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Remote Physics Programmer Jobs in Miami, FL (NOW HIRING)

Remote Physics Programmer information

See Miami, FL salary details

$11

$37

$65

How much do remote physics programmer jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for remote physics programmer in Miami, FL is $37.81, according to ZipRecruiter salary data. Most workers in this role earn between $24.62 and $49.18 per hour, depending on experience, location, and employer.

What is the difference between Remote Physics Programmer vs Remote Gameplay Programmer?

AspectRemote Physics ProgrammerRemote Gameplay Programmer
Primary FocusDeveloping physics simulations and mechanicsImplementing gameplay features and systems
Required SkillsPhysics, mathematics, programmingGame logic, scripting, programming
Work EnvironmentGame studios, remote teamsGame studios, remote teams
Common Industry UsagePhysics engines, simulation toolsGame development, interactive experiences

While both roles involve programming within the gaming industry, Remote Physics Programmers focus on physics simulations and mechanics, whereas Remote Gameplay Programmers work on implementing gameplay features. Both roles require strong programming skills, but their core responsibilities differ, making each role specialized within game development teams.

What job categories do people searching Remote Physics Programmer jobs in Miami, FL look for? The top searched job categories for Remote Physics Programmer jobs in Miami, FL are:
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted 28 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.