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Remote Radiation Effects Engineer Jobs in Florida

... side effects. * Keep QA deliverables - test plans, cases, scripts, and results - organized ... Family Leave * Remote * Hybrid work (for Orlando Associates) * Free Food & Snacks (Orlando)

... side effects. * Keep QA deliverables - test plans, cases, scripts, and results - organized ... Family Leave * Remote * Hybrid work (for Orlando Associates) * Free Food & Snacks (Orlando)

... side effects. * Keep QA deliverables - test plans, cases, scripts, and results - organized ... Family Leave * Remote * Hybrid work (for Orlando Associates) * Free Food & Snacks (Orlando)

... side effects. * Keep QA deliverables - test plans, cases, scripts, and results - organized ... Family Leave * Remote * Hybrid work (for Orlando Associates) * Free Food & Snacks (Orlando)

Remote (USA) Work Type: On-Demand / Contract Why Apply for This Role Are you a creative and detail ... Proficiency in multimedia tools such as Adobe Creative Suite (After Effects, Premiere Pro ...

Principal Specialist, Regulatory Science

Orlando, FL ยท On-site +1

$143K - $238K/yr

Remote Stryker is seeking a Principal Specialist, Regulatory/Clinical Science (Biocompatibility ... Bachelor's degree in Biomedical Engineering, Biology, Microbiology, Materials Science, or related ...

Acquisition Analyst

Tampa, FL ยท On-site +1

$75K - $102K/yr

... precision effects, and software-driven enhancements to improve mission effectiveness and ... Engineering & Technical Management; or Test & Evaluation (T&E) Education: Bachelor's degree in ...

Senior Technical Analyst

Jacksonville, FL ยท On-site +1

$81K - $121K/yr

Posting Type Hybrid/Remote Job Overview The Senior Technical Analyst is an experienced individual ... engineering teams to deliver effective, high quality technical solutions. This role plays a ...

Company Description It all started in sunny San Diego, California in 2004 when a visionary engineer ... Work personas (flexible, remote, or required in office) are categories that are assigned to ...

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Remote Radiation Effects Engineer information

How does a Remote Radiation Effects Engineer typically collaborate with cross-functional teams to ensure component reliability in space applications?

As a Remote Radiation Effects Engineer, you will regularly collaborate with design engineers, test engineers, and project managers to assess and mitigate the impact of radiation on electronic components used in space. This often involves participating in virtual meetings to discuss design modifications, reviewing test data, and providing recommendations based on your analysis. Effective communication and documentation are key, as you'll be relied upon to clearly explain complex technical findings and coordinate with geographically dispersed teams to ensure mission-critical components meet reliability standards.

What are Remote Radiation Effects Engineers?

Remote Radiation Effects Engineers are professionals who analyze and mitigate the impact of radiation on electronic systems and materials, often for aerospace, defense, or nuclear applications. Working remotely, they use specialized software and simulations to assess how radiation affects various components, ensuring systems remain reliable in high-radiation environments like space. Their work may include testing, data analysis, and developing protective solutions, all while collaborating with teams virtually. This role typically requires expertise in physics, electrical engineering, or a related field, and familiarity with radiation effects standards and testing protocols.

What is the difference between Remote Radiation Effects Engineer vs Remote Nuclear Safety Engineer?

AspectRemote Radiation Effects EngineerRemote Nuclear Safety Engineer
Required CredentialsEngineering degree, radiation safety certificationsEngineering or nuclear safety certifications, safety training
Work EnvironmentResearch labs, aerospace, electronics industriesNuclear plants, safety compliance settings
Industry UsageElectronics, aerospace, defenseNuclear power, energy sectors

The Remote Radiation Effects Engineer focuses on analyzing how radiation impacts electronic components and materials, often in aerospace or electronics industries. In contrast, the Remote Nuclear Safety Engineer concentrates on ensuring safety protocols in nuclear facilities. While both roles require safety certifications and engineering expertise, their industries and specific responsibilities differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Radiation Effects Engineer, and why are they important?

To thrive as a Remote Radiation Effects Engineer, you need a solid background in electrical engineering, physics, or a related field, along with expertise in radiation effects on electronic components. Familiarity with simulation tools like SPICE, radiation testing protocols, and knowledge of standards such as MIL-STD-883 are typically required, and certifications in aerospace or nuclear industries can be advantageous. Strong analytical thinking, attention to detail, and effective remote communication skills are essential soft skills for success in this role. These competencies ensure accurate analysis, reliable testing, and smooth collaboration with distributed teams to guarantee the resilience of electronic systems in radiation-prone environments.
What cities in Florida are hiring for Remote Radiation Effects Engineer jobs? Cities in Florida with the most Remote Radiation Effects Engineer job openings:

(4) REMOTE eLearning / Multimedia Developers (Contract) - Advanced Storyline Required

CapeTalent

Satellite Beach, FL โ€ข Remote

$55 - $65/hr

Contractor

Posted 5 days ago


Job description

(4) REMOTE eLearning / Multimedia Developers (Contract) - Advanced Storyline Required

CapeTalent isn't your average staffing agency. We connect AI-forward Learning & Development professionals with Fortune 100 companies who are shaping the future.

CONTRACT DETAILS

1099 or C2C (No W2)

This role is structured for experienced freelancers and independent contractors. W2 employment is not available for this engagement.

  • 6-month contract (strong likelihood of extension)

  • 100% Remote (U.S. or Canadian candidates only)

  • Start date: June / July 2026

  • 40 hours per week @ $55โ€“$65/hour (C2C or 1099), based on experience

  • Standard U.S. business hours (EST/CST/MST/PST)

  • Heavy Slack collaboration + Laptop provided

  • Portfolio REQUIRED

THE ROLE

About the Role

This is an Individual Contributor (IC) role. We're looking for a (4) REMOTE eLearning / Multimedia Developers (Contract) - Advanced Storyline Required, who builds โ€” fast, creatively, and at a high technical bar โ€” and who does their best work when the pace is quick and the brief is still taking shape. You'll turn dense FinTech product workflows into interactive experiences that feel effortless: tax form simulations, gamified interactions, and microlearning built for a global audience.

The work covers both new builds and reimagined existing content, and it leans hard on craft โ€” custom interactions, web objects, and high-end video, not out-of-the-box templates. Articulate Storyline is your home base, with Rise where clean, scalable content matters, and the Adobe Creative Suite for the video and motion work that makes a finished experience feel polished.

How we build matters here. Our production runs on a structured, AI-assisted workflow, and we want someone who already works this way โ€” vibe-coding custom interactions and Storyline web objects with AI, prototyping in hours instead of days, and using generative tools to move from idea to working build fast. The intent isn't to replace your craft โ€” it's to clear the repetitive work so your energy goes to design, interactivity, and polish. You drive the judgment, the review, and the finish.

What You'll Do

  • Build advanced interactive eLearning and gamification mechanics in Articulate Storyline โ€” tax form simulations and custom interactions using complex triggers, variables, and JavaScript.

  • Vibe-code custom interactions and web objects โ€” using AI to rapidly write, test, and refine the HTML/CSS/JavaScript that lives inside Storyline as web objects, pushing well past native authoring.

  • Produce and edit high-end video, animation, and multimedia in the Adobe Creative Suite (Premiere Pro, After Effects, Audition, Photoshop, Illustrator), woven seamlessly into the course.

  • Design responsive, modular content in Rise where clean localization and scale matter.

  • Rework tired legacy material into something visual, current, and genuinely learner-first โ€” nothing ships straight out of the box.

  • Lean on AI (Gemini, Notebook LM, and more) to speed up storyboarding, scenario generation, narration scripting, prototyping, and revision cycles.

  • Keep everything compliant, tracked, and QA'd in Docebo โ€” SCORM, completion tracking, the works.

  • Work shoulder-to-shoulder with SMEs, Instructional Designers, Product Design, and the DoceboOps team to launch learning plans.

  • Maintain, update, and enhance courses across modalities as content evolves.

  • Track development progress daily in Jira within an agile workflow.

  • Juggle several projects at once without losing speed, quality, or deadlines โ€” and without needing much oversight.

What We're Looking For

  • At least 5 years developing interactive eLearning, backed by a portfolio that shows advanced technical execution โ€” not just tool proficiency. We weigh the quality and speed of your work over a year count.

  • You already build with Generative AI in live production โ€” including vibe coding: using AI to write and refine the JavaScript and web objects behind custom interactions. It's woven into how we work, not a nice-to-have.

  • Expert in Articulate 360 (Storyline) โ€” complex triggers, variables, custom JavaScript, and web objects that stretch what a course can do โ€” and fluent in Rise.

  • Advanced video and multimedia production in Adobe Creative Cloud (Premiere Pro, After Effects, Audition, Photoshop, Illustrator) โ€” you create and integrate high-end assets, not just make edits.

  • Genuinely creative and innovative โ€” you consistently find ways to build what off-the-shelf tools can't.

  • Hands-on Docebo experience with strong working knowledge of SCORM and LMS publishing standards.

  • At home in Agile and fast-paced settings, with Jira or similar.

  • A reputation for shipping strong work quickly when volume is high, with minimal oversight.

  • Bonus: experience with Synthesia for AI video, 7Taps for microlearning, or Figma for quick prototyping.

Why This Role?

  • You build things off-the-shelf tools can't โ€” and you love the challenge.

  • You want a seat in high-impact FinTech enterprise product training.

  • AI-powered tools and workflows energize you rather than intimidate you.

  • You do your best work in modern, fast-moving learning environments.

  • Innovation, speed, and quality are things you actually care about.

  • Ambiguity doesn't rattle you โ€” you bring the structure.

  • You have a portfolio that speaks for itself.


Ready to apply? Submit your resume and portfolio link to be considered.