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Remote Software Engineer Military Jobs in Florida

Software/Data Engineer

De Leon Springs, FL ยท On-site +1

$110K - $145K/yr

The Software/Data Engineer develops, integrates, and sustains software applications, databases ... military hearing research, public health initiatives, and clinical implementation programs. Remote ...

Senior Software Engineer

Tampa, FL ยท Remote

$115K - $152K/yr

The Senior Software Engineer will lead the engineering efforts with focus on improving employee and ... Effective communicator in remote work settings, with strong presence in virtual meetings and the ...

Software Engineer - AI Trainer

Miami, FL ยท Remote

$100 - $230/hr

Remote Job Summary: We are looking for experienced software engineers to help train and evaluate next-generation AI systems through real-world software engineering tasks. This role is best suited for ...

Software Engineer - AI Trainer

Tampa, FL ยท Remote

$100 - $230/hr

Remote Job Summary: We are looking for experienced software engineers to help train and evaluate next-generation AI systems through real-world software engineering tasks. This role is best suited for ...

Remote Job Summary: We are looking for experienced software engineers to help train and evaluate next-generation AI systems through real-world software engineering tasks. This role is best suited for ...

We are looking for a Software Engineer to join our MerusCase team. We are looking for PHP engineers ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

Epiq is seeking a highly skilled AI Software Engineer to join our Operations Engineering team. This ... LI-Remote The Compensation range for this role is 110,000 to 160,000 USD annually and may be ...

Senior Software Engineer

Tampa, FL ยท On-site +1

$115K - $152K/yr

The Senior Software Engineer focus will be on designing, building, and supporting critical ... Required for Remote/Hybrid Work: * A quiet workplace so you can focus on delivering excellent ...

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Remote Software Engineer Military information

What is the difference between Remote Software Engineer Military vs Remote Software Engineer Civilian?

AspectRemote Software Engineer MilitaryRemote Software Engineer Civilian
CredentialsTypically requires security clearances, military-specific training, and coding certificationsRequires standard software development certifications and degrees
Work EnvironmentOften in secure, military facilities or remote military projectsPrimarily in corporate or tech company settings
Employer & IndustryMilitary branches, defense contractors, government agenciesTech companies, startups, corporate IT departments
Search & Comparison IntentPeople comparing military vs civilian software engineering rolesIndividuals exploring differences between military and civilian software engineering

The main difference between a Remote Software Engineer Military and a Remote Software Engineer Civilian lies in credentials, work environment, and employer type. Military roles often require security clearances and work within defense or government projects, while civilian roles focus on commercial software development in corporate settings.

How does being a Remote Software Engineer for military projects differ in terms of collaboration and security requirements compared to civilian roles?

As a Remote Software Engineer working on military projects, you'll often collaborate with cross-functional teams that may include security specialists, project managers, and stakeholders from government agencies. Unlike typical civilian roles, additional security protocols will be in place, such as secure communication channels and strict access controls. You may be required to obtain security clearances and adhere to rigorous compliance standards like DoD regulations. While remote work provides flexibility, it also demands heightened vigilance regarding data protection and regular coordination with both technical and non-technical team members.

What is a Remote Software Engineer Military?

A Remote Software Engineer Military is a software engineer who works off-site to develop, maintain, and improve software systems used by the military. These professionals design and implement software solutions for defense-related applications, which may include cybersecurity, communications, logistics, or mission planning. They must often meet strict security and compliance requirements, and may need security clearance depending on the nature of the projects. Their work enables military operations to remain technologically advanced while allowing engineers to work from various locations.

What are the key skills and qualifications needed to thrive as a Remote Software Engineer in a military setting, and why are they important?

A Remote Software Engineer in the military typically requires strong programming skills (such as Python, Java, or C++), a relevant degree in computer science or engineering, and often security clearance due to sensitive projects. Familiarity with secure coding practices, military-grade encryption tools, and version control systems like Git is essential, and certifications like Security+ or CISSP can be advantageous. Exceptional problem-solving, communication, and the ability to work independently while adhering to strict security protocols are important soft skills. These qualifications ensure the engineer can deliver secure, reliable software solutions that meet the rigorous demands and confidentiality requirements of military operations.
What are the most commonly searched types of Software Engineer Military jobs in Florida? The most popular types of Software Engineer Military jobs in Florida are:
What job categories do people searching Remote Software Engineer Military jobs in Florida look for? The top searched job categories for Remote Software Engineer Military jobs in Florida are:
What cities in Florida are hiring for Remote Software Engineer Military jobs? Cities in Florida with the most Remote Software Engineer Military job openings:
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. ย In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team. ย As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision. ย In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a gameโ€™s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the projectโ€™s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules. ย Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects includeย 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.