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Remote Prepress Jobs in Seattle, WA (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high-quality realtime environments in Unreal Engine * Build modular environment palette, shaders, and ...

Remote Prepress information

See Seattle, WA salary details

$15

$24

$37

How much do remote prepress jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for remote prepress in Seattle, WA is $24.95, according to ZipRecruiter salary data. Most workers in this role earn between $20.24 and $27.07 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the remote prepress position, and why are they important?

To thrive as a Remote Prepress professional, you should have strong graphic design skills, knowledge of printing processes, color theory, and experience with prepress production techniques, usually supported by a related degree or equivalent experience. Familiarity with industry-standard software such as Adobe Creative Suite (InDesign, Illustrator, Photoshop), QuarkXPress, and preflighting tools like PitStop Pro is crucial. Attention to detail, strong communication, time management, and problem-solving abilities are essential soft skills in this role. These competencies ensure accurate file preparation, effective remote collaboration, and the consistent delivery of high-quality print-ready materials.

What are some common challenges of working as a remote prepress specialist, and how can they be managed?

One common challenge for Remote Prepress professionals is ensuring clear communication and collaboration with designers, clients, and print production teams when working remotely. Since prepress involves reviewing and adjusting files for print-readiness, quick feedback and the ability to address last-minute changes without being onsite can be demanding. To manage these challenges, effective use of collaborative tools (like shared drives, project management platforms, and real-time messaging) is essential, along with maintaining a proactive approach to checking in with team members. Building strong organizational habits and having a comprehensive checklist for file preparation can also help remote specialists deliver consistent, error-free work.

What is a remote prepress?

A Remote Prepress job involves preparing digital files for printing while working from a remote location. Responsibilities typically include checking layouts, correcting colors, ensuring proper formatting, and making files print-ready. Prepress specialists use design software like Adobe InDesign, Photoshop, and Illustrator to optimize files for offset, digital, or large-format printing. Attention to detail and knowledge of printing processes are essential to ensure high-quality final prints. This role allows professionals to collaborate with designers and printers while working from home or another remote setting.

What are the most commonly searched types of Prepress jobs in Seattle, WA? The most popular types of Prepress jobs in Seattle, WA are:
What are popular job titles related to Remote Prepress jobs in Seattle, WA? For Remote Prepress jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Prepress jobs in Seattle, WA look for? The top searched job categories for Remote Prepress jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Remote Prepress jobs? Cities near Seattle, WA with the most Remote Prepress job openings:
Infographic showing various Remote Prepress job openings in Seattle, WA as of June 2026, with employment types broken down into 54% Full Time, 28% Part Time, and 18% Contract. Highlights an 100% Remote job distribution, with an average salary of $51,886 per year, or $24.9 per hour.

CONTRACT - Environment Artist III (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Re-posted 17 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!


SUMMARY: 

  • An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Works directly with art leadership to help visualize and develop visual targets.
  • Takes ownership of a specialized artistic area of a product's development.
  • Creates visual assets for game development products that meet required direction and quality specifications.
  • Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
  • Supports the growth of new or enhanced art development tools and techniques.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 5 or more years of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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