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Remote Look Development Artist Jobs in Massachusetts

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Dog-friendly office -- bring your pooch with you and look after them while working! There's always ...

Senior Environment Artist

Boston, MA ยท On-site +1

$99K - $163K/yr

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Dog-friendly office - bring your pooch with you and look after them while working! There's always a ...

Director of Development Operations (Full Time, Remote) Organization: Accelerate Change Reports to ... We'll also look for the Director of Development Operations to: * TBD. As part of a rapidly growing ...

This will be a remote-based position with responsibilities across multiple states in the North ... WHAT YOUR SUCCESS WILL LOOK LIKE In 6 months time.. * Established strong relationships with key ...

This will be a remote-based position with responsibilities across multiple states in the North ... WHAT YOUR SUCCESS WILL LOOK LIKE In 6 months time.. * Established strong relationships with key ...

What We Look For In a Elementary School English Tutor * Advanced Subject Mastery: Deep knowledge of ... development, grammar fundamentals, sentence structure, narrative and informational writing ...

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Remote Look Development Artist information

How does a Remote Look Development Artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What are the key skills and qualifications needed to thrive as a Remote Look Development Artist, and why are they important?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

What is a Remote Look Development Artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.
What are popular job titles related to Remote Look Development Artist jobs in Massachusetts? For Remote Look Development Artist jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Remote Look Development Artist jobs in Massachusetts look for? The top searched job categories for Remote Look Development Artist jobs in Massachusetts are:
What cities in Massachusetts are hiring for Remote Look Development Artist jobs? Cities in Massachusetts with the most Remote Look Development Artist job openings:

Senior Environment Artist

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers โ€” this is our mission. Want to dive deeper into our companyโ€™s culture? Explore our social media and check out ourย YouTube channelย andย Beyond the Game Blogย where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note:

  • โ€‹โ€‹This role is responsible for level art and authoring architectural assets like modular building kits. World building locations with these kits and set-dressing the environment with props authored by our X-Dev team.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.

Responsibilities:

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class architectural kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studioโ€™s robust technical foundations.ย 
  • World-building by drafting large-scale districts to define composition and player flow, embracing iteration as a core tool for quality discovery.ย 
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills, ownership and team-first attitude are highly valued.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.ย 
  • Mentoring and providing feedback to other artists.
Qualifications
  • 6+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a projectโ€™s context.
  • Deep, practical understanding of level design principles. ย 
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with photogrammetry & sculpting.
  • Experience with procedural content creation.

Additional Information

The application window for this position will close by 10/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.ย 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave โ€”ย 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) โ€“ $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave โ€” employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network โ€” support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses โ€” internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies โ€” to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office โ€” bring your pooch with you and look after them while working! Thereโ€™s always a furry friend or two to meet.
  • Truly international working environment โ€” a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code โ€” we like to keep it casual.

Estimated pay range for this position:ย $99,000 โ€“ $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers areย dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please clickย hereย to report them anonymously.

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