2

Remote Software Engineer Jobs in Bonney Lake, WA

Senior AI Software Engineer

Kent, WA ยท On-site +1

$154K - $231K/yr

... software platform that helps advanced hardware manufacturing teams integrate, track, iterate, build, and test efficiently. As a Senior AI Engineer on the Boltline team, you will design, build, and ...

Sr. DevOps Support Engineer

Pacific, WA ยท Remote

$143K - $183K/yr

We've rethought how software delivery should work and have built a platform that is fast, reliable ... This role is remote and requires someone to be located in the US, Pacific Standard Time. What You ...

Systems Support Engineer

Tacoma, WA ยท On-site +1

$55 - $58/hr

Are you ready to be the hero for software engineers developing groundbreaking autonomous vehicle ... Initially, focus on helping customers resolve issues connecting to remote development environments ...

This position partners with software engineers, DevOps teams, and security professionals to embed security into the full software development lifecycle. Collaborate within an expanding Cybersecurity ...

You'll be part of a remote-first company where your work can make a meaningful impact - empowering engineers worldwide to build and deliver better software faster. * Competitive compensation and ...

While this is a full remote position, there is preference for candidates located in the Northern ... Proficient software experience should include Easy Power, SKM Powertools, ETAP, Aspen, and EMTP.

You'll be joining a remote-first company where your work directly helps some of the world's best engineering teams build and ship software faster and more safely. * Competitive compensation and ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

A Bachelor of Science degree in civil engineering, construction engineering management or other ... Experience with project scheduling software is preferred. * Experience in managing remote and field ...

Process Lead-Warehousing

Auburn, WA ยท Remote

$105K - $110K/yr

... optimizing software and hardware to support workflow enhancements. * Leads the transition ... This position is remote. Candidates must reside on the Western side of the United States. Salary ...

Be Seen First

Prepare in-house estimates using Timberline, RS means, excel workbook, or other estimating software ... Confer with engineers, architects, owners, contractors and subcontractors on changes and ...

... software, and full-service support into a single, integrated solution. By removing the traditional ... The team partners closely with Engineering, Solutions, and Customer teams to educate manufacturers ...

next page

Showing results 1-20

Remote Software Engineer information

See Bonney Lake, WA salary details

$70.2K

$163.2K

$227.3K

How much do remote software engineer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote software engineer in Bonney Lake, WA is $163,180.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,700.00 and $191,400.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote software engineers, and how can they be effectively managed?

Remote software engineers often encounter challenges such as communication barriers, time zone differences, and maintaining work-life balance. These can be effectively managed by utilizing collaboration tools (like Slack or Zoom), setting clear expectations with team members, and establishing a dedicated workspace. Regular check-ins, asynchronous updates, and proactive communication help ensure everyone stays aligned on project goals. Building strong relationships with colleagues through virtual meetings and team-building activities can also foster a supportive remote work environment.

What are the key skills and qualifications needed to thrive as a Remote Software Engineer, and why are they important?

To thrive as a Remote Software Engineer, you need strong programming skills, proficiency in software development methodologies, and typically a degree in computer science or related field. Familiarity with version control systems like Git, cloud platforms, and project management tools such as Jira is often required. Excellent communication, self-motivation, and time management are crucial soft skills for remote collaboration. These abilities ensure effective development, seamless teamwork, and productivity in a distributed work environment.

What Does a Remote Software Engineer Do?

As a remote software engineer, you work from home to create and develop systems using programming languages and frameworks. As part of your duties, you design and install software solutions by determining specifications and developing code. You also improve software initiatives by reviewing systems and recommending solutions, often virtually guiding clients through the database, network, and computer processes. By collecting and analyzing issues, you can develop solutions for a variety of technical problems. The remote aspect of this job means you can work from anywhere with a reliable internet connection.

What are Remote Software Engineers?

Remote Software Engineers are professionals who design, develop, test, and maintain software applications from locations outside of a traditional office environment. They collaborate with teams and clients using digital communication tools, allowing for flexible work arrangements. Remote Software Engineers require strong technical and communication skills, as well as the ability to manage their own schedules and work independently. This role is ideal for individuals who are self-motivated and comfortable working in a virtual setting.

What is the difference between Remote Software Engineer vs Remote Web Developer?

AspectRemote Software EngineerRemote Web Developer
Required CredentialsBachelor's in CS or related field, coding skillsBachelor's in CS, design, or related field, coding skills
Work EnvironmentCollaborates on software projects, often in teamsFocuses on website and web app development, often in teams
Employer & Industry UsageTech companies, startups, software firmsWeb agencies, tech companies, startups
Search & Comparison IntentOften compared for software development rolesRelated but more focused on web-specific tasks

Remote Software Engineers develop a wide range of software applications, while Remote Web Developers specialize in building websites and web-based applications. Both roles require similar technical skills and often work in similar environments, but their focus areas differ, making this comparison useful for those exploring career options or job opportunities in tech.

What are the most commonly searched types of Software Engineer jobs in Bonney Lake, WA? The most popular types of Software Engineer jobs in Bonney Lake, WA are:
What cities near Bonney Lake, WA are hiring for Remote Software Engineer jobs? Cities near Bonney Lake, WA with the most Remote Software Engineer job openings:
Infographic showing various Remote Software Engineer job openings in Bonney Lake, WA as of July 2026, with employment types broken down into 89% Full Time, 9% Part Time, and 2% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $163,180 per year, or $78.5 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA โ€ข On-site, Remote

$62 - $75/hr

Contractor

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Senior Unity Game Engineer (Remote)
Seismic Squirrel LLC
Job Title: Senior Unity Game Engineer
Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.
Role: Unity programming and game architecture, Engineering leadership.
Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
developing for PC / console. Must have successfully shipped game titles in the senior
engineering role.
Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.
Company Size: 24
Pay: $62 - $75 USD per hour - Depends on skills and experience.
Job Type: Contract-to-Hire (see below)
Overview
We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.
The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff. They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.
This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM - 4:30 PM Pacific), attending relevant meetings (e.g. daily scrum, retrospective, sprint planning, and design meetings). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing. H-1B transfers and sponsorships are not available at this time.
Quests
  • Design, implement, and improve...
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.
  • Lead assigned engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps and CI / CD pipelines utilizing Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Front-end and back-end, systems, UI / UX, APIs, internationalization and localization, validation, optimization, and analytics instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Utilize unit testing and mocking, data validation, story walker, and other tools and techniques to ensure high product quality.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats
  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Experienced managing Windows and Linux servers powering pipelines automation.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points
  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, Austin, or Edmonton.

The Company
Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.
If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and rรฉsumรฉ to Seismic Squirrel.
For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/