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Remote Roblox Game Developer Jobs in Alabama (NOW HIRING)

OpenGL Developer

Huntsville, AL · On-site +1

$48.25 - $65/hr

None Potential for Remote Work: ORA_ON_SITE Description SAIC is seeking a Open GL Developer to join ... Familiarity with game engines or custom rendering engines. * Strong knowledge of computer graphics ...

Headquartered in Birmingham, Alabama, Moultrie (www.moultrie.com) is the leader in game feeders and ... Support the Senior GIS Developer in building and maintaining GIS data workflows using open-source ...

Senior Software Engineer

Birmingham, AL · Remote

$114K - $151K/yr

... game feeders and cellular camera innovation, building products used by hunters, property owners, and others for real-time remote monitoring. We take pride in developing deep user understanding ...

We work with leading precast manufacturers and engineering firms across North America, helping them ... Flexible working location (Open to onsite in Daphne, Alabama, hybrid and remote candidates in the ...

Remote Roblox Game Developer information

How do Remote Roblox Game Developers typically collaborate with other team members when working from different locations?

Remote Roblox Game Developers often use a combination of cloud-based development platforms, version control systems like Git, and communication tools such as Slack or Discord to stay connected with designers, artists, and other programmers. Regular virtual meetings and sprint planning sessions help align the team on project goals and progress. Collaboration requires proactive communication and clear documentation to ensure everyone is on the same page, especially when working across different time zones. This remote setup encourages independence but also emphasizes the importance of teamwork and transparency.

What are the key skills and qualifications needed to thrive as a Remote Roblox Game Developer, and why are they important?

To thrive as a Remote Roblox Game Developer, you need strong proficiency in Lua programming, game design principles, and a solid understanding of the Roblox platform, often supported by a portfolio of developed games. Familiarity with Roblox Studio, collaborative version control systems like Git, and sometimes certifications from Roblox Creator programs are typically required. Creativity, problem-solving, and strong communication skills help you stand out, especially when working remotely with distributed teams. These skills are crucial for efficiently creating engaging, well-functioning games and collaborating effectively in a remote environment.

What is the difference between Remote Roblox Game Developer vs Remote Unity Game Developer?

AspectRemote Roblox Game DeveloperRemote Unity Game Developer
Required SkillsRoblox Lua scripting, 3D modeling, game designC#, Unity engine, 3D modeling, scripting
Work EnvironmentRoblox platform, online collaboration toolsUnity engine, various development environments
Industry UsageRoblox game creation, entertainment, educationMobile, PC, console game development
Common Search IntentRoblox-specific game development rolesUnity-based game development roles

Remote Roblox Game Developers focus on creating games within the Roblox platform using Lua scripting, while Remote Unity Game Developers work on games across multiple platforms using C# in Unity. Both roles require game design skills and 3D modeling, but they differ in tools and target audiences. Understanding these differences helps employers and job seekers find the right fit for their skills and project needs.

What does a Remote Roblox Game Developer do?

A Remote Roblox Game Developer designs, creates, and maintains games on the Roblox platform while working from a location outside of a traditional office. They use the Roblox Studio and Lua scripting language to build interactive experiences, develop game mechanics, and implement features. These developers often collaborate with team members online, handle bug fixes, and update games based on user feedback. Their role can also include optimizing games for performance and engaging with the player community to ensure a positive gaming experience.
What are the most commonly searched types of Roblox Game Developer jobs in Alabama? The most popular types of Roblox Game Developer jobs in Alabama are:
What are popular job titles related to Remote Roblox Game Developer jobs in Alabama? For Remote Roblox Game Developer jobs in Alabama, the most frequently searched job titles are:
What job categories do people searching Remote Roblox Game Developer jobs in Alabama look for? The top searched job categories for Remote Roblox Game Developer jobs in Alabama are:
What cities in Alabama are hiring for Remote Roblox Game Developer jobs? Cities in Alabama with the most Remote Roblox Game Developer job openings:
OpenGL Developer

OpenGL Developer

SAIC

Huntsville, AL • On-site, Remote

$48.25 - $65/hr

Full-time

Re-posted 11 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

69th of 210 rated it services


Job description

Job ID: 2613367

Location: Huntsville, AL, US

Date Posted: 2026-06-04

Category: Software

Subcategory: SW Engineer

Schedule: Full-Time

Shift: Day Job

Travel: Yes - 10% of the time

Minimum Clearance Required: Secret

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_ON_SITE


Description

SAIC is seeking a Open GL Developer to join our team in Huntsville, AL.

The Network, System Integration and Test Environment (NSITE) is a government owned, managed, and developed software suite. NSITE is used by the Missile Defense Agency (MDA), Joint Services, and numerous labs in support of continued testing of systems employed for defense of the United States and our Allies.  The NSITE software provides data collection, situational awareness, and analysis capabilities to a wide range of users who benefit from NSITE’s ability to act as an independent third-party truth teller. The NSITE team has in-depth experience in Tactical Data Links (TDL), Ballistic Missile Defense System (BMDS) Test, Enterprise Information Technology, Software and Systems Engineering and Information Assurance. 

Duties and Responsibilities:

  • Responsible for designing, developing, deploying, and maintaining the NSITE software application suite.
  • Work on an agile development team where success is defined by the ability to understand your path forward, effectively communicate that path, and complete the task inherent to that path in a timely matter.
  • Communicate with leadership and the customer to ensure a common understanding of requirements.
  • Document your work for the benefit of your teammates, the user, leadership, and posterity.
  • Identify and solve challenging problems by writing performant, clean, and practical code.
  • Develop and maintain rendering pipelines using OpenGL.
  • Optimize rendering performance for NSITE, a desktop application.

Qualifications

Education Requirements:

  • Bachelor’s degree in software engineering, Computer Science, Computer Engineering, or equivalent and five (5) years of experience; Additional six (6) years’ experience can be considered in lieu of degree (per contract vehicle).

Clearance Requirements:

  • Must possess an active Interim Secret security clearance with the ability to obtain a Secret security clearance; US Citizenship required.

Required Qualifications:

  • 2+ years’ experience with OpenGL in a production environment.
  • Solid understanding of 3D math (linear algebra, transformations, lighting models).
  • Proficient in C# and in the Microsoft .NET Framework.
  • Knowledge of modern software engineering practices, including Agile methodologies.
  • Ability to analyze a requirement, generate a design, and produce efficient, robust, and testable software.
  • Mastery of computer science fundamentals, independent of a specific language.
  • Experience with database structures and fundamentals of database query languages (SQLite experience preferred).

Preferred Qualifications:

  • Understanding of and experience with secure programming techniques.
  • Familiarity with game engines or custom rendering engines.
  • Strong knowledge of computer graphics, GPU programming and performance tuning.
  • Familiarity with WPF based control sets such as DevExpress, Telerik, or Infragistics.
  • Experience working on a highly networked application.
  • Knowledge of tactical and simulation data links (specifically Link 16, JREAP, DIS, VMF, CMF and XML).
  • Experience working with Microsoft Visual Studio.
  • Experience with using Git version control and GitLab as software management tools.
  • Currently have an Information Assurance Technical certification (CompTia A+, Net+ or Sec+) or the ability to obtain one.

Travel Required:  

  • Less than 10% annually.


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