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Remote Music Studio Internship Jobs (NOW HIRING)

About Hook Hook is a social music platform, backed by top-tier investors, building the next ... This role is remote or hybrid for candidates applying from the NY metro area. What you'll do * Own ...

About Hook Hook is a social music platform, backed by top-tier investors, building the next ... This role is remote or hybrid for candidates applying from the NY metro area. What you'll do * Own ...

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Headphones or studio monitors suitable for critical listening. Preferred * Formal training in music ...

New

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Headphones or studio monitors suitable for critical listening. Preferred * Formal training in music ...

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Headphones or studio monitors suitable for critical listening. Preferred * Formal training in music ...

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Headphones or studio monitors suitable for critical listening. Preferred * Formal training in music ...

Access to headphones or studio monitors suitable for critical listening. * Strong attention to ... Fully Remote * Commitment: Flexible; most contributors work approximately 20 hours per week , with ...

High-quality headphones or studio monitors suitable for critical listening. * Ability to evaluate ... This is a fully remote opportunity with flexible scheduling. * Projects may be extended, shortened ...

High-quality headphones or studio monitors suitable for critical listening. * Ability to evaluate ... This is a fully remote opportunity with flexible scheduling. * Projects may be extended, shortened ...

An AI studio and streaming platform where we experiment, develop and release original series and ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

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Remote Music Studio Internship information

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$5

$16

$25

How much do remote music studio internship jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for remote music studio internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What is the difference between Remote Music Studio Internship vs Remote Audio Engineer?

AspectRemote Music Studio InternshipRemote Audio Engineer
Required CredentialsBasic music or audio coursework, passion for music productionAdvanced audio engineering certifications or degree, technical skills
Work EnvironmentRemote, collaborative with music producers and artistsRemote, technical focus on mixing, mastering, and sound design
Industry UsageEntry-level, educational, training-focusedProfessional, production-focused, post-production

The Remote Music Studio Internship is an entry-level, educational opportunity designed for those interested in gaining hands-on experience in music production. In contrast, a Remote Audio Engineer is a professional role requiring technical expertise and certifications. While both roles often work remotely within the music and audio industry, internships focus on learning and development, whereas audio engineers handle technical tasks in professional projects.

More about Remote Music Studio Internship jobs

What cities are hiring for Remote Music Studio Internship jobs?

Cities with the most Remote Music Studio Internship job openings:

What are the most commonly searched types of Remote Music Studio jobs?

The most popular types of Remote Music Studio jobs are:

What states have the most Remote Music Studio Internship jobs?

States with the most job openings for Remote Music Studio Internship jobs include:

Infographic showing various Remote Music Studio Internship job openings in the United States as of August 2026, with employment types broken down into 10% Internship, 56% Full Time, 32% Part Time, 1% Temporary, and 1% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.

Product Designer, Studio

Hook Music

New York, NY • Remote

Full-time

Re-posted 16 days ago


Job description

About Hook

Hook is a social music platform, backed by top-tier investors, building the next generation of music discovery, fan expression, and creator growth. We turn the songs people love into sounds they can play with — enabling fans and creators to reimagine music through intuitive, remix-friendly experiences with zero learning curve. By partnering directly with artists, labels, and rightsholders, Hook ensures music is discovered, shared, and expressed in ways that respect and reward the people behind it. At Hook, music isn’t just consumed — it’s experienced, expressed, and made personal.

Role Overview

We are seeking a Product Designer to lead the Studio experience, while also contributing across the broader product as needed.

This is our most complex and differentiated surface - where creators make content using licensed music, video clips, and AI-powered tools. You will shape a cohesive creation experience that balances intuitive, consumer-friendly workflows with the depth and flexibility needed by more advanced users. In addition, you’ll develop tools and product experiences for partners such as producers, labels, and artists.

You will operate across mobile and web surfaces, ensuring a consistent and thoughtful experience as users move between creation, consumption, and management workflows. You’ll also flex into adjacent areas when needed, partnering across growth, monetization, and core product to help build a seamless, end-to-end user experience.

This role is remote or hybrid for candidates applying from the NY metro area.

What you’ll do
  • Own and drive design for the Creator / Studio Platform across mobile and web

  • Design end-to-end creation workflows, from first-time use to advanced editing and publishing

  • Balance simplicity and creative power, enabling both casual creators and power users

  • Translate product goals and user insights into clear, high-quality design solutions

  • Explore multiple directions, prototype quickly, and iterate based on feedback and data

  • Partner closely with Product and Engineering to shape solutions and ensure high-quality execution

  • Go deep on interaction design and craft to elevate the overall experience

  • Ensure consistency and cohesion across surfaces, contributing to a shared design system

  • Support adjacent areas, including cross-platform journeys and partner-facing tools for labels and artists

Required Skills & Experience
  • 4–7 years in product design, ideally in consumer or prosumer products, with a background in complex workflows or creative tools (e.g. video, audio, design, or AI tools)

  • Strong product thinking - able to identify the right problems and drive solutions end-to-end

  • Experience designing complex workflows or tools (e.g. creative tools, editors, marketplaces, or multi-step flows)

  • Strong interaction design skills and attention to detail, especially in complex or high-frequency user flows

  • Experience designing across mobile and web, with the ability to adapt experiences appropriately across platforms

  • Ability to explore multiple directions and converge on clear, high-quality solutions

  • Comfortable prototyping quickly to communicate ideas and validate concepts

  • Strong systems thinking, with a focus on consistency and cohesion across the product

  • Experience collaborating closely with Product and Engineering in a fast-paced, iterative environment

  • Ability to apply and extend brand within product experiences in a way that feels natural and scalable

  • Comfort using AI tools to support exploration, iteration, and design workflows

Nice to have

  • Experience working in startups

  • Experience contributing to or building design systems

  • Interest in music, content creation, or creative ecosystems

Why this role matters

This role will shape how creation happens at Hook — the core of the product experience. You’ll define how creators turn ideas into content, balancing simplicity with creative power across mobile and web. Your work will directly impact what gets created, how it flows through the platform, and how the ecosystem grows. As an early designer, your influence will extend beyond features — helping set the bar for product quality, craft, and how design operates as the company scales.