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Remote Level Designer Jobs in Toronto, ON (NOW HIRING)

Designer

Toronto, ON ยท Remote

... Designer with exceptional visual taste and a passion for creating work that feels timeless ... Remote Role This is a full-time, fully remote contract role. We're open to candidates worldwide ...

Designer - Thinkingbox

Toronto, ON ยท On-site +1

CA$60K - CA$70K/yr

... maintaining a high level of quality. * Support production and execution to ensure creative ... Monday - Thursday in office (Fridays are remote optional) * Flexible time off, including paid ...

Designer

Toronto, ON ยท Remote

... Designer with exceptional visual taste and a passion for creating work that feels timeless ... Remote Role This is a full-time, fully remote contract role. We're open to candidates worldwide ...

Experience Designer (Senior)

Toronto, ON ยท Remote

CA$85K - CA$125K/yr

Senior Experience Designer Wanted We're a team of strategists, designers, engineers, and producers ... This is a remote position with a preference for candidates in Toronto. Candidates should be ...

Senior Designer - Thinkingbox

Toronto, ON ยท On-site +1

CA$70K - CA$80K/yr

The Opportunity Thinkingbox is looking for a Senior Designer to join our growing team. We're ... Monday - Thursday in office (Fridays are remote optional) * Flexible time off, including paid ...

We're looking for a senior-level Lead Designer to own creative output across a digital agency's client portfolio and set the standard for all design work. You'll translate concepts, rough visual ...

Coordinate updates with the broader design team to ensure a high level of consistency. * Developing preliminary designs using CAD tools (e.g., Bentley, Autodesk) for wet and dry utilities.

Presentation Designer

Toronto, ON ยท On-site +1

$60K - $70K/yr

PRESENTATION DESIGNER Stinson Design has experienced unprecedented growth in recent years, reflected in our ongoing evolution from a presentation agency to an integrated visual communications ...

Design and develop game systems and engine-level features using C++ and game engines. * Develop ... Collaborate with designers, artists, and engineers to deliver high-quality experiences. * Debug ...

Master's Level Internship Department: Finance Duration: 520 Hours (approximately 3 months) Work ... This is designed largely as a remote placement however can also be a hybrid internship (Chicago or ...

Accounting - Master-Level Internship Level: Master's Level Internship Department : Accounting ... This is designed largely as a remote placement but can also be a hybrid internship (Chicago or ...

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Remote Level Designer information

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What are the most commonly searched types of Level Designer jobs in Toronto, ON?

The most popular types of Level Designer jobs in Toronto, ON are:

What are popular job titles related to Remote Level Designer jobs in Toronto, ON?

For Remote Level Designer jobs in Toronto, ON, the most frequently searched job titles are:

What cities near Toronto, ON are hiring for Remote Level Designer jobs?

Cities near Toronto, ON with the most Remote Level Designer job openings:

Infographic showing various Remote Level Designer job openings in Toronto, ON as of August 2026, with employment types broken down into 16% Internship, 51% Full Time, and 33% Contract. Highlights an 100% Remote job distribution.

Product Designer - Master-Level Internship

Etobicoke, ON โ€ข On-site, Remote

$32/hr

Full-time

Re-posted 19 days ago


Job description

Job Title: Product Designer - Master-Level Internship

Level: Master's Level Internship
Department: Product Experience (PX)
Duration: 520 Hours (approximately 3 months)
Work location: Remote (with hybrid options in Toronto)
Compensation: Hourly ($32)

The Vosyn internship is unique. Remuneration is equivalent to $32.00 CAD per hour payable in common shares of the Corporation at the then fair market value. For greater clarity, NO cash in-hand (in hourly rate or salary) will be paid to the Intern. Instead, Vosyn being an AI start-up, the upside is in potential future value of said shares based on the hours worked, billed and approved.

About Us:
At Vosyn, we embrace the exciting, game-changing world of Artificial Intelligence, driving innovation and pioneering impactful projects across various industries. We are a trailblazing Language Synthesis AI firm reshaping global communication by dissolving language barriers and empowering users. We believe in fostering a culture of flexibility, continuous improvement, and solution-focused strategies. Here, every idea is welcomed, nurtured, and has the potential to scale to new heights. Currently, we're at the forefront of a significant IPO endeavor, truly a unicorn in the making. We invite you to be part of our journey and leave your imprint on the future of AI.

About the Job:
We are seeking a Product Designer Intern to help shape the user experience of our AI-driven products. You will contribute to designing innovative and user-centered product experiences from concept to high-fidelity prototypes. This role offers exposure to cross-functional teamwork, research-informed design, and the practical skills needed to excel in a fast-paced product environment. You will have the opportunity to define and improve user flows, build design solutions, and contribute to an impactful design culture.

Key Responsibilities:

  • Collaborate with researchers, engineers, and product owners to define product features and user journeys.
  • Translate user needs and business requirements into intuitive wireframes, flows, and prototypes.
  • Create and maintain high-fidelity design components in Figma.
  • Participate in and lead design reviews, providing and incorporating feedback.
  • Conduct design validation through usability testing and iterate on designs based on insights.
  • Stay current with trends in product design, AI applications, and emerging technologies.

About You:

  • Currently enrolled or recently graduated from a Master's in UX Design, HCI, Human Factors, or a related field. Master's program enrollment or completion is mandatory.
  • Strong understanding of user-centered design principles and design thinking methodologies.
  • Proficient in Figma and familiar with design systems and prototyping best practices.
  • Strong communication and collaboration skills with cross-functional teams.
  • Ability to manage multiple design tasks and prioritize work effectively.
  • A passion for solving complex design challenges and delivering impactful product experiences.
  • New graduates are encouraged to apply.

We believe exceptional talent often emerges from diverse paths. If you possess a profound curiosity, a genuine passion for continuous personal and professional growth, and a strong desire to apply your unique abilities to create significant impact within our team, we strongly encourage you to apply-even if your background doesn't align perfectly with every single qualification.

Employment Type: FULL_TIME