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Remote Nvidia Hardware Engineer Jobs in Oregon (NOW HIRING)

... constrained, remote, or "denied" environments. * Systems Programming: Mastery of Go, C++, or Rust, with a deep understanding of how software interacts with physical compute hardware and non ...

Software Engineer II, AI Foundations

OR · On-site +1

$97K - $133K/yr

Temporal provides a reliable foundation powering AI leaders such as OpenAI, NVIDIA, Cursor, Lovable ... Temporal is a fully-remote company. * Commit code that's poorly-tested or works "most of the time"

Senior SCADA Engineer, Design (Remote)

OR · On-site +1

$104K - $143K/yr

... hardware requirements, proactivelyidentifyingrisks and recommending solutions. * Drive ... Engineering degree inelectrical, mechanical or energyengineering is preferred. * 6-8yearsof ...

New

Distinguished Software Engineer (Remote)

OR · On-site +1

$293K - $406K/yr

This is a remote position in the USA. Meet the Team You will join Cisco's Security and Policy ... Innovate, develop, and drive industry-leading software, hardware, and technology solutions with ...

Senior Technical Recruiter

Salem, OR · On-site +1

$122K - $190K/yr

Manage full-cycle recruiting for software and hardware engineering roles, from intake through offer ... This is a fully remote role with the option to work hybrid if a commutable distance from our Salem ...

... hardware generations. * Enjoy a safe, flexible, and supportive work environment-remote or onsite ... Parallel programming (OpenMP, TBB, or MPI) Job Type:Experienced Hire Shift:Shift 1 (United States ...

Staff Systems Engineer, Integration

OR · On-site +1

$165K - $215K/yr

Work across the safety, hardware, simulation, and software teams to capture, document, and ... Boston, MA (hybrid) strongly preferred - can be remote for the right candidate The compensation ...

Staff Systems Engineer, Integration

OR · On-site +1

$165K - $215K/yr

Work across the safety, hardware, simulation, and software teams to capture, document, and ... Boston, MA (hybrid) strongly preferred - can be remote for the right candidate $165,000 - $215,000 ...

We make the hardware and the software that runs on it, so a change you make to the firmware ships ... Growing engineers, running 1:1s, hiring. You're not looking to trade one for the other. Maybe you ...

Senior DevSecOps Engineer

Portland, OR · Remote

$121K - $166K/yr

Senior DevSecOps Engineer (Remote-based role that requires US-citizenship) About us Hyperproof is ... You will ensure that physical hardware configurations (firmware, networking, and storage layout ...

... to remote applicants who live in the following states: AL, AZ, FL, GA, ID, IL, IN, IA, KS, KY, LA ... But whether you're at the office or working remotely, we'll provide you the tech stack and hardware ...

Principal Developer

OR · On-site +1

$155K - $230K/yr

Residence and remote work permitted from anywhere in the U.S. via telecommute. Key Responsibilities ... Designing and architecting software, including interactions with hardware, databases, browsers ...

Showing results 21-40

Remote Nvidia Hardware Engineer information

What does a remote Nvidia hardware engineer do?

A Remote Nvidia Hardware Engineer focuses on designing, developing, and testing hardware components and systems for Nvidia products, such as graphics processing units (GPUs) and related technologies, while working from a remote location. They collaborate with cross-functional teams to ensure hardware solutions meet performance, reliability, and efficiency standards. Their work may include circuit design, board layout, hardware debugging, and supporting the integration of Nvidia hardware into various devices. Remote engineers use digital communication and collaboration tools to work effectively with global teams and contribute to innovative hardware solutions.

What is the difference between Remote Nvidia Hardware Engineer vs Remote Nvidia Software Engineer?

AspectRemote Nvidia Hardware EngineerRemote Nvidia Software Engineer
Required CredentialsBachelor's or higher in Electrical Engineering, Computer Engineering, or related; hardware design certificationsBachelor's or higher in Computer Science, Software Engineering, or related; programming certifications
Work EnvironmentDesigning and testing hardware components, collaborating with hardware teamsDeveloping software, drivers, and algorithms for Nvidia products
Industry UsageHardware development for GPUs, AI accelerators, and embedded systemsSoftware development for drivers, SDKs, and AI frameworks

The main difference is that Remote Nvidia Hardware Engineers focus on designing and testing physical hardware components, while Remote Nvidia Software Engineers develop the software that runs on Nvidia hardware. Both roles require technical expertise but differ in their focus areas within the Nvidia ecosystem.

What are some common challenges faced by remote Nvidia hardware engineers, and how can they be addressed?

Remote Nvidia Hardware Engineers often encounter challenges related to effective collaboration and communication, especially when working on complex hardware design and testing with distributed teams. Staying aligned with project milestones, ensuring access to necessary hardware resources, and troubleshooting remotely can also be demanding. These challenges can be addressed by leveraging robust collaboration tools, maintaining clear documentation, and scheduling regular virtual meetings to synchronize efforts. Additionally, using remote desktop solutions and cloud-based simulation environments can help bridge the gap when physical access to hardware is limited.

What are the key skills and qualifications needed to thrive as a remote Nvidia hardware engineer, and why are they important?

To thrive as a Remote Nvidia Hardware Engineer, you need a strong background in electrical or computer engineering, experience with GPU architecture, and proficiency in hardware design and validation. Expertise with tools such as Verilog/VHDL, simulation environments, and familiarity with Nvidia’s development platforms or relevant certifications is common. Strong problem-solving abilities, effective remote communication, and collaborative teamwork skills set top candidates apart. These competencies ensure efficient development, troubleshooting, and innovation in high-performance hardware solutions within distributed teams.

What are the most commonly searched types of Nvidia Hardware Engineer jobs in Oregon?

The most popular types of Nvidia Hardware Engineer jobs in Oregon are:

What job categories do people searching Remote Nvidia Hardware Engineer jobs in Oregon look for?

The top searched job categories for Remote Nvidia Hardware Engineer jobs in Oregon are:

What cities in Oregon are hiring for Remote Nvidia Hardware Engineer jobs?

Cities in Oregon with the most Remote Nvidia Hardware Engineer job openings:

Infographic showing various Remote Nvidia Hardware Engineer job openings in Oregon as of June 2026, with employment types broken down into 1% As Needed, 76% Full Time, 21% Part Time, and 2% Contract. Highlights an 87% Physical, 6% Hybrid, and 7% Remote job distribution.

Distinguished Engineer / Technical Fellow

Armada

OR • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 7 days ago


Job description

About the Role

As a Distinguished Engineer / Technical Fellow, you will be the primary architect of Armada's long-term technical vision. This is a "builder-leader" role for a world-class technologist who possesses a deep, fundamental understanding of data center architecture, high-density compute, and massive-scale AI infrastructure. You will solve the most difficult technical hurdles across our core product suite while leading the R&D for "Next Horizon" projects, such as Data Centers in Space. Beyond internal development, you will act as a key technical diplomat, collaborating with our most strategic industry partners to design deep-tech solutions that deepen Armada's product adoption and expand our reach into entirely new frontiers.

Location: Bellevue, WA / San Francisco, CA / Remote

What You'll Do (Key Responsibilities)

  • Architecting the Universal Edge: Lead the evolution of the Armada Edge Platform (AEP), ensuring seamless orchestration of compute and AI workloads across globally distributed, high-latency, and disconnected environments.
  • Next Horizon Projects: Drive the architectural roadmap for visionary initiatives, including Data Centers in Space. This involves adapting the Armada stack for orbital compute modules and solving for the unique challenges of Low Earth Orbit (LEO)-including radiation-tolerant software, thermal management, and power-constrained AI processing.
  • Strategic Partner Engineering: Work directly with elite industry partners to co-design solutions that integrate Armada's technology deeper into their global ecosystems. You will ensure our platform becomes the standard infrastructure for compute, whether terrestrial or orbital.
  • Technical Strategy: Partner with Company Leadership to define the 3-5 year technical roadmap, identifying emerging technologies in high-density GPU orchestration and orbital data processing that align with our long-term business goals.
  • Hard-Problem Solver: Act as the final point of escalation for complex architectural challenges involving real-time data streaming, computer vision, and network-aware workload distribution.
  • Innovation & R&D: Lead Proof-of-Concepts for next-generation capabilities, such as in-orbit inference, adaptive learning at the edge, and secure Earth-to-space data orchestration.
  • Mentorship: Elevate the entire engineering organization by mentoring Staff and Principal engineers, fostering a culture of high-performance engineering and architectural rigor.

Required Qualifications:

  • Core Infrastructure Mastery: Deep understanding of Data Center operations, Compute architectures (CPU/GPU/NPU), and AI Infrastructure at scale. You should understand the full stack from silicon to the orchestration layer.
  • Experience: 15+ years of software engineering experience, with a proven track record as a Distinguished Engineer, Fellow, or equivalent senior technical leader at a major infrastructure or AI company.
  • Distributed Systems Mastery: Expert-level knowledge of distributed systems and data storage in resource-constrained, remote, or "denied" environments.
  • Systems Programming: Mastery of Go, C++, or Rust, with a deep understanding of how software interacts with physical compute hardware and non-terrestrial networking layers.
  • Ecosystem Influence: Proven ability to work across company lines with partners to build "1+1=3" technical solutions that drive adoption and industry standards.

Preferred Qualifications:

  • Deep understanding of networking stacks, specifically optimization for satellite and terrestrial mesh networks.
  • Interest or experience in orbital mechanics, radiation-tolerant software design, or space-based communication protocols.
  • Experience building "Day 2" operations for fleets of thousands of remote, distributed devices in harsh environments.

Compensation

For U.S. Based candidates: To ensure fairness and transparency, the starting base salary range for this role for candidates in the U.S. are listed below, varying based on location experience, skills, and qualifications.

In addition to base salary, this role will also be offered equity and subsidized benefits (details available upon request).

Benefits

  • Competitive base salary and equity
  • Medical, dental, and vision (subsidized cost)
  • Health savings accounts (HSA), flexible spending accounts (FSA), and dependent care FSAs (DCFSA)
  • Retirement plan options, including 401(k) and Roth 401(k)
  • Unlimited paid time off (PTO)
  • 14 paid company holidays per year

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