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Remote Meta Vr Jobs (NOW HIRING)

Remote Meta Vr information

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$19

$34

$54

How much do remote meta vr jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for remote meta vr in the United States is $34.28, according to ZipRecruiter salary data. Most workers in this role earn between $25.00 and $42.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Meta VR Developer, and why are they important?

To thrive as a Remote Meta VR Developer, you need strong programming skills (such as C# or C++), experience with 3D graphics, and a background in computer science or related fields. Familiarity with VR development platforms like Unity or Unreal Engine, as well as VR hardware (like Meta Quest devices), is typically required. Excellent problem-solving, self-motivation, and clear communication are crucial soft skills for remote collaboration and project delivery. These competencies ensure you can build immersive VR experiences efficiently while effectively working in distributed teams.

What is the difference between Remote Meta Vr vs Remote Virtual Reality Developer?

AspectRemote Meta VrRemote Virtual Reality Developer
Required CredentialsBachelor's in Computer Science, VR/AR certificationsBachelor's in Computer Science, VR/AR certifications
Work EnvironmentRemote, collaborative with Meta platformsRemote, project-based VR development
Industry UsageMeta, social media, VR hardwareGaming, training, simulation industries
Common Search IntentMeta VR job roles, Meta VR remote jobsVR developer remote jobs, VR software development

The Remote Meta Vr role typically involves working with Meta's social media and VR hardware platforms, focusing on social experiences and hardware integration. In contrast, a Remote Virtual Reality Developer generally develops VR applications across various industries like gaming or training. While both roles require similar technical skills and certifications, their industry focus and project types differ, making the comparison useful for job seekers targeting specific VR career paths.

What is a Remote Meta VR job?

A Remote Meta VR job refers to a position where you work remotely (from home or another location) for Meta, focusing on virtual reality (VR) technologies. These roles can include software development, product design, user experience, content creation, and more—all centered around Meta's VR platforms like Quest or Horizon Worlds. Employees collaborate with teams online, using digital tools to build and improve VR products and services. This setup allows skilled professionals from around the world to contribute to Meta’s VR advancements without relocating to a physical office.

What are some common challenges faced by remote VR developers at Meta, and how can they be addressed?

Remote VR developers at Meta often navigate challenges such as collaborating effectively with distributed teams, managing time zones, and ensuring seamless integration of complex VR components. To address these, Meta utilizes robust communication tools, regular virtual stand-ups, and collaborative platforms like GitHub and Slack to maintain project momentum. Additionally, developers are encouraged to participate in virtual brainstorming sessions and code reviews, fostering a sense of teamwork and continuous learning despite the remote setup.
What cities are hiring for Remote Meta Vr jobs? Cities with the most Remote Meta Vr job openings:
What are the most commonly searched types of Meta Vr jobs? The most popular types of Meta Vr jobs are:
What states have the most Remote Meta Vr jobs? States with the most job openings for Remote Meta Vr jobs include:
What job categories do people searching Remote Meta Vr jobs look for? The top searched job categories for Remote Meta Vr jobs are:
Infographic showing various Remote Meta Vr job openings in the United States as of May 2026, with employment types broken down into 6% Internship, 77% Full Time, 4% Part Time, 12% Temporary, and 1% Contract. Highlights an 73% Physical, 10% Hybrid, and 17% Remote job distribution, with an average salary of $71,307 per year, or $34.3 per hour.
Medical Illustrator, Science Lead (Contractor)

Medical Illustrator, Science Lead (Contractor)

Anatomage, Inc.

New York, NY • Remote

Part-time

Posted 2 days ago


Job description

About BioDigital, a division of Anatomage

BioDigital, a division of Anatomage, operates the largest cloud platform for interactive 3D visualization of human anatomy, conditions, and procedures. Our immersive technology is used globally by patients, educators, and healthcare professionals as an engaging way to understand health and medicine.

About the Role

We are seeking a Medical Illustrator / Science Lead contractor with a strong background in medical illustration and hands-on experience in immersive media production to lead the scientific direction of a portfolio of active healthcare education projects. In this role, you will own projects from early scoping through final delivery, guiding cross-functional teams while ensuring scientific accuracy, clinical relevance, and production feasibility. You’ll work across a range of experiences—including procedural training, mixed reality simulations, multi-user environments, and web-based anatomy education—supporting clients such as medical device companies, surgical training programs, and pharmaceutical brands. This is a part-time contract role with an expected commitment of approximately 80 hours per month, depending on project load. You’ll inherit a well-documented portfolio of active work with a structured knowledge transfer, allowing you to step right in and produce.

Qualifications

Required

● Background in medical illustration, biomedical visualization, or a related field with strong anatomy or clinical expertise

● Experience leading science or content direction for immersive media (XR/VR/AR) and QA’ing deliverables

● Strong understanding of 3D production pipelines and technical constraints

● Proven ability to translate client feedback into clear, actionable production guidance

● Experience creating storyboards, production guides, or similar pre-production documentation

● Excellent written and verbal communication skills

● High attention to detail and organizational skills

● Proficiency in Adobe Photoshop and visual communication skills

● Access to a Meta Quest 3 device for QA

Nice to Have

● Experience with medical device or procedural training content

● Familiarity with project management tools such as Asana or Notion

Engagement Details

● Contract freelance position, invoiced monthly

● Approximately 10–20 hours per week, with up to 80 hrs per month

● Fully remote, with overlap expected during US Eastern or Central business hours

● Initial engagement tied to current project portfolio, with potential for ongoing work

Requirements

Key Responsibilities

Project Management & Science Direction

● Lead scientific planning and direction across multiple concurrent projects

● Define anatomy scope, interaction logic, and asset requirements

● Own and develop production guides (PGs) as the scientific foundation for each project

● Balance scientific accuracy, clinical relevance, and technical feasibility

Scientific Review & Quality Assurance

● Conduct ongoing scientific QA throughout production

● Validate anatomy accuracy, interaction logic, clinical relevance, and edge cases

● Provide structured, actionable feedback to 3D and production teams

● Ensure feedback is specific enough for execution without additional clarification

● Escalate discrepancies between client expectations and scientific realities early

Immersive Direction

● Translate complex clinical concepts into clear, production-ready direction for a team of

3D artists and engineers to execute

● Develop storyboards, science briefs, and supporting documentation

● Guide teams with clear pre-production materials

● Ensure consistency and clarity across scientific and visual outputs

Cross-Functional Collaboration

● Act as the bridge between clients, account teams, and production

● Translate client and SME feedback into clear internal direction

● Collaborate across disciplines to drive efficient workflows

● Support high-quality outcomes across all deliverables

● Manage multiple projects simultaneously with strong attention to detail