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Remote Sound Design Jobs in New York (NOW HIRING)

Growth Engineer (Remote)

New York, NY · Remote

$120K - $130K/yr

Our team writes in distinct ways; the engine should sound like them, not like a model. * Make ... You own a function, not a queue: the content engine is yours to design, and behind it is a list of ...

Growth Engineer (Remote)

New York, NY · On-site +1

$120K - $130K/yr

Our team writes in distinct ways; the engine should sound like them, not like a model. * Make ... You own a function, not a queue: the content engine is yours to design, and behind it is a list of ...

Growth Engineer (Remote)

New York, NY · Remote

$120K - $130K/yr

Our team writes in distinct ways; the engine should sound like them, not like a model. * Make ... You own a function, not a queue: the content engine is yours to design, and behind it is a list of ...

Senior 3D BIM Modeler

New York, NY · Remote

$110K - $140K/yr

Contribute to CAD/BIM standards, templates, QC procedures, and workflows across Autodesk and ... Apply sound technical judgment to resolve problems and ensure high-quality client deliverables.

Showing results 41-60

Remote Sound Design information

What is remote sound design?

A Remote Sound Design job involves creating, editing, and mixing audio elements for various media, such as films, video games, podcasts, and advertisements, while working from a remote location. Sound designers use digital audio workstations (DAWs) and specialized software to craft sound effects, ambient noise, and other auditory components that enhance the listener’s experience. This role requires strong technical skills, creativity, and the ability to collaborate with teams online.

What does a remote sound designer do?

A Remote Sound Designer's workflow generally involves reviewing project briefs, creating and editing sound assets, and integrating audio into multimedia projects using cloud-based DAWs and file-sharing platforms. Collaboration often takes place through regular video meetings, project management tools, and shared feedback documents to stay aligned with the broader creative team, such as game developers, video editors, or marketing professionals. Clear communication and adherence to deadlines are vital as team members may be spread across different time zones. This remote setup provides flexibility, but it also requires proactive communication and self-motivation to ensure seamless collaboration and timely project delivery.

What skills and qualifications are needed for remote sound design?

To excel in Remote Sound Design, you need a strong background in audio engineering, creative sound creation, and editing, typically backed by a degree or equivalent experience in audio production or a related field. Proficiency in digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, along with familiarity with sound libraries and remote collaboration tools, is essential. Exceptional communication, time management, and problem-solving skills help you navigate project requirements and sync with distributed teams. These core and soft skills ensure high-quality audio delivery, effective teamwork, and success in a remote creative environment.

What are the most commonly searched types of Sound Design jobs in New York?

The most popular types of Sound Design jobs in New York are:

What job categories do people searching Remote Sound Design jobs in New York look for?

The top searched job categories for Remote Sound Design jobs in New York are:

What cities in New York are hiring for Remote Sound Design jobs?

Cities in New York with the most Remote Sound Design job openings:

Infographic showing various Remote Sound Design job openings in New York as of August 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution.

Growth Engineer (Remote)

Soda Data

New York, NY • Remote

$120K - $130K/yr

Full-time

Medical, Retirement, PTO

Re-posted 8 days ago


Job description

Data quality is the bottleneck of the AI era. Every Fortune 500 is trying to solve it. We're the team they call.

Soda is the data quality layer for Disney, Ralph Lauren, CBRE, HelloFresh, 2K Games, and Nubank. The category is growing rapidly because AI doesn't work on bad data.

We're hiring a GTM Engineer to build the machinery that gets that message to the people who need it. You'll join the Growth team reporting to a co-founder, and build the systems the rest of the team runs on: content, visuals, videos, skills, agents- whatever the biggest constraint is that quarter. Your first and largest project is the content engine.

Requirements

We publish a lot - webinars, technical blogs, founder LinkedIn, product marketing - and most of it is still hand-made. Your job is to build a pipeline that turns a raw source into content a Staff Data Engineer or CDO with 20 years of experience would read and forward: real prompt engineering, a defined voice per author, evals that catch regressions, and the taste to kill output that's accurate and lifeless. Anti-slop is the point: an engine that ships slop faster has negative value. We build agentically here - Claude Code, MCP servers, and agent skills are the daily workflow.

What You'll Do
  • Build the content engine end-to-end: ingestion, theme extraction, drafting, evals, and the review step 
  • Create content including webinars and product videos
  • Own and grow audience  
  • Our team writes in distinct ways; the engine should sound like them, not like a model.
  • Make quality measurable. 
  • Own the numbers - reach, engagement, pipeline influence - and cut what doesn't work.
  • Contribute the rest of the Growth stack as constraints move.
  • Work directly with the founders, customers, customer engineers, to lean and improve on how Soda talks about the category. Your opinion matters here.
You Should Have
  • 3+ years building things that go to market: growth engineering, marketing ops, technical content, RevOps, or a founder background. Titles vary; portfolios don't.
  • You can write, story tell, and you can tell good writing from bad: send us something you wrote that a technical audience read. The most important line in this ad.
  • Serious prompt engineering: multi-step LLM pipelines with structured outputs and evals, not chatting with a model. You know why the naive version produces slop.
  • Enough code to be autonomous: Python or TypeScript, APIs, webhooks, a database. Nothing should be blocked waiting for an engineer.
  • Generalist instinct: you find the constraint and fix it, and you'd rather build the workflow than do the task fifteen more times.
  • Enough data fluency to be credible: you can hold your own on pipelines, dbt, and warehouses.
  • Independence: you don't need hand-holding in a distributed, async team across 12+ countries.
  • Fluent English.
Good to Have
  • Marketing or growth in data, developer tools, or infrastructure.
  • You've grown a technical audience of your own: newsletter, blog, LinkedIn, open source.
  • Building agentic workflows: MCP servers, Claude skills, or tool-using agents shipped to real users.
  • Data quality, data management, or data observability industry experience.

Benefits

  • $120,000-$130,000 base salary + equity.
  • Fully remote (US-based), with our Brooklyn office available if you want one.
  • All the tokens you need, across all frontier models.
  • Real ownership, real impact, no micromanagement.
  • PTO, 401k, medical insurance.
Our Values

We value freedom with responsibility, transparency, and a growth mindset. We avoid politics, have no tolerance for dishonesty, and value open and direct communication without judgment. We proactively bring up and address potential issues before they become critical, and we overcommunicate frequently. Working at Soda, you will have full autonomy to make impactful decisions.

Why you will love to join Soda
  • You own a function, not a queue: the content engine is yours to design, and behind it is a list of things nobody here has built yet.
  • Direct line to the founders: how Soda talks about the category gets decided with you in the room.
  • Be part of a transformation: data quality is having its moment, and we're at the front of it.
  • Work on your own terms: fully remote, flexible hours, colleagues in 12+ countries.
What you might not love
  • Rapidly changing priorities: our roadmap can pivot quickly. It's a fast-paced environment with a LOT of work to be done.
  • New and broad: no playbook for this role yet, and you'll be judged on output, not architecture. An elegant pipeline nobody reads from is a failure.
Hiring Process
  1. Screening - send one piece of writing or video you're proud of, and one thing you've built with AI.
  2. 20-minute phone screen - with a founder 
  3. Craft deep dive (90 min)
  4. Culture fit (1 hour)

We answer every application, and every candidate hears back within 3-5 days of each step. If it's not a hell yes, it's a no, and we'll tell you quickly and kindly.