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Remote Sound Design Jobs in California (NOW HIRING)

SOC Architect (Remote)

Mountain View, CA · On-site +1

$175K - $450K/yr

We are seeking an experienced System-on-Chip (SoC) Architect to lead the design of our next ... Sound architectural judgment in driving trade-off decisions * Excellent technical communication ...

SOC Architect (Remote)

Mountain View, CA · On-site +1

$175K - $450K/yr

We are seeking an experienced System-on-Chip (SoC) Architect to lead the design of our next ... Sound architectural judgment in driving trade-off decisions * Excellent technical communication ...

Traveling and visiting project sites during design and construction Skills / Qualifications ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

Traveling and visiting project sites during design and construction Skills / Qualifications ... Able to apply sound engineering judgement to resolve technical issues * Able to take on ...

This is a remote position. Role Summary The GenAI / Bedrock Architect owns the technical design of ... sound and governed designs, and actively enables the customer's own engineers to keep building ...

Conduct thorough design analyses and hands-on validation using sound engineering practices. * Own ... Remote flexibility * Flexible time off * Comprehensive benefits package * Career progression * 401k ...

Remote, United States Job Type: Contract, Part-Time, On-Call (As Needed) Pay Rate: $48.51 to $61.75 ... Coordinate design-build pursuits, including subcontractor coordination and review management.

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Remote Sound Design information

How much do sound designers get paid?

Sound designers' salaries vary based on experience, location, and industry, but typically range from $40,000 to $100,000 annually. Entry-level positions may start lower, while experienced professionals working on high-profile projects or in specialized fields can earn higher wages, especially with proficiency in industry-standard tools like Pro Tools or Ableton Live.

Is sound design a good career?

Sound design is a viable career for those with strong audio editing, mixing, and technical skills, often requiring proficiency with digital audio workstations and sound libraries. It offers opportunities in film, video games, advertising, and other media, with job stability depending on industry demand and experience. Continuous learning and portfolio development are important for success in this field.

How hard is it to get a job as a sound designer?

Securing a job as a sound designer can be competitive and typically requires a strong portfolio, proficiency with industry tools like Pro Tools or Logic Pro, and relevant experience or education. Building a network and demonstrating versatility across projects can improve employment prospects in this field.

How much is a sound designer paid?

The average salary for a sound designer varies depending on experience, location, and industry, but typically ranges from $40,000 to $80,000 per year. Freelance sound designers may charge hourly rates between $25 and $100, depending on project complexity and skill level. Advanced professionals with specialized skills in audio editing software and sound mixing tend to earn higher salaries or rates.

What does a typical workflow look like for a Remote Sound Designer, and how do they collaborate with team members?

A Remote Sound Designer's workflow generally involves reviewing project briefs, creating and editing sound assets, and integrating audio into multimedia projects using cloud-based DAWs and file-sharing platforms. Collaboration often takes place through regular video meetings, project management tools, and shared feedback documents to stay aligned with the broader creative team, such as game developers, video editors, or marketing professionals. Clear communication and adherence to deadlines are vital as team members may be spread across different time zones. This remote setup provides flexibility, but it also requires proactive communication and self-motivation to ensure seamless collaboration and timely project delivery.

What is a Remote Sound Design job?

A Remote Sound Design job involves creating, editing, and mixing audio elements for various media, such as films, video games, podcasts, and advertisements, while working from a remote location. Sound designers use digital audio workstations (DAWs) and specialized software to craft sound effects, ambient noise, and other auditory components that enhance the listener’s experience. This role requires strong technical skills, creativity, and the ability to collaborate with teams online.

What are the key skills and qualifications needed to thrive in the Remote Sound Design position, and why are they important?

To excel in Remote Sound Design, you need a strong background in audio engineering, creative sound creation, and editing, typically backed by a degree or equivalent experience in audio production or a related field. Proficiency in digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, along with familiarity with sound libraries and remote collaboration tools, is essential. Exceptional communication, time management, and problem-solving skills help you navigate project requirements and sync with distributed teams. These core and soft skills ensure high-quality audio delivery, effective teamwork, and success in a remote creative environment.

What are the most commonly searched types of Sound Design jobs in California? The most popular types of Sound Design jobs in California are:
What are popular job titles related to Remote Sound Design jobs in California? For Remote Sound Design jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Remote Sound Design jobs? Cities in California with the most Remote Sound Design job openings:
Infographic showing various Remote Sound Design job openings in California as of July 2026, with employment types broken down into 59% Full Time, 29% Part Time, 6% Temporary, and 6% Contract. Highlights an 100% Remote job distribution.
Human Factors Engineer/Usability Engineering - Biopharma Medical Device Remote (JP15469)

Human Factors Engineer/Usability Engineering - Biopharma Medical Device Remote (JP15469)

3 Key Consulting

Thousand Oaks, CA • Remote

$74 - $84/hr

Full-time

Re-posted yesterday


Job description

Job Title: Human Factors Engineer/Usability Engineering - Biopharma Medical Device Remote (JP15469)
Location: Thousand Oaks, CA 91320
Business Unit: Human Factors / Usability Engineering
Employment Type:  Contract
Duration: 1+ years with likely extensions and/or conversion to permanent
Posting Date: 08/18/2025
Target start date: 6/15/2026
Pay Rate: $74-84/hr W2 with benefits
Note: This can be fully remote but local to Thousand Oaks, Ca is preferred.
3 Key Consulting is hiring a Human Factors Engineer for a consulting engagement with our direct client, a leading global biopharmaceutical company.
What you will do:
In this vital role you are responsible for supporting HFE/UE planning, research, development and continuous improvement of client’s drug delivery devices using HFE/UE best practices and in accordance with current regulations and guidelines within the medical device, combination product and bio-pharmaceutical industries. The Human Factors Engineer / Usability Engineer (HFE/UE) is expected to collaborate with internal and external partners and across functions including engineering, design, commercial, safety, risk, quality, regulatory and market surveillance teams. This person will support human factors research driving innovative, intuitive, and useful products. The HFE will support project study design, HFE/UE methodology, study moderation, data collection, and root cause analysis to inform design and apply sound HFE/UE knowledge and experience to research, development, clinical studies, and product validation in support of regulatory submissions. 
Responsibilities:
The HFE/UE responsibilities include but are not limited to:
  • Work collaboratively with HFE/UE, engineering, design, commercial, and product teams to ensure successful translation of user requirements into products, to create user interface (UI) requirements, that meet the needs of users and enrich the overall user experience across client’s portfolio or programs.
  • Supporting usability activities such as study planning/coordination/management, protocol development, study moderation, data collection, material development, IRB submissions, participant recruitment, data analysis, and HFE/UE design history file documentation to support project needs.
  • Collaborate with the HFE/UE lead to ensure Human-system capabilities and limitations are properly reflected in the system requirements, and HFE/UE input is provided across functions to develop product design, packaging, labeling, and training requirements.  
  • Support appropriate human factors and usability engineering activities to improve the design of products, specifically the device-user interfaces, including the device, packaging, labeling, and instructions for use while minimizing the potential for use errors. 
  • Analyze objective and subjective data from usability studies to inform design, inform risk minimization, and provide alternative design controls/solutions.
  • Support the HFE/UE lead in providing preparation for clinical studies and regulatory submissions in accordance with HFE/UE best practices, guidance and standards.
  • Prepare documentation to support development activities, design controls, DHF, DMR including protocols, task analysis, risk assessment, HFE/UE technical assessments, comparative analysis, HFE/UE reports, data verifications, and regulatory submissions.
  • Actively communicate with internal and external key stakeholders. Exercising critical thinking & educated HFE/UE judgement to determine appropriate next steps/actions.
 
Top Must Have Skills:
1. End to end human factors experience required from planning to validation and reporting
2. Must be able to demonstrate good technical writing skills
3. Good communicate skills and experience working with cross functional teams
4. Minimum experience needed with medical device but most importantly combination product experience
Preferred Qualifications: -
  • Master's degree in Human Factors, HFE/Usability Engineering, or other relevant HF/Engineering discipline and 2+ years of industry experience, working in multi-functional, fast-paced corporate environments.
  • Experience with various HF methodologies such as ethnographic research, interviews, contextual inquiries, focus groups, technical assessments, device UI evaluation, knowledge and comprehension studies, HF professional analysis, task analysis, hazard analysis, risk assessment, formative and summative studies.
  • Experience working directly with users to gather, synthesize and convert user research into concepts that differentiate products in the market, as well as to develop and evaluate new product features, user interfaces and ergonomic designs.
  • Experience using low and high-fidelity prototypes to identify and eliminate potential use errors early in the development process.
  • Experience working in development organizations, particularly virtual development environments contributing to systems design, verification, and validation milestones.
  • Ability to communicate effectively with mechanical, electrical, software, clinical, regulatory, safety, risk, and quality engineering disciplines.
  • The position requires good oral and written communication and organizational skills, technical problem solving, the ability to work in teams, critical thinking, the ability to adapt to a rapidly changing environment, and desire to contribute to meaningful and innovative products.
  • Functional knowledge and experience in the practical application of relevant FDA human factors guidance, regulations and standards, including IEC 62366, AAMI HE75, EN 60601, ISO 14971, MDR, and design controls.

Day to day responsibilities:
Support core development team(s) on all human factors activities, including attending remote meetings, communicating status to manager on all program requests, developing and recommending HFE strategies, and creating and approving HFE documents within Client's document management system.
Red Flags:
No direct experience leading HFE activities for combination product delivery devices. Only has academic research experience. A pattern of changing jobs every year. No medical device or pharmaceutical industry experience.
Interview process:
Candidate has a 25 minute phone interview with hiring manager. Candidate sends HFE writing example (redacted) to hiring manager. Candidate has a 50 minute panel interview. Candidate CV and panel interview results reviewed with senior leadership team. Decision to hire.
We invite qualified candidates to send your resume to resumes@3keyconsulting.com.  If you decide that you’re not interested in pursuing this particular position, please feel free to take a look at the other positions on our website www.3keyconsulting.com/careers. You are also welcome to share this opportunity with anyone you think might be interested in applying for this role.