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Remote Senior Game Developer Jobs in Seattle, WA

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... What other games are you currently playing About The Studio Studio Wildcard was founded in 2014 by ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... What other games are you currently playing About The Studio Studio Wildcard was founded in 2014 by ...

Sr .Net Developer with FHIR/AHDS

Seattle, WA · Remote

$55.75 - $73.75/hr

Remote (Seattlr, WA) Job Type: Contract * 12+ years of strong experiecne in building applications using C# and .NET Core * Hands on experience working on AHDS and FHIR format conversion etc * Good ...

Senior Software Developer

Seattle, WA · On-site +1

$147K - $198K/yr

Wilson Sonsini is seeking an experienced Senior Software Developer to join our Innovations team ... You will work closely with a fully remote team of designers, developers, and stakeholders to add ...

LHH Recruitment Solutions is seeking a Senior Data Analyst for a remote contract opportunity ... Bachelor's degree in Computer Science, Computer Engineering, Mathematics, Statistics, Health ...

LHH Recruitment Solutions is seeking a Senior Data Analyst for a remote contract opportunity ... Bachelor's degree in Computer Science, Computer Engineering, Mathematics, Statistics, Health ...

Senior Product Manager (US)

Seattle, WA · Remote

$150K - $200K/yr

GG experience, spanning onboarding, games, economics, retention, and live operations. You'll work ... engineering organization. * Location: Remote (North America) * Travel: Occasional U.S. travel is ...

Senior Product Manager (CAN)

Seattle, WA · Remote

CA$155K - CA$195K/yr

GG experience, spanning onboarding, games, economics, retention, and live operations. You'll work ... engineering organization. * Location: Remote (North America) * Travel: Occasional U.S. travel is ...

Senior DevOps Engineer

Seattle, WA · Remote

$140K - $165K/yr

As a Senior DevOps Engineer on our Platform Engineering team, you'll bring deep, hands-on expertise ... Remote Pacvue is committed to employing a diverse workforce. Qualified applicants will receive ...

New

SR. NETWORK SECURITY ENGINEER SpaceX is looking for a Sr. Network Security Engineer with deep ... Own the full lifecycle of remote access infrastructure from initial design and ground-up ...

Showing results 41-60

Remote Senior Game Developer information

See Seattle, WA salary details

$88.2K

$175.3K

$260K

How much do remote senior game developer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote senior game developer in Seattle, WA is $175,327.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,600.00 and $200,300.00 per year, depending on experience, location, and employer.

What is a remote senior game developer?

A Remote Senior Game Developer is an experienced professional who designs, develops, and optimizes video games while working from a location outside the company's physical office, often from home or another remote workspace. They lead technical aspects of game projects, mentor junior developers, and collaborate with artists, designers, and other team members using online tools. Their responsibilities include coding, troubleshooting, implementing new features, and ensuring the overall quality of the game. Senior developers are expected to have strong programming skills, experience with game engines, and the ability to manage complex projects remotely.

How do remote senior game developers typically collaborate with distributed team members on large-scale projects?

Remote Senior Game Developers often use a combination of project management tools like Jira, version control systems such as Git, and communication platforms like Slack or Zoom to coordinate with artists, designers, and other engineers. Regular stand-up meetings and code reviews are common to ensure alignment and maintain code quality. While working remotely presents challenges in communication and time zone differences, clear documentation and proactive updates help keep the team synchronized and projects on track.

What are the key skills and qualifications needed to thrive as a remote senior game developer?

To thrive as a Remote Senior Game Developer, you need advanced proficiency in programming languages (such as C++, C#, or Java), deep understanding of game design principles, and several years of experience in the gaming industry. Familiarity with engines like Unity or Unreal, version control systems (e.g., Git), and knowledge of performance optimization are typically required, with certifications in relevant technologies considered a plus. Exceptional problem-solving, collaboration, and self-management skills help you excel in a remote environment and lead or mentor team members. These skills ensure the delivery of high-quality, engaging games while maintaining productivity and effective communication in a distributed team.
What are popular job titles related to Remote Senior Game Developer jobs in Seattle, WA? For Remote Senior Game Developer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Senior Game Developer jobs in Seattle, WA look for? The top searched job categories for Remote Senior Game Developer jobs in Seattle, WA are:
Infographic showing various Remote Senior Game Developer job openings in Seattle, WA as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $175,327 per year, or $84.3 per hour.

Senior Graphics Programmer

Studio Wildcard

Bellevue, WA • Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 17 days ago


Job description

Salary: 150,000 - $200,000

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits.

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core rendering systems, GPU performance, and cutting-edge visual tech. This role sits at the bleeding edge of game development, wrestling with core rendering systems, massive hardware budgets, and cutting-edge tech to ensure our wildest, most ambitious environments look stunning while maintaining a respectable frame rate.

Responsibilities can include:

  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of detail (LOD) transitions, and overdraw
  • Dive deep into the specific hardware profiles of modern consoles (PlayStation 5, Xbox Series X|S), pushing the limits of their architecture while strictly adhering to their unique VRAM constraints, memory bandwidths, and certification standards
  • Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing.
  • Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering systems for dynamic in-world elements. You will provide deep technical support for materials and shader pipelines to bring complex environmental reactions to life, such as dense interactive foliage and physical weather systems.
  • Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques, including advanced fur, skin shaders, and deformation. You will support their creative vision while aggressively optimizing draw calls and rendering costs for scenes densely packed with massive numbers of creatures.
  • Define scalability scenarios across different GPU tiers to manage VRAM budgets and hit strict performance targets.
  • Integrate, tweak, and optimize modern upscaling and frame generation technologies (such as DLSS, FSR, PSSR, and TSR).
  • Co-define engine-level technical artist tooling and create documentation or best practices to raise the rendering capability floor for artists across the studio.
  • Vigorously investigate, debug, and solve complex low-level graphics crashes and rendering anomalies across PC and modern console platforms.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Develop internal tools and extend engine features to improve iteration times and support the development pipelines for massive survival ecosystems.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game.

Requirements:

  • 5+ years of professional C/C++ experience focusing entirely on real-time rendering and low-level GPU systems.
  • Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).
  • Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.
  • Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.

Pluses:

  • Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer or similar technical role
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).

Required Application Materials:

  • Resume
  • Cover Letter including:
    • Why you are interested in this role
    • Why are you interested in working for Studio Wildcard
    • What other games are you currently playing

About The Studio

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer
Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.

Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.

Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options