2

Remote Senior Unity Developer Jobs in New York (NOW HIRING)

Be Seen First

We're looking for a senior engineer to help build and scale the games powering Evermore Arcade ... Remote Company Description Play Games, Win Cash!

This position is fully remote anywhere in the United States. Ready to get off the IT machine and ... Senior Support Engineer Duties and Responsibilities * Be Fanatically awesome all the time! * Be an ...

Senior Game Specialist

New York, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Game Specialist

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Game Specialist

Manhattan, NY · On-site +1

$130K - $155K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Senior Manager, UX

New York, NY · On-site +1

$127K/yr

The opportunity Unity is seeking a strong UX Design Leader to join our Go-To-Market (GTM) and ... Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ...

Senior AEM Developer (Remote)

New York, NY · Remote

$59.50 - $78.75/hr

This is a full-time, fully remote position. Responsibilities of the Sr. AEM Developer: * Building and ensuring the stability of cross-functional integration * Identifying, patching and documenting ...

next page

Showing results 1-20

Remote Senior Unity Developer information

How does a Remote Senior Unity Developer typically collaborate with cross-functional teams to deliver game features?

As a Remote Senior Unity Developer, you’ll regularly coordinate with designers, artists, and other developers using collaborative tools like version control systems, project management platforms, and video conferencing. Your role often involves participating in sprint planning, code reviews, and daily stand-ups to ensure alignment on project goals. Effective communication is key, as you may need to clarify technical requirements or provide feedback on asset integration. This collaborative approach helps ensure that new features are delivered efficiently and meet both technical and creative standards.

What is the difference between Remote Senior Unity Developer vs Remote Unity Developer?

AspectRemote Senior Unity DeveloperRemote Unity Developer
Required CredentialsBachelor's in Computer Science, extensive Unity experience, possibly certificationsBachelor's in relevant field, Unity experience, certifications optional
Work EnvironmentRemote, collaborative teams, project management toolsRemote, similar work environment, often part of larger development teams
Industry UsageGame development, AR/VR, simulation projects

The main difference is that a Remote Senior Unity Developer typically has more experience, leadership responsibilities, and advanced skills compared to a Remote Unity Developer. Senior roles often involve mentoring, architecture design, and complex problem-solving, whereas developers focus on implementation and coding tasks.

What does a Remote Senior Unity Developer do?

A Remote Senior Unity Developer designs, develops, and maintains interactive applications and games using the Unity engine, while working from a remote location. They lead technical aspects of projects, collaborate with cross-functional teams, and ensure high performance and quality of the final product. Their responsibilities often include writing clean code, optimizing performance, troubleshooting complex issues, and mentoring junior developers. Remote work allows them to contribute to projects from anywhere, using digital communication tools to stay connected with their team.

What are the key skills and qualifications needed to thrive as a Remote Senior Unity Developer, and why are they important?

To thrive as a Remote Senior Unity Developer, you need advanced programming skills in C#, deep knowledge of the Unity engine, and a solid background in computer science or related fields. Familiarity with version control systems (like Git), cloud collaboration tools, and experience deploying to multiple platforms are typically required, along with a portfolio showcasing shipped projects. Strong problem-solving, communication, and self-management skills help you collaborate effectively and deliver high-quality results remotely. These skills ensure smooth project execution, efficient teamwork across distributed teams, and the ability to create outstanding interactive experiences.
What job categories do people searching Remote Senior Unity Developer jobs in New York look for? The top searched job categories for Remote Senior Unity Developer jobs in New York are:
What cities in New York are hiring for Remote Senior Unity Developer jobs? Cities in New York with the most Remote Senior Unity Developer job openings:
Senior Unity & Backend Engineer

Senior Unity & Backend Engineer

Evermore Games

Oyster Bay, NY • Remote

$100K - $160K/yr

Part-time

Medical, Dental, Vision, PTO

Posted 6 days ago

Be Seen First

After you apply to this job, you can share why you’re interested to jump to the top of the candidate list.


Job description

We're looking for a senior engineer to help build and scale the games powering Evermore Arcade — our live mobile skill-gaming platform on iOS and Android, where players compete for real money. You'll be one of our first dedicated engineering hires as we build out the team in-house, and the internal technical counterpart to our external dev team: building the games on the Unity client and owning the backend and pipeline that run them. The product is live and actively evolving — we're still shaping exactly how players compete and win — so you'll design and ship real-money systems that react to live player behavior and watch them play out at scale. We want someone who cares how a game feels , not just how the systems work, and who's just as at home in the services behind it.

Responsibilities

· Build the games. Architect and implement core mechanics, game loops, and player-facing features across our growing catalog — gameplay, physics, and animation that feel great on a phone.

· Bring the UI to life. Implement UI/UX in Unity in close collaboration with our Lead Designer, bridging design intent and technical execution.

· Own performance and stability. Profile and fix crashes, memory, and frame-rate issues across a wide device range — including the low-end Android phones where it's hardest.

· Own how we ship. Set up a real release pipeline — branch strategy, protected branches, environment separation, and gated deploys — so we stop shipping from stale branches and releases become predictable.

· Build and own the backend. Design, write, and operate the Node / Firebase services that power the games — payouts, scoring, leaderboards, and the game modes players compete in — where correctness and data integrity are non-negotiable because real money moves through them.

· Set the standard. Serve as the internal technical counterpart to our external dev team — reviewing work, setting standards, and keeping it aligned with product goals — and lead code reviews and technical planning across the team.

Qualifications

Game Craft

· 5+ years in mobile game development, with shipped titles on iOS and/or Android.

· Strong Unity & C# — you've built and maintained production mobile games.

· Hands-on with gameplay systems, core-loop implementation, physics, and animation in the context of casual games.

· Comfortable implementing UI/UX in Unity and partnering closely with designers.

Backend & Platform

· Genuine backend ability , not just dabbling: strong Node.js plus a serverless / cloud platform (Firebase / GCP ideal; AWS or Azure transfers) — you've built and operated production APIs and services, modeled data in a NoSQL store, and handled auth and security fundamentals.

· A real feel for correctness in money- and data-sensitive code — idempotency, race conditions, and never trusting what the client sends.

· Hands-on CI/CD : a real Git branching strategy, build automation (fastlane / Unity Cloud Build or similar), and app-store release management.

Bonus Points

· Free-to-play or ad-monetized game architecture

· AppLovin MAX or AppsFlyer mediation

· Real-money / skill-gaming or another regulated domain · App Store Connect & Google Play release

· Anti-cheat / app integrity · a working sense for fraud and abuse. Casual or skill-based game experience is a plus, not a requirement.

Ideal Traits

  • Player-aware — you think about feel and experience, not just functionality.
  • Thrive in a lean environment where you move fast and wear multiple hats.
  • Collaborative and communicative across internal and external teams.
  • Take ownership without needing a lot of hand-holding.
  • Drawn to the intersection of casual games, live ops, and real-cash competition.


Benefits:

  • 401(k)
  • Dental insurance
  • Health insurance
  • Paid time off

Work Location: Remote

Company Description

Play Games, Win Cash!