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Executive Maya Cinema Jobs (NOW HIRING)

This position includes creating images/animations for concept presentations to executives and ... Maya / Cinema 4D * Redshift Render Engine / VRed * Adobe After Effects * Adobe Photoshop Preferred ...

Creative / Art Director

Justin, TX · On-site

$142K - $150K/yr

... executives and potential customers. Excellent communication skills are needed to interact with a ... Maya / Cinema 4D * Understanding: Redshift Render Engine / VRed Preferred Experience * Experience ...

Basic growth-oriented knowledge of 3-D software a plus (Cinema 4D, Maya, etc.) * Basic previous ... executives * Commitment to work scheduled event days, evenings, weekends and holidays as needed

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Own production of high-quality 3D animated content for web, social, press, events, and executive ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Own production of high-quality 3D animated content for web, social, press, events, and executive ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Own production of high-quality 3D animated content for web, social, press, events, and executive ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Visual and Graphic Designer 2

Austin, TX · On-site

$102K - $132K/yr

We undertake research, concept development, validation, stakeholder alignment, and executive ... Cinema 4D, Maya, or equivalent, with experience leveraging AI-assisted creative tools Desirable ...

Working under the guidance of the Wonderwall Executive Producer and in close collaboration with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...

Working under the guidance of the Wonderwall Executive Producer and in close collaboration with the ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...

Visual and Graphic Designer 2

Austin, TX · On-site

$102K - $132K/yr

We undertake research, concept development, validation, stakeholder alignment, and executive ... Cinema 4D, Maya, or equivalent, with experience leveraging AI-assisted creative tools Desirable ...

Working under the guidance of the Wonderwall Executive Producer and in close collaboration with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...

Executive Maya Cinema information

See salary details

$26.5K

$93.6K

$184K

How much do executive maya cinema jobs pay per year?

As of Aug 16, 2026, the average yearly pay for executive maya cinema in the United States is $93,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $120,500.00 per year, depending on experience, location, and employer.

What cities are hiring for Executive Maya Cinema jobs?

Cities with the most Executive Maya Cinema job openings:

What are the most commonly searched types of Maya Cinema jobs?

The most popular types of Maya Cinema jobs are:

What states have the most Executive Maya Cinema jobs?

States with the most job openings for Executive Maya Cinema jobs include:

Infographic showing various Executive Maya Cinema job openings in the United States as of July 2026, with employment types broken down into 15% As Needed, 24% Full Time, 57% Part Time, 2% Nights, and 2% Summer. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $93,552 per year, or $45 per hour.

Senior Systems Engineer (Media & Entertainment) - NY

Qumulo

Remote

$107K - $146K/yr

Full-time

Re-posted 6 days ago


Job description

Job Summary:
Qumulo is a leading provider of cloud data solutions that manage exabytes of data across various industries. They are seeking a Senior Systems Engineer to act as a technical lead for their media and entertainment accounts, focusing on designing storage and workflow architectures for demanding content production environments.
Responsibilities:
• Own the technical relationship on MEGS opportunities, from discovery and demos through POCs and architecture sign-off
• Partner with account teams to qualify deals and shape technical strategies for performance-intensive workloads like VFX rendering, editorial finishing, and live broadcast
• Design architectures for the demands of modern production: throughput, low-latency access, scale, and multi-site collaboration across post and distribution
• Build credibility with technical directors, post supervisors, pipeline engineers, and IT operations
• Build and maintain the MEGS technical toolkit: reference architectures, workflow demos, solution briefs, and competitive positioning
Qualifications:
Required:
• 8+ years in a customer-facing technical role (Systems Engineer, Solutions Architect, or Media Solutions Engineer) at a software, storage, or tech company, including 4+ years focused on media and entertainment
• Track record leading complex pre-sales engagements end to end, with results you can point to
• Working knowledge of the tools customers use day to day: editorial (Avid, Premiere), VFX (Nuke, After Effects, Flame), 3D and rendering (Maya, Cinema 4D), color (DaVinci Resolve), or sports broadcast platforms
• Strong grounding in unstructured data storage for media: file system performance, metadata, collaborative access, and high-throughput I/O, including NFS, SMB, and object
• Comfort engaging creative, technical, and executive audiences in the same room
Preferred:
• Background in episodic TV, film, advertising, sports broadcast, gaming, or streaming production
• Familiarity with cloud and hybrid media workflows, remote collaboration, and AI-assisted content creation
• Working knowledge of MAM, PAM, or workflow orchestration platforms
• Benchmarking, capacity planning, or workflow optimization for I/O-intensive creative applications
Company:
Qumulo provides a file data platform for multi-cloud environments with large scale file data. Founded in 2012, the company is headquartered in Seattle, USA, with a team of 201-500 employees. The company is currently Growth Stage.