CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
This position is not open to fully remote status at this time.
Seattle, WA · Remote
$150K - $170K/yr
This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high-quality realtime environments in Unreal Engine * Build modular environment palette, shaders, and ...
Seattle, WA · Remote
$150K - $170K/yr
This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high-quality realtime environments in Unreal Engine * Build modular environment palette, shaders, and ...
In this fully remote (OR and CA candidates preferred) contract role, you'll create polished, customer-ready templates, presentations, documents, and Excel workbooks that help millions of Microsoft ...
Quick apply
In this fully remote (OR and CA candidates preferred) contract role, you'll create polished, customer-ready templates, presentations, documents, and Excel workbooks that help millions of Microsoft ...
$15.32 - $17.33
5% of jobs
$17.33 - $19.35
9% of jobs
$20.28 is the 25th percentile. Wages below this are outliers.
$19.35 - $21.36
22% of jobs
The median wage is $22.69 / hr.
$21.36 - $23.38
20% of jobs
$23.38 - $25.39
13% of jobs
$26.35 is the 75th percentile. Wages above this are outliers.
$25.39 - $27.41
12% of jobs
$27.41 - $29.42
5% of jobs
$29.42 - $31.44
5% of jobs
$31.44 - $33.45
4% of jobs
$33.45 - $35.46
3% of jobs
$35.46 - $37.48
1% of jobs
$15
$24
$37
To thrive as a Remote Prepress professional, you should have strong graphic design skills, knowledge of printing processes, color theory, and experience with prepress production techniques, usually supported by a related degree or equivalent experience. Familiarity with industry-standard software such as Adobe Creative Suite (InDesign, Illustrator, Photoshop), QuarkXPress, and preflighting tools like PitStop Pro is crucial. Attention to detail, strong communication, time management, and problem-solving abilities are essential soft skills in this role. These competencies ensure accurate file preparation, effective remote collaboration, and the consistent delivery of high-quality print-ready materials.
One common challenge for Remote Prepress professionals is ensuring clear communication and collaboration with designers, clients, and print production teams when working remotely. Since prepress involves reviewing and adjusting files for print-readiness, quick feedback and the ability to address last-minute changes without being onsite can be demanding. To manage these challenges, effective use of collaborative tools (like shared drives, project management platforms, and real-time messaging) is essential, along with maintaining a proactive approach to checking in with team members. Building strong organizational habits and having a comprehensive checklist for file preparation can also help remote specialists deliver consistent, error-free work.
A Remote Prepress job involves preparing digital files for printing while working from a remote location. Responsibilities typically include checking layouts, correcting colors, ensuring proper formatting, and making files print-ready. Prepress specialists use design software like Adobe InDesign, Photoshop, and Illustrator to optimize files for offset, digital, or large-format printing. Attention to detail and knowledge of printing processes are essential to ensure high-quality final prints. This role allows professionals to collaborate with designers and printers while working from home or another remote setting.

Other
Re-posted 17 days ago
7.5
Based on 11 frontline employees who took The Breakroom Quiz
153rd of 242 rated software companies
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Sourced by ZipRecruiter
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Redmond, WA, US
1980