2

Remote Software Architect Jobs in Ladera Ranch, CA

Currently, we are seeking a Sr. Architect, Software Engineering with at least 7-10 years of ... Ability to interact with diverse groups of people including remote and offshore teams * Experience ...

Sr. Architect, Software Engineering

Carlsbad, CA · Remote

$133K - $180K/yr

Currently, we are seeking a Sr. Architect, Software Engineering with at least 7-10 years of ... Ability to interact with diverse groups of people including remote and offshore teams * Experience ...

Principal Data Architect

Irvine, CA · Remote

$126K - $214K/yr

Principal Data Architect Full-time Remote Exclusive confidential search -- details shared with ... software. * Deep, hands-on expertise with Databricks and PySpark on Azure, including Delta Lake ...

Mid Level Software Engineer

Irvine, CA · Remote

$100K - $115K/yr

Mid Level Software Engineer Full-time Remote Exclusive confidential search -- details shared with ... Collaborate on technical design and architecture discussions * Develop backend and frontend ...

Principal Software Engineer (Python)

Irvine, CA · On-site +1

$144K - $194K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and ... Architect and Evolve the Semantic Layer: Lead the redesign and scaling of the existing Semantic ...

Participate in design, code, test and architecture/design discussions and peer reviews, and ... Ability to interact with diverse groups of people including remote and offshore team * Master's in ...

Remote Company Overview: From start-ups to blue-chips, Saratech (saratech.com) helps companies ... Saratech is a leading engineering Siemens software partner, but first and foremost an engineering ...

next page

Showing results 1-20

Remote Software Architect information

See Ladera Ranch, CA salary details

$84K

$185K

$219K

How much do remote software architect jobs pay per year?

As of Jul 25, 2026, the average yearly pay for remote software architect in Ladera Ranch, CA is $184,985.00, according to ZipRecruiter salary data. Most workers in this role earn between $150,400.00 and $217,900.00 per year, depending on experience, location, and employer.

How does a remote software architect typically collaborate with distributed development teams?

Remote software architects regularly coordinate with globally distributed teams through video conferences, collaborative design tools, and detailed documentation. They often lead virtual architecture review sessions, provide technical guidance asynchronously, and facilitate decision-making across time zones. Clear communication and strong organizational skills are essential to ensure alignment on design principles and project goals. Many organizations use agile methodologies, which help structure regular check-ins and feedback loops, making remote collaboration more effective.

What Does a Remote Software Architect Do?

The job duties of a remote software architect involve planning software and system development projects, defining standards, and working with IT professionals to make choices about platforms and design specifications, languages, and project management strategies. An architect’s responsibilities include overseeing the technical aspects of the development project. As you manage the effort to develop software applications, you may also be responsible for quality assurance and testing code to ensure that it meets specifications. Remote software architects use online communication and project management tools to collaborate with their team.

What is the difference between Remote Software Architect vs Remote Software Developer?

AspectRemote Software ArchitectRemote Software Developer
Required CredentialsBachelor's or Master’s in CS, experience in system design, certifications like TOGAF or AWSBachelor's in CS or related field, coding skills, certifications like Microsoft or AWS
Work EnvironmentDesigning system architecture, collaborating with teams, high-level planningWriting code, debugging, implementing features, testing
Employer & Industry UsageTech companies, consulting firms, enterprise solutionsStartups, tech firms, software agencies

The main difference is that Remote Software Architects focus on designing and planning software systems, requiring strategic and high-level skills, while Remote Software Developers primarily write and implement code. Both roles often work in tech environments, but Architects are more involved in system design and planning, whereas Developers focus on coding and feature development.

What are the key skills and qualifications needed to thrive as a Remote Software Architect, and why are they important?

To thrive as a Remote Software Architect, you need deep expertise in software design, system architecture, and programming languages, often backed by a degree in computer science or a related field. Familiarity with cloud platforms (like AWS or Azure), architectural frameworks, and tools such as UML or version control systems is essential, and certifications like AWS Certified Solutions Architect can be advantageous. Outstanding communication, leadership, and problem-solving skills set top performers apart, especially when collaborating across distributed teams. These competencies are crucial for designing scalable solutions, aligning technical and business goals, and ensuring effective coordination in a remote environment.

What is a Remote Software Architect?

A Remote Software Architect is a professional who designs and oversees the technical structure of software systems while working from a location outside of a traditional office, often from home or another remote setting. Their responsibilities include making high-level design choices, selecting appropriate technologies, and ensuring that the software meets both functional and non-functional requirements. They collaborate with development teams, stakeholders, and other architects, often using online communication and project management tools. Remote Software Architects play a crucial role in ensuring that software projects are scalable, maintainable, and aligned with business goals.
What cities near Ladera Ranch, CA are hiring for Remote Software Architect jobs? Cities near Ladera Ranch, CA with the most Remote Software Architect job openings:
Infographic showing various Remote Software Architect job openings in Ladera Ranch, CA as of July 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $184,985 per year, or $88.9 per hour.
Principal Software Architect

Principal Software Architect

BrainChip, Inc.

Laguna Hills, CA • Remote

Full-time

Posted 29 days ago


Job description

 
Principal Software Architect Define how developers build AI on next-generation hardware

At BrainChip, we’re building a new class of AI. Our neuromorphic processors are designed to process data the way the brain does, enabling ultra-efficient, real-time intelligence directly on devices.

We’re looking for a Principal Software Architect to define how developers interact with this technology.

This is not a typical platform role. You will own the full developer experience for our next-generation NPU, shaping how AI models are built, optimized, deployed, and run on neuromorphic hardware.

You’ll work directly with the CTO, compiler, and silicon teams to translate cutting-edge hardware capabilities into intuitive, high-performance software systems that developers actually want to use.

If you care about the intersection of AI, systems, and developer experience, this is a rare opportunity to define a new paradigm.

What you’ll own
  • The end-to-end developer experience for building and deploying AI on BrainChip hardware
  • The software layer that bridges neuromorphic silicon and real-world AI applications
  • How developers optimize performance, power efficiency, and real-time inference
What you’ll do
  • Architect and integrate a unified AI toolchain across compiler, runtime, IDE, and deployment
  • Build a modern developer environment with LLM-assisted workflows and intelligent tooling
  • Design profiling and observability systems tailored for real-time AI workloads
  • Enable efficient deployment of AI models onto resource-constrained, edge devices
  • Lead bootloader architecture and RTOS integration for AI-enabled systems
  • Extend debugging and tracing capabilities to expose AI model behavior at runtime
  • Partner with silicon and compiler teams to shape hardware-software co-design
  • Use real-world AI workloads to influence architecture decisions and performance tradeoffs
What you bring
  • 7+ years of experience in systems software, developer platforms, or low-level architecture
  • Strong background in AI systems, embedded systems, or performance-critical software
  • Experience building or integrating developer tools, compilers, or runtime environments
  • Expertise in C or C++ with strong proficiency in Python

Strong experience in several of the following:

  • AI or ML frameworks and model deployment workflows
  • Compiler ecosystems such as LLVM or MLIR
  • Debugging and profiling tools such as GDB, LLDB, eBPF
  • Embedded systems and RTOS environments such as Zephyr or FreeRTOS
  • IDE tooling such as VS Code extensions, LSP, or DAP
Nice to have
  • Experience with edge AI, neuromorphic computing, or low-power inference
  • Contributions to open-source developer tools or AI frameworks
  • Experience integrating LLMs into developer workflows
  • Background in robotics, embedded AI, or real-time systems
Why this role
  • Define how developers build AI on a fundamentally new hardware architecture
  • Work directly with leadership and influence product direction
  • Solve challenges at the intersection of AI, systems, and hardware
  • Be part of a team building real-world AI that runs beyond the cloud