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Remote Prepress Jobs in Kenmore, WA (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high-quality realtime environments in Unreal Engine * Build modular environment palette, shaders, and ...

Remote Prepress information

See Kenmore, WA salary details

$14

$24

$36

How much do remote prepress jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for remote prepress in Kenmore, WA is $24.26, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $26.35 per hour, depending on experience, location, and employer.

What is a remote prepress?

A Remote Prepress job involves preparing digital files for printing while working from a remote location. Responsibilities typically include checking layouts, correcting colors, ensuring proper formatting, and making files print-ready. Prepress specialists use design software like Adobe InDesign, Photoshop, and Illustrator to optimize files for offset, digital, or large-format printing. Attention to detail and knowledge of printing processes are essential to ensure high-quality final prints. This role allows professionals to collaborate with designers and printers while working from home or another remote setting.

What are the key skills and qualifications needed to thrive in the remote prepress position, and why are they important?

To thrive as a Remote Prepress professional, you should have strong graphic design skills, knowledge of printing processes, color theory, and experience with prepress production techniques, usually supported by a related degree or equivalent experience. Familiarity with industry-standard software such as Adobe Creative Suite (InDesign, Illustrator, Photoshop), QuarkXPress, and preflighting tools like PitStop Pro is crucial. Attention to detail, strong communication, time management, and problem-solving abilities are essential soft skills in this role. These competencies ensure accurate file preparation, effective remote collaboration, and the consistent delivery of high-quality print-ready materials.

What are some common challenges of working as a remote prepress specialist, and how can they be managed?

One common challenge for Remote Prepress professionals is ensuring clear communication and collaboration with designers, clients, and print production teams when working remotely. Since prepress involves reviewing and adjusting files for print-readiness, quick feedback and the ability to address last-minute changes without being onsite can be demanding. To manage these challenges, effective use of collaborative tools (like shared drives, project management platforms, and real-time messaging) is essential, along with maintaining a proactive approach to checking in with team members. Building strong organizational habits and having a comprehensive checklist for file preparation can also help remote specialists deliver consistent, error-free work.

What cities near Kenmore, WA are hiring for Remote Prepress jobs?

Cities near Kenmore, WA with the most Remote Prepress job openings:

Staff Environment Artist

Stone Kite

Seattle, WA • Remote

$150K - $170K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 11 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter. 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position. 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.