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Remote Software Engineers Jobs in Florida (NOW HIRING)

We are looking for PHP engineers who are interested in modernizing our tech stack to the latest ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

Senior Software Engineer (HCM)

Orlando, FL ยท On-site +1

$114K - $150K/yr

... site, Fridays remote. Must Haves * Staff HR/HCM knowledge * HCM integration and framework ... software and data engineers to align solutions with enterprise architecture and HR technology ...

About the job Software Engineer C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote opportunity with limited on-site meetings in Orlando, FL The Senior ...

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Remote Software Engineers information

What are the key skills and qualifications needed to thrive as a Remote Software Engineer, and why are they important?

To thrive as a Remote Software Engineer, you need strong programming skills, knowledge of software development methodologies, and typically a degree in computer science or related field. Familiarity with tools such as Git, cloud platforms, CI/CD pipelines, and issue tracking systems like Jira is highly valued. Excellent communication, self-motivation, and time management are vital soft skills for effective remote collaboration and productivity. These skills and qualities are crucial for delivering high-quality software and ensuring seamless teamwork in a distributed environment.

What are remote software engineers?

Remote software engineers are professionals who design, develop, and maintain software applications while working from a location outside of a traditional office environment. They use various tools and technologies to collaborate with teams, communicate with clients, and manage projects from home or any remote location. Remote software engineers are responsible for writing code, troubleshooting issues, and ensuring the quality of software products, just as their in-office counterparts do. This role often requires strong self-motivation, excellent communication skills, and the ability to work independently.

What is the difference between Remote Software Engineers vs Remote Web Developers?

AspectRemote Software EngineersRemote Web Developers
Required CredentialsBachelor's in CS or related field, coding skills, sometimes certificationsBachelor's in CS, web development certifications (e.g., HTML, CSS, JavaScript)
Work EnvironmentCollaborate on software projects, coding, testing, debuggingDesign and develop websites, front-end and back-end tasks
Employer & Industry UsageTech companies, startups, software firmsDigital agencies, e-commerce, tech companies
Search & Comparison IntentYesYes

Remote Software Engineers focus on developing comprehensive software solutions, often working on backend, frontend, or full-stack projects. Remote Web Developers specialize in creating and maintaining websites and web applications. While both roles require coding skills and often similar credentials, their work environments and project types differ. Understanding these distinctions helps job seekers find roles aligned with their skills and career goals.

How do Remote Software Engineers typically collaborate with their team members across different time zones?

Remote Software Engineers often work with colleagues spread across various time zones, which requires effective communication and collaboration strategies. Teams commonly rely on asynchronous tools such as code repositories, project management platforms, and regular documentation to keep everyone updated. Scheduled video meetings are usually planned to overlap with working hours for most team members, while chat tools and collaborative coding environments help bridge gaps. Flexibility and proactive communication are key to ensuring smooth project progress and maintaining strong professional relationships.
What are the most commonly searched types of Software Engineers jobs in Florida? The most popular types of Software Engineers jobs in Florida are:
What cities in Florida are hiring for Remote Software Engineers jobs? Cities in Florida with the most Remote Software Engineers job openings:
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. ย In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team. ย As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision. ย In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a gameโ€™s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the projectโ€™s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules. ย Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects includeย 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.