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Remote Mobile Game Designer Jobs (NOW HIRING)

With a remote team of product experts, we're tapping into American talent to drive the next ... Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the ...

With a remote team of product experts, we're tapping into American talent to drive the next ... Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Proven track record in a Game Director , Creative Director , or Lead Designer role on successful mobile games. * Strong grasp of game economy design, monetization strategies, and player lifecycle ...

Our Client, a world-renown mobile game developer, is looking for an experienced Executive Producer ... Lead a cross-functional team of designers, engineers, marketers, and analysts to execute the game ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Charleston, SC · Remote

$126K - $129K/yr

Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

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Remote Mobile Game Designer information

See salary details

$47K

$156K

How much do remote mobile game designer jobs pay per year?

As of Jun 29, 2026, the average yearly pay for remote mobile game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Mobile Game Designer vs Remote Game Artist?

AspectRemote Mobile Game DesignerRemote Game Artist
Required credentialsDegree in game design, computer science, or related field; portfolio showcasing game design projectsDegree in fine arts, graphic design, or related; portfolio of visual artwork and character designs
Work environmentCollaborates with developers, programmers, and writers; focuses on gameplay mechanics and user experienceWorks closely with designers and developers; emphasizes visual assets, character models, and environments
Industry usageCommonly employed in mobile game development companies and studiosFound in game studios focusing on visual content and character creation

While both roles are integral to mobile game development, Remote Mobile Game Designers focus on gameplay, mechanics, and user experience, whereas Remote Game Artists specialize in creating visual assets and artwork. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.

How does a Remote Mobile Game Designer effectively collaborate with developers and artists across different time zones?

As a Remote Mobile Game Designer, effective collaboration with developers and artists often involves clear documentation, regular virtual meetings, and the use of project management tools. Since teams may be spread across various time zones, it's common to rely on asynchronous communication platforms like Slack or Trello to keep everyone updated and aligned. Designers also create detailed design documents and prototypes to ensure their vision is clearly understood. Flexibility and proactive communication are key to overcoming the challenges of remote teamwork and delivering a cohesive game experience.

What are the key skills and qualifications needed to thrive as a Remote Mobile Game Designer, and why are they important?

To thrive as a Remote Mobile Game Designer, you need strong abilities in game design principles, user experience (UX), and proficiency with mobile gaming platforms, often supported by a degree in game design or a related field. Familiarity with tools such as Unity, Unreal Engine, Adobe Creative Suite, and collaboration platforms like Slack or Trello is typically required. Creative problem-solving, effective communication, and self-motivation are crucial soft skills for working remotely and contributing innovative ideas. These skills ensure engaging gameplay experiences, efficient remote collaboration, and successful project delivery in a competitive industry.

What does a Remote Mobile Game Designer do?

A Remote Mobile Game Designer is responsible for creating the concepts, mechanics, and overall experience of mobile games while working from a location outside the traditional office environment. They collaborate with developers, artists, and other team members to design engaging gameplay, user interfaces, and storylines tailored for mobile platforms. Their work often includes playtesting, analyzing user feedback, and iterating on game features to ensure a fun and successful product. Remote designers use online tools and communication platforms to stay connected and manage their tasks efficiently.
More about Remote Mobile Game Designer jobs
What cities are hiring for Remote Mobile Game Designer jobs? Cities with the most Remote Mobile Game Designer job openings:
What are the most commonly searched types of Remote Game Designer jobs? The most popular types of Remote Game Designer jobs are:
What states have the most Remote Mobile Game Designer jobs? States with the most job openings for Remote Mobile Game Designer jobs include:
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 21 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

96th of 192 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.