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Remote Maya Cinema Jobs (NOW HIRING)

Adobe After Effects, Adobe Photoshop, Cinema 4D, Autodesk Maya * Have a porfolio and/or previous ... We are an entirely remote team focused on a fun, lighthearted working environment and work-life ...

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Experience with Spine, 3D software packages (Maya, Blender, 3ds Max, Cinema 4D), or motion graphics ...

Expert proficiency in Blender, Cinema 4D, Maya, or equivalent 3D software. * Strong experience with ... This role is remote, but candidates must be based in US . We are hiring specifically for this ...

New

Remote Maya Cinema information

See salary details

$31K

$63.9K

$132.5K

How much do remote maya cinema jobs pay per year?

As of Aug 6, 2026, the average yearly pay for remote maya cinema in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.
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What cities are hiring for Remote Maya Cinema jobs? Cities with the most Remote Maya Cinema job openings:
What are the most commonly searched types of Maya Cinema jobs? The most popular types of Maya Cinema jobs are:
What states have the most Remote Maya Cinema jobs? States with the most job openings for Remote Maya Cinema jobs include:
Infographic showing various Remote Maya Cinema job openings in the United States as of July 2026, with employment types broken down into 42% Full Time, 51% Part Time, and 7% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Senior Systems Engineer (Media & Entertainment) - NY

Qumulo

Remote

$107K - $146K/yr

Full-time

Re-posted 26 days ago


Job description

Job Summary:
Qumulo is a leading provider of cloud data solutions that manage exabytes of data across various industries. They are seeking a Senior Systems Engineer to act as a technical lead for their media and entertainment accounts, focusing on designing storage and workflow architectures for demanding content production environments.
Responsibilities:
• Own the technical relationship on MEGS opportunities, from discovery and demos through POCs and architecture sign-off
• Partner with account teams to qualify deals and shape technical strategies for performance-intensive workloads like VFX rendering, editorial finishing, and live broadcast
• Design architectures for the demands of modern production: throughput, low-latency access, scale, and multi-site collaboration across post and distribution
• Build credibility with technical directors, post supervisors, pipeline engineers, and IT operations
• Build and maintain the MEGS technical toolkit: reference architectures, workflow demos, solution briefs, and competitive positioning
Qualifications:
Required:
• 8+ years in a customer-facing technical role (Systems Engineer, Solutions Architect, or Media Solutions Engineer) at a software, storage, or tech company, including 4+ years focused on media and entertainment
• Track record leading complex pre-sales engagements end to end, with results you can point to
• Working knowledge of the tools customers use day to day: editorial (Avid, Premiere), VFX (Nuke, After Effects, Flame), 3D and rendering (Maya, Cinema 4D), color (DaVinci Resolve), or sports broadcast platforms
• Strong grounding in unstructured data storage for media: file system performance, metadata, collaborative access, and high-throughput I/O, including NFS, SMB, and object
• Comfort engaging creative, technical, and executive audiences in the same room
Preferred:
• Background in episodic TV, film, advertising, sports broadcast, gaming, or streaming production
• Familiarity with cloud and hybrid media workflows, remote collaboration, and AI-assisted content creation
• Working knowledge of MAM, PAM, or workflow orchestration platforms
• Benchmarking, capacity planning, or workflow optimization for I/O-intensive creative applications
Company:
Qumulo provides a file data platform for multi-cloud environments with large scale file data. Founded in 2012, the company is headquartered in Seattle, USA, with a team of 201-500 employees. The company is currently Growth Stage.