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Remote Patch Management Jobs in California (NOW HIRING)

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

... patch management, and software license administration * Working knowledge of networking fundamentals and endpoint troubleshooting * Experience using ticketing systems and remote support tools ...

Senior IT Systems/Platform Engineer

San Francisco, CA · On-site +1

$123K - $168K/yr

... a fully remote role. What You Will Do * Own hands-on platform and systems engineering delivery ... patch compliance, and device lifecycle management * Experience operating in a SOX, HIPAA, or ...

Showing results 41-60

Remote Patch Management information

What is remote patch management?

Remote patch management is the process of updating and installing software patches and security updates on computers and devices from a remote location. This approach allows IT administrators to ensure that all systems are up to date with the latest security fixes, even when devices are not physically on site. Remote patch management is essential for protecting organizations from vulnerabilities and cyber threats, especially as more employees work from different locations. It also helps maintain compliance with industry regulations and reduces the risk of data breaches.

What are the key skills and qualifications needed to thrive as a remote patch management specialist, and why are they important?

To thrive as a Remote Patch Management Specialist, you need strong knowledge of operating systems, IT security principles, and patch deployment processes, typically supported by a degree in information technology or related certifications like CompTIA Security+ or Microsoft Certified: Security, Compliance, and Identity Fundamentals. Familiarity with patch management tools such as Microsoft SCCM, Ivanti, or ManageEngine, and experience with remote monitoring and management (RMM) systems are essential. Excellent problem-solving, attention to detail, and communication skills help in coordinating with teams and minimizing disruptions during patch deployments. These capabilities ensure systems remain secure and compliant while reducing vulnerabilities across distributed IT environments.

What is the difference between Remote Patch Management vs Remote System Administrator?

AspectRemote Patch ManagementRemote System Administrator
Primary RoleFocuses on deploying, testing, and managing software patches and updates across systems remotely.Oversees overall system health, including hardware, software, and network configurations remotely.
Required SkillsKnowledge of patch management tools, operating systems, cybersecurity basics.Broader IT skills, including system configuration, troubleshooting, and network management.
CertificationsCompTIA Security+, Microsoft Certified: Windows Server Fundamentals, ITILCompTIA Network+, Cisco CCNA, Microsoft Certified: Azure Administrator
Work EnvironmentPrimarily remote, focused on software updates across multiple systems.

While both roles involve remote work and IT expertise, Remote Patch Management specializes in software updates and security patches, whereas Remote System Administrators handle comprehensive system and network management. Understanding these differences helps in choosing the right career path or job focus.

What are some common challenges faced by professionals working in remote patch management, and how can they be addressed?

Professionals in remote patch management often encounter challenges such as coordinating updates across different time zones, ensuring minimal downtime, and handling diverse system configurations. Effective communication with stakeholders and scheduling updates during off-peak hours can help minimize disruptions. Additionally, using automation tools and clear documentation can streamline the patching process and reduce errors, while regular training helps teams stay current with the latest security practices.
What are the most commonly searched types of Patch Management jobs in California? The most popular types of Patch Management jobs in California are:
What are popular job titles related to Remote Patch Management jobs in California? For Remote Patch Management jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Patch Management jobs in California look for? The top searched job categories for Remote Patch Management jobs in California are:
What cities in California are hiring for Remote Patch Management jobs? Cities in California with the most Remote Patch Management job openings:
Infographic showing various Remote Patch Management job openings in California as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution.

Lead UI Engineer

31st Union

San Mateo, CA • On-site, Remote

$133K - $198K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 days ago


Job description

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer project and leadership for our team of UI engineers. In this role, you will design and build flexible, scalable, accessible, and high-performance UI systems using modern UE5 frameworks (CommonUI, MVVM, Enhanced Input), while partnering closely with engineers and cross-disciplinary teams. The ideal candidate has deep experience in all aspects of UI development - including hitch-free resource management, integration with latent backend services, support for a wide set of display devices and high frame rates, console-specific requirements, and live configuration.

What You'll Do:

  • Engage creatively with Design and Production on new features to identify opportunities, challenges and cost. 
  • Direct the technical design and implementation of the game's UI using highly supported / best-in-class patterns and UE frameworks.
  • Maintain robust solutions for asynchronous asset management and integration with latent backend services (e.g. inventory, matchmaking, live telemetry) while maintaining a responsive user experience.
  • Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
  • Ensure UI implementations meet first party certification requirements.
  • Build UI systems designed for global deployment - supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
  • Implement comprehensive accessibility features to support inclusive UX design.
  • Architect data-driven UI systems that support server-side configuration. This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time promotions without requiring client patches.
  • Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.

What Will Make You A Great Fit:

  • 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
  • Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
  • Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
  • Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
  • Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.

Beneficial Qualifications:

  • Live Ops / F2P Experience: Proven experience working on a live-service or Free-to-Play game, with a strong understanding of commerce UI, dynamic content delivery, and player conversion funnels.
  • Action Game Background: Previous experience working on multiplayer shooters, action RPGs, or competitive games.

The pay range for this position in California at the start of employment is expected to be between $133,900 and $198,160 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefi ts at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefi ts; and reimbursements for fi tness-related expenses. Ontario only: The use of Artifi cial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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