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Remote Mobile Game Designer Jobs in Indiana (NOW HIRING)

Remote-first * Flexible allocation depending on project availability and fit * Opportunities may ... Have strong experience designing digital products across web and mobile environments * Feel ...

Evaluate the aesthetic quality, readability, and overall polish of digital map designs. * Assess ... Remote · Estimated volume: 8 - 10 hours · Start date: The project runs on a weekly basis.

... a group dedicated to designing and delivering exceptional customer‑facing web and mobile ... Hybrid remote work arrangements * Generous paid time off & holidays * Paid parental leave & on-site ...

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Lead Product Manager, Token

Columbus, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Austin, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Florence, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Miami, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Atlanta, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Nashville, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Lead Product Manager, Token

Boston, IN · On-site +1

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

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Showing results 1-20

Remote Mobile Game Designer information

What does a remote mobile game designer do?

A Remote Mobile Game Designer is responsible for creating the concepts, mechanics, and overall experience of mobile games while working from a location outside the traditional office environment. They collaborate with developers, artists, and other team members to design engaging gameplay, user interfaces, and storylines tailored for mobile platforms. Their work often includes playtesting, analyzing user feedback, and iterating on game features to ensure a fun and successful product. Remote designers use online tools and communication platforms to stay connected and manage their tasks efficiently.

What are the key skills and qualifications needed to thrive as a remote mobile game designer?

To thrive as a Remote Mobile Game Designer, you need strong abilities in game design principles, user experience (UX), and proficiency with mobile gaming platforms, often supported by a degree in game design or a related field. Familiarity with tools such as Unity, Unreal Engine, Adobe Creative Suite, and collaboration platforms like Slack or Trello is typically required. Creative problem-solving, effective communication, and self-motivation are crucial soft skills for working remotely and contributing innovative ideas. These skills ensure engaging gameplay experiences, efficient remote collaboration, and successful project delivery in a competitive industry.

How does a remote mobile game designer effectively collaborate with developers and artists across different time zones?

As a Remote Mobile Game Designer, effective collaboration with developers and artists often involves clear documentation, regular virtual meetings, and the use of project management tools. Since teams may be spread across various time zones, it's common to rely on asynchronous communication platforms like Slack or Trello to keep everyone updated and aligned. Designers also create detailed design documents and prototypes to ensure their vision is clearly understood. Flexibility and proactive communication are key to overcoming the challenges of remote teamwork and delivering a cohesive game experience.

What is the difference between Remote Mobile Game Designer vs Remote Game Artist?

AspectRemote Mobile Game DesignerRemote Game Artist
Required credentialsDegree in game design, computer science, or related field; portfolio showcasing game design projectsDegree in fine arts, graphic design, or related; portfolio of visual artwork and character designs
Work environmentCollaborates with developers, programmers, and writers; focuses on gameplay mechanics and user experienceWorks closely with designers and developers; emphasizes visual assets, character models, and environments
Industry usageCommonly employed in mobile game development companies and studiosFound in game studios focusing on visual content and character creation

While both roles are integral to mobile game development, Remote Mobile Game Designers focus on gameplay, mechanics, and user experience, whereas Remote Game Artists specialize in creating visual assets and artwork. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.

What are the most commonly searched types of Remote Game Designer jobs in Indiana?

The most popular types of Remote Game Designer jobs in Indiana are:

What cities in Indiana are hiring for Remote Mobile Game Designer jobs?

Cities in Indiana with the most Remote Mobile Game Designer job openings:

Infographic showing various Remote Mobile Game Designer job openings in Indiana as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 17% Part Time, 7% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.

[Contractor] Senior Product Designer

Cheesecake Labs

On-site, Remote

Contractor

Posted 4 days ago


Job description

Cheesecake Labs is an AI, data, and product engineering partner for established and scaling organizations navigating legacy systems, fragmented data, AI pressure, or limited engineering capacity.

Our services include AI Implementation, Application Modernization, Data & Analytics, Product Engineering, AI-Accelerated Delivery, and Embedded Engineering Teams. We deliver agentic workflows in 8-12 weeks and modernize applications in 5-10 months rather than 2 years. We also build trusted data foundations and digital products designed to scale. Our agentic software development lifecycle accelerates execution, while experienced engineers embed with client teams to provide technical depth, security, and clear ownership.

Member of Anthropic's Claude Partner Network; technology partners include Databricks, Snowflake, dbt, and AWS.

Across 13+ years, Cheesecake Labs has built 300+ products for clients including Eurasia Group, MoneyGram, the World Bank, Stellar, Wedgewood, PepsiCo, Merck, Sodexo, and Mercado Libre.


The story behind this role

At Cheesecake Labs, our designers don’t just create screens.

We’re usually brought in when products are still evolving, requirements are not fully defined yet, and teams need to balance user experience, business priorities, technical constraints, and delivery speed all at the same time.

Many of our client engagements start with strategic conversations and evolve quickly into active projects.

That’s why we maintain a network of strong contractor designers we can engage quickly when the right projects come in.

This is not a traditional long-term internal role.

It’s a contractor opportunity designed for people who enjoy working across different products, clients, industries, and business challenges in fast-moving environments.

We’re looking for a Senior Product Designer (Contractor) who combines strong product thinking, visual design skills, user empathy, and ownership across the full product design lifecycle.


Engagement details
  • Contractor / project-based engagement
  • Paid in USD/hour
  • Remote-first
  • Flexible allocation depending on project availability and fit
  • Opportunities may vary in duration, scope, and weekly commitment depending on client needs

Some opportunities may start immediately.
Others may become active as new projects enter our pipeline.


What this role actually looks like

This is not a “just receive requirements and design screens” type of role.

On a typical project, you might:

  • Work closely with team members to shape product experiences and figure out what should actually be built
  • Conduct user research, market research, and validation activities when needed
  • Break down product requirements and user stories into practical design flows and experiences
  • Create high-quality UI designs, mockups, prototypes, and scalable design systems
  • Balance usability, business priorities, technical constraints, and delivery timelines in day-to-day decisions
  • Participate in product and design discussions with international clients and multidisciplinary teams

Some projects will be highly execution-focused.
Others will involve broader discovery, product strategy, and UX decision-making.

Most are a mix of both.


What tends to work well here

We’ve seen that people who thrive in this type of engagement usually:

  • Have strong experience designing digital products across web and mobile environments
  • Feel comfortable navigating both UX and UI challenges — from discovery and flows to polished interfaces and interactions
  • Have a collaborative mindset and work well alongside engineers, product managers, and stakeholders
  • Feel comfortable navigating ambiguity, evolving requirements, and fast-changing product contexts
  • Care deeply about usability, design quality, consistency, and pragmatic product decisions
  • Feel totally confident working in English with international clients and teams (calls, discussions, async) — at least advanced level
  • Already use AI as part of their day-to-day workflow — whether for research, ideation, prototyping, content support, or workflow acceleration

Experience with modern design systems, mobile design guidelines, or tools such as Figma, Sketch, Zeplin, Adobe products, or similar platforms is a strong plus.


This probably won’t be your thing if

Just to be transparent:

  • You’re looking for a highly stable long-term internal role with fixed scope and predictable allocation
  • You prefer highly structured environments with rigid processes and very defined requirements
  • You’re uncomfortable navigating ambiguity or fast-changing product contexts
  • You’d rather avoid collaboration with engineers, product teams, or clients
  • You dislike balancing business constraints, user needs, and delivery realities simultaneously

There’s nothing wrong with any of that — it’s just not how these engagements usually operate.


One last thing

To participate in this selection process, you must:

  • Have a valid business registration in your country (CNPJ, VAT, EIN, or equivalent)
  • Have a bank account eligible to receive USD payments
  • Be able to issue invoices accordingly

These requirements are necessary for contractor engagement and payment processing.


Not sure if you check every box?

That’s okay.

We know that many great people — especially from underrepresented groups — hesitate to apply unless they meet 100% of the requirements.

If this opportunity sounds interesting, we’d still love to hear from you.

IMPORTANT TIP -> The communication during the selection process is done by email. We suggest that you keep an eye on your email inboxes and set the permission to receive messages from @cheesecakelabs.hire.trakstar.com so our messages will not be directed to the spam box ;)


The collected personal data will be used only to manage and control candidate resumes in order to assess the necessary requirements such as the contact information, and also to conduct this selection process.

The collected data will not be shared with others (“third parties”) without your authorization, and their use will be restricted to Cheesecake Labs internal staff, and also to the service providers that process your data for the selection process. At any time, you can contact us and we will remove your data from our data collection system. In order to do that, just simply send an email to careers@cheesecakelabs.com.

Employment Type: CONTRACTOR