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Remote Nanotechnology Engineer Jobs (NOW HIRING)

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How much do remote nanotechnology engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote nanotechnology engineer in the United States is $115,864.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $151,500.00 per year, depending on experience, location, and employer.

What is a remote nanotechnology engineer?

Remote nanotechnology engineers are professionals who design, develop, and test nanoscale materials, devices, and systems while working outside of a traditional laboratory or office setting. They use specialized software and digital collaboration tools to perform simulations, analyze data, and communicate with team members from different locations. Remote nanotechnology engineers can contribute to research, product development, and quality assurance in fields such as electronics, medicine, and energy, often partnering with universities or companies through cloud-based platforms. This role requires a strong background in nanoscience, physics, chemistry, or engineering, as well as excellent problem-solving and communication skills.

What are the key skills and qualifications needed to thrive as a remote nanotechnology engineer?

To thrive as a Remote Nanotechnology Engineer, you need a strong background in materials science, physics, or chemical engineering, typically supported by at least a bachelor's or master's degree in a relevant field. Familiarity with simulation software (such as COMSOL Multiphysics or LAMMPS), microscopy tools, and nanofabrication techniques is commonly required, along with experience in data analysis platforms. Excellent problem-solving abilities, self-motivation, and clear written and verbal communication are essential soft skills, especially when collaborating remotely. These skills and qualifications ensure effective innovation, precision in research, and seamless teamwork across distributed environments.

How do remote nanotechnology engineers typically collaborate with on-site teams and laboratories?

Remote Nanotechnology Engineers often work closely with on-site research teams and laboratory staff through digital communication tools, virtual meetings, and cloud-based project management platforms. Regular coordination is essential for synchronizing experimental design, data analysis, and troubleshooting of nanoscale fabrication or testing processes. While most design and simulation tasks can be performed remotely, some hands-on work or instrument oversight may require scheduled visits or close communication with local lab personnel. Effective collaboration skills and proactive communication are key to bridging the physical distance and ensuring project success.
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Cities with the most Remote Nanotechnology Engineer job openings:

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The most popular types of Nanotechnology Engineer jobs are:

What states have the most Remote Nanotechnology Engineer jobs?

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Infographic showing various Remote Nanotechnology Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 100% Remote job distribution, with an average salary of $115,864 per year, or $55.7 per hour.

Junior Software Engineer, AI-Forward

Texas Sports Academy Main

Austin, TX • Remote

Full-time

Re-posted 7 days ago


Job description

Texas Sports Academy is a K-12 school designed for serious student-athletes who want both elite academics and high-level athletic development. Students cover 2x the material in just 2 hours a day, using the same 2-Hour Learning model as Alpha Schools. That frees up their entire afternoon for serious training, where they work alongside former pro and D1 athletes coaching them at the highest standard.

We're hiring a Junior Full-Stack Product Engineer to build the web apps and internal tools that run our K-12 campuses. You'll own features end to end in a TypeScript stack: React and Tailwind on the frontend, Node and API routes on the backend, Postgres for data. The bar is the product itself, with real users, real features, and real polish.

This is early-career, but we want someone who already ships full products on their own. If you've built a TypeScript app end to end, designed a schema, written the API, shipped the UI, and put it in front of real users, you're the kind of engineer we want to talk to. We care more about what you've built than where you went to school.

What You'll Do
  • Build Full-Stack Features in TypeScript: Own features end to end in a TypeScript stack (Next.js, React, Node), from the UI to the API routes to the database schema. Ship them to production and iterate based on how people actually use them.
  • Design UI That Holds Up: Build clean, responsive interfaces in React and Tailwind that work the first time on a parent's phone and a coach's laptop. You care how it looks, not just whether it renders.
  • Own the Backend Behind Your Features: Write the API routes, data models, and database queries that power what you build. Postgres, Prisma or Drizzle, and basic auth patterns are not someone else's job.
  • Think in Products, Not Tickets: Take a rough problem from a coach, parent, or operator, scope it into something shippable, and decide what to build and what to cut. Push back when the spec is wrong.
  • Model Data and Write the Queries: Design Postgres schemas, write the migrations, and tune the queries your features depend on. Use Prisma or Drizzle as the ORM, and drop down to raw SQL when it's the right call.
  • Integrate the Tools We Run On: Build the integrations and webhooks that connect our app to Google Workspace, Notion, Slack, Workable, and our AI providers.
  • Keep Production Healthy: Handle the parts that are not glamorous: logging, error states, loading states, monitoring, and the small details that keep a product from feeling cheap.

Requirements

  • You've Shipped Full-Stack TypeScript Apps: Not a tutorial clone. Something you built end to end in Next.js or a similar TypeScript framework, with a real database, real users, and a real URL. Be ready to walk us through how you built it and what you'd do differently.
  • Strong Product Instincts: You can look at a half-formed idea and turn it into a working v1. You make calls about scope, edge cases, and what the user actually needs without waiting for a PM to spell it out.
  • You Care About the Frontend: You write clean React, you have opinions about component structure and state management, and you notice when spacing, typography, or loading behavior is off.
  • You Can Own the Backend Too: You can model data in Postgres, write the API, handle auth, and reason about performance. You don't bounce off the database layer.
  • Comfortable Across the Stack: You can jump from a React component to an API route to a database migration in the same afternoon and not slow down. You don't have a side of the stack you avoid.
  • You Finish What You Start: You communicate clearly, flag blockers early, and get features across the finish line. Speed matters, but completion and polish matter more.
  • Location: Remote (U.S.). U.S. work authorization required.
Bonus Points
  • Design Sense: You're comfortable in Figma, can take a rough sketch to a working UI, and have a point of view on what good product design looks like.
  • Public Work to Show: A GitHub profile, a live side project, a personal site, or a writeup of something you built. Anything that lets us see how you think and what you have done.
  • Experience with Our Stack: Next.js, React, Tailwind, Postgres, Prisma or Drizzle, tRPC, Vercel. Not required, but a head start.
  • SQL and Light Data Work: You're comfortable writing queries, cleaning up data, and building small internal dashboards when the situation calls for it.
  • AI Image or Video Generation: You've used Nano Banana Pro, Veo, Seedance, Kling, or similar tools to produce real assets. Not required, but a real plus.