This role involves writing and debugging gameplay code across various systems, including physics ... At least 4 years of experience as a Programmer/Software Engineer in the gaming industry * Must have ...
This role involves writing and debugging gameplay code across various systems, including physics ... At least 4 years of experience as a Programmer/Software Engineer in the gaming industry * Must have ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
... physics, graphics, AI, Input, UI, networking, tools, and more! ESSENTIAL DUTIES AND ... Programmer/Software Engineer in the gaming industry or an equivalent combination of education and ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
... physics, graphics, AI, Input, UI, networking, tools, and more! ESSENTIAL DUTIES AND ... Programmer/Software Engineer in the gaming industry or an equivalent combination of education and ...
Service Sales Representative
Miami Beach, FL · On-site +1
... and physics. Waters collaborates with analytical laboratories around the world to advance the ... It takes the imagination and passion of all of us-from design and engineering to the manufacturing ...
Service Sales Representative
Miami Beach, FL · On-site +1
... and physics. Waters collaborates with analytical laboratories around the world to advance the ... It takes the imagination and passion of all of us-from design and engineering to the manufacturing ...
Remote Physics Programmer information
See Miami, FL salary details
$11.50 - $16.43
4% of jobs
$16.43 - $21.36
9% of jobs
$24.91 is the 25th percentile. Wages below this are outliers.
$21.36 - $26.29
17% of jobs
$26.29 - $31.23
13% of jobs
The median wage is $34.10 / hr.
$31.23 - $36.16
13% of jobs
$36.16 - $41.09
10% of jobs
$41.09 - $46.02
9% of jobs
$46.95 is the 75th percentile. Wages above this are outliers.
$46.02 - $50.96
9% of jobs
$50.96 - $55.89
7% of jobs
$55.89 - $60.82
6% of jobs
$60.82 - $65.76
4% of jobs
$11
$37
$65
How much do remote physics programmer jobs pay per hour?
What is the difference between Remote Physics Programmer vs Remote Gameplay Programmer?
| Aspect | Remote Physics Programmer | Remote Gameplay Programmer |
|---|---|---|
| Primary Focus | Developing physics simulations and mechanics | Implementing gameplay features and systems |
| Required Skills | Physics, mathematics, programming | Game logic, scripting, programming |
| Work Environment | Game studios, remote teams | Game studios, remote teams |
| Common Industry Usage | Physics engines, simulation tools | Game development, interactive experiences |
While both roles involve programming within the gaming industry, Remote Physics Programmers focus on physics simulations and mechanics, whereas Remote Gameplay Programmers work on implementing gameplay features. Both roles require strong programming skills, but their core responsibilities differ, making each role specialized within game development teams.
Contractor
Re-posted 28 days ago
Job description
Job Title: Gameplay Unity Engineer
Location: Remote
Position Type: Contract
Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.
Essential Duties and Responsibilities:
- Participate in the gameplay programming design process.
- Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
- Provide technical designs and specifications for all new gameplay features.
- Write and debug gameplay and engine code.
- Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
- Optimize gameplay systems for performance and scalability.
Qualifications:
- Must have expert knowledge of C# and Unity.
- At least 4 years of experience as a Programmer/Software Engineer in the gaming industry
- Must have a deep understanding of gameplay code design.
- Must have experience in programming for at least 1 AAA PC/Console title.
- Must possess hands-on knowledge of basic game design and implementation.
- Must possess a strong desire to write gameplay/engine code.
- Experience with Unreal Engine is a plus.
- Experience working on VR projects is a plus.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015