual Assistant

$18.50 - $24.75/hr

... full-time, fully remote basis. Our client is a prominent player in the landscaping industry ... Requirements: * Proven experience in a customer support, scheduling, or administrative role.

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Remote Tactical Role Player information

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$93K

How much do remote tactical role player jobs pay per year?

As of Jul 8, 2026, the average yearly pay for remote tactical role player in the United States is $80,547.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,000.00 and $85,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Remote Tactical Role Player jobs? Cities with the most Remote Tactical Role Player job openings:
What are the most commonly searched types of Tactical Role Player jobs? The most popular types of Tactical Role Player jobs are:
What states have the most Remote Tactical Role Player jobs? States with the most job openings for Remote Tactical Role Player jobs include:
Infographic showing various Remote Tactical Role Player job openings in the United States as of July 2026, with employment types broken down into 71% Full Time, 26% Part Time, 1% Temporary, 1% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $80,547 per year, or $38.7 per hour.
Senior Player Experience Designer - WWE Champions

Senior Player Experience Designer - WWE Champions

Scopely

On-site, Remote

Other

Posted 16 hours ago

New


Job description

Scopely is looking for a Senior Player Experience Designer to join our WWE Champions team  in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms.  WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated?

What You Will Do

Reporting to the Art/UX Director, you will help shape the experience of one of the industry's most successful live-service mobile games.

Working closely with Product, Design, Engineering, Art, Data Science, Growth, and external development partners, you will drive UX across feature development, onboarding, monetization, LiveOps, and player-facing communication systems. This role is ideal for a systems-minded designer who can solve complex problems, balance player and business needs, and create compelling visual prototypes that bring ideas to life before UI production begins.

Feature Development & Experience Design
  • Drive UX design for new features from concept through implementation
  • Create user flows, wireframes, information architecture, prototypes, and interaction models that improve usability and engagement
  • Identify opportunities to reduce friction, simplify workflows, and improve the overall player experience
  • Create high-fidelity concepts and mockups that clearly communicate UX solutions, interaction patterns, and feature vision
  • Partner with UI Artists to translate concepts into polished player experiences
  • Provide guidance on UI motion, transitions, and interactive behaviors
Growth & LiveOps Experiences
  • Design player-facing content that supports acquisition, onboarding, retention, engagement, and monetization goals
  • Contribute to promotions, offers, events, inbox messaging, pop-ups, interstitials, CRM touchpoints, and other LiveOps surfaces
  • Partner with Growth, Marketing, Product, and Data Science teams to optimize player journeys and conversion opportunities
  • Leverage qualitative and quantitative insights to inform recommendations and measure success
UX Excellence & Collaboration
  • Produce clear UX documentation, specifications, and supporting artifacts that reduce ambiguity and improve implementation quality
  • Collaborate with external development partners to maintain UX quality, consistency, and established standards
  • Contribute to UX processes, best practices, design systems, and interaction standards
  • Advocate for player-centered design throughout development
What We're Looking For
  • 5+ years of professional UX design experience with a portfolio demonstrating end-to-end product and feature design
  • Experience designing for free-to-play mobile games
  • Strong understanding of UX principles, information architecture, interaction design, and player-centered design methodologies
  • Expertise creating user flows, wireframes, prototypes, and UX documentation
  • Demonstrated ability to create polished, high-fidelity mockups and prototypes that communicate interaction design, information hierarchy, and product vision
  • Experience working within established visual systems while contributing new UI patterns and interaction models
  • Strong communication and collaboration skills with the ability to influence cross-functional stakeholders
  • Ability to independently manage multiple initiatives in a fast-paced live-service environment
Bonus points
  • Experience designing onboarding, retention, monetization, and growth-focused experiences
  • Familiarity with experimentation frameworks, A/B testing, and data-informed design practices
  • Experience contributing to design systems and scalable UI/UX frameworks
  • Experience working with external development partners or distributed teams
  • Experience designing visual concepts for game features, monetization surfaces, onboarding experiences, and LiveOps content
  • Understanding of UI motion principles and their application within mobile game experiences
  • Passion for games and a strong understanding of player motivation and engagement

Please ensure that the resume/CV you attach is written in English.