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Remote Game Narrative Designer Jobs in California

Mission Designer

Santa Monica, CA · On-site +1

$100K - $115K/yr

Summary We are seeking a Mission Designer to create highly memorable missions that combine best-in ... Strong understanding of storytelling and narrative design. Plus If... * Experience building game ...

New

Lead Open World Designer

Santa Monica, CA · On-site +1

$150K - $175K/yr

... with the game's overall narrative, thematic, and player experience goals. * Leverage the game ... Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable ...

Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples ... Optional: links to any animation, film, game, or visual development projects * A brief overview of ...

Collaborate with marketing, content, and brand teams to ensure a unified product narrative. Mentor ... Location: * This is a remote position. Salary: * Starting at $120K Perks and Benefits: * 100 ...

Our team members include pet lovers, crafters, Netflix couch potatoes, board game collectors and ... Guess what? ...you're remote! There is no commute time. * You'll grab water, a tea or coffee and ...

Senior Product Designer

Tustin, CA · On-site +1

$120K/yr

... product narrative. • Mentor and support junior designers, elevate team craft, and foster a ... Location: * This is a remote position. Salary: * Starting at $120K Perks and Benefits: * 100 ...

Lead Product Designer

San Francisco, CA · On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

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Remote Game Narrative Designer information

What is a remote game narrative designer?

Remote Game Narrative Designers are professionals who create and develop the storylines, characters, dialogues, and world-building elements for video games while working from a location outside the main office, often from home. They collaborate with game developers, artists, and other writers to ensure the game's narrative integrates seamlessly with gameplay. Their responsibilities may include writing scripts, designing branching storylines, and ensuring consistency in the game's tone and voice. Remote work allows them to contribute to projects for studios anywhere in the world using digital communication and collaboration tools.

How does a remote game narrative designer typically collaborate with other team members to create cohesive storytelling?

As a Remote Game Narrative Designer, collaboration with other team members—such as game designers, artists, and programmers—is essential to ensure the story integrates smoothly with gameplay and visual elements. This often involves regular video meetings, shared documentation, and feedback loops using project management and communication tools like Slack, Jira, or Miro. Clear communication and adaptability are key since team members may work in different time zones. Maintaining thorough narrative documentation and being proactive about gathering input helps align the story vision across the development team. By fostering strong digital communication habits, narrative designers can successfully contribute to an engaging and unified player experience.

What are the key skills and qualifications needed to thrive as a remote game narrative designer, and why are they important?

To thrive as a Remote Game Narrative Designer, you need strong storytelling abilities, a solid grasp of game design principles, and experience with interactive narrative structures, often supported by a relevant degree or portfolio. Familiarity with game engines (like Unity or Unreal), narrative scripting tools (such as Twine or Ink), and version control systems is typically required. Exceptional communication, creativity, and self-motivation are vital soft skills for collaborating remotely with cross-functional teams and pitching compelling ideas. These skills and qualities ensure the creation of engaging, cohesive stories that enhance player immersion and drive a game's emotional impact.

What is the difference between Remote Game Narrative Designer vs Remote Game Writer?

AspectRemote Game Narrative DesignerRemote Game Writer
CredentialsPortfolio, storytelling skills, industry experienceWriting samples, storytelling expertise, industry experience
Work EnvironmentCollaborates with designers, artists, developers in game development teamsFocuses on scriptwriting, dialogue, story content within teams
Industry UsageCommonly used in game development companies for story designOften used interchangeably, but more focused on writing specific content

The Remote Game Narrative Designer and Remote Game Writer roles overlap in storytelling skills and industry environment. However, the Narrative Designer focuses on crafting the overall story structure and integrating narrative elements into gameplay, while the Game Writer concentrates on scripting dialogues and specific story content. Both roles require strong storytelling credentials and collaboration within game development teams, but their scope differs slightly in focus and responsibilities.

What are the most commonly searched types of Game Narrative Designer jobs in California? The most popular types of Game Narrative Designer jobs in California are:
What are popular job titles related to Remote Game Narrative Designer jobs in California? For Remote Game Narrative Designer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Game Narrative Designer jobs in California look for? The top searched job categories for Remote Game Narrative Designer jobs in California are:
What cities in California are hiring for Remote Game Narrative Designer jobs? Cities in California with the most Remote Game Narrative Designer job openings:
Infographic showing various Remote Game Narrative Designer job openings in California as of August 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 100% Remote job distribution.

Senior Narrative Designer - Unannounced Title

Scopely

Culver City, CA • On-site, Remote

$111K - $119K/yr

Other

Posted 20 days ago


Job description

Scopely is looking for a Senior Narrative Designer to join our Slate Development Group in the US on a hybrid or remote basis! (Hybrid in Culver City)

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

We are in the early stages of development on an ambitious, unannounced AAA mobile game, and we're assembling a team of passionate game makers to craft unforgettable environments and immersive adventures that players will love.

What You Will Do

The Senior Narrative Designer will be responsible for creating compelling content within a beloved fantasy setting, developing stories, quests, characters, and dialogue authentic to the established IP. Working closely with the Narrative Lead, Narrative Director, and cross-disciplinary teams, they will help shape content from concept through production, ensuring story and gameplay work seamlessly together.

This role requires a creative, collaborative, and experienced narrative designer who can develop compelling RPG content within established creative constraints, contribute fresh ideas while respecting existing canon, and thrive in iterative development. The ideal candidate is passionate about storytelling, receptive to feedback, and excited by the challenge of creating experiences that resonate with players.

The Senior Narrative Designer will contribute to:

  • Story arcs, quests, branching narrative structures
  • Character creation, dialogue, voice
  • Worldbuilding
  • Cutscene scripts
  • Naming, flavor text, supporting narrative materials
  • Additional narrative content, within and outside the game

Narrative Content Development

  • Develop and pitch concepts, storylines, quests, characters, and narrative arcs that create compelling player experiences within an established fantasy IP.
  • Create and maintain documentation, including story outlines, character summaries, scripts, dialogue, and supporting materials.
  • Collaborate with the Narrative Lead and Narrative Director to ensure content aligns with project goals, creative direction, and player experience objectives.

Narrative Ownership

  • Own designated content from concept through production, driving development, iteration, and refinement throughout the content lifecycle.
  • Create content that is authentic to an established fantasy setting while introducing fresh ideas, memorable characters, and engaging player-facing stories.
  • Partner with production and other disciplines to help ensure timely delivery that supports broader project goals.

Collaboration & Iteration

  • Collaborate closely with game designers, artists, producers, and other disciplines to integrate narrative seamlessly into gameplay systems and player experiences.
  • Work constructively with internal teams, external partners, and stakeholders to develop, refine, and deliver narrative content.
  • Participate in narrative reviews, workshops, and feedback discussions, incorporating feedback thoughtfully and effectively while maintaining the creative intent.

Narrative Craft

  • Design and develop branching dialogue, quest structures, and narrative experiences that support player agency and engagement.
  • Contribute to development of characters, relationships, and story moments that resonate with players.
  • Help maintain narrative consistency, quality, and authenticity across assigned content areas.
  • Support growth of junior team members and new hires, through constructive feedback and mentorship.

What We're Looking For

  • Experience developing narrative content for RPGs, including stories, quests, characters, dialogue, and branching narrative experiences.
  • Strong understanding of narrative design, storytelling, and game design principles.
  • Demonstrated ability to pitch, develop, and iterate narrative content from concept through production.
  • Strong collaboration and communication skills, with the ability to work effectively across disciplines and incorporate feedback from multiple stakeholders.
  • Experience creating original content within established settings, franchises, or IPs while maintaining authenticity and consistency.
  • Strong analytical, problem-solving, and organizational skills.
  • Detail-oriented, creative, and enthusiastic, with strong craft discipline and a passion for narrative design.
  • Desire to create an incredibly cool game that millions of people will love.
  •  

Nice to Have

  • Experience with live-service, multiplayer, or mobile games.
  • Experience collaborating across multiple teams, studios, or external partners.
  • Familiarity with major fantasy IPs.
  • Mandarin language proficiency.