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Remote Prototype Design Jobs in California (NOW HIRING)

Expertise with modern design and prototyping tools such as Figma * Experience working in a fast ... Global remote flexibility - The opportunity to directly influence the future of no-code and AI ...

Lead Product Designer

San Francisco, CA · On-site +1

$182K - $224K/yr

Prototype and iterate challenging UX paradigms that incorporate AI technologies based on user ... Design conversational information architectures for various industry verticals * Lead, mentor, grow ...

Design Reports to: Design Lead Location: Global / Remote Languages: English (required). Poker ... fidelity prototypes for new features and experiments. • Work closely with Product, AI, and ...

Create wireframes, prototypes, and detailed design mockups that effectively communicate design ... Remote-first, flexible hours, strongest team in the space Please note : We are unable to provide ...

Product Designer

San Francisco, CA · Remote

$100K - $150K/yr

Expertise with modern design and prototyping tools such as Figma * Experience working in a fast ... Global remote flexibility - The opportunity to directly influence the future of no-code and AI ...

... prototypes * Design, execute and debug automated tests across multiple platforms to verify sensing ... remote, the specific salary range for your preferred location, during the hiring process. Waymo ...

This position is remote, but may require travel to Sacramento, California. The Web Designer will ... design wireframes, create page mockups and prototypes and validate designs with clients and end ...

... prototypes * Design, execute and debug automated tests across multiple platforms to verify sensing ... remote, the specific salary range for your preferred location, during the hiring process. Waymo ...

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Remote Prototype Design information

What is the difference between Remote Prototype Design vs Remote UX Designer?

AspectRemote Prototype DesignRemote UX Designer
Primary FocusCreating interactive prototypes to test conceptsDesigning overall user experience and interface
Skills & ToolsPrototyping tools (Figma, Adobe XD), UI/UX principlesUser research, wireframing, usability testing
Work EnvironmentCollaborates with designers and developers on prototypesWorks on user flows, wireframes, and interface design
Industry UsageUsed across tech, product, and design agenciesCommon in tech, startups, and digital agencies

Remote Prototype Design focuses on building interactive models to validate ideas, while Remote UX Designer emphasizes overall user experience and interface design. Both roles often collaborate but serve different stages of the product development process.

What are the most commonly searched types of Prototype Design jobs in California? The most popular types of Prototype Design jobs in California are:
What job categories do people searching Remote Prototype Design jobs in California look for? The top searched job categories for Remote Prototype Design jobs in California are:
What cities in California are hiring for Remote Prototype Design jobs? Cities in California with the most Remote Prototype Design job openings:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Long Beach, CA • Remote

$20 - $120/hr

Part-time

Posted 16 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.