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Remote Level Designer Jobs in New York (NOW HIRING)

Proven ability to lead design direction at the product level and influence cross-functional ... Our cash compensation range for this role is $146,000/yr to $183,000/yr in Denver & most remote ...

Designer

New York, NY · On-site +1

$75K - $83K/yr

Design at an extremely high level and provide a strong creative point of view * Concept and execute ... Present designs and concepts with clarity and conviction * Seek out, receive, and apply feedback in ...

Software Engineer (Elixir)

Manhattan, NY · On-site +1

$120K - $140K/yr

Company Description Level All is a fast-growing media and technology company that supports students ... Hybrid or remote for the right candidate. Qualifications * Have at least five years of professional ...

... Producer level or equivalent A true attention to detail, ability to define ideas down to a ... remote team Excellent leadership, communication, problem-solving, facilitation, presentation ...

This role is open to remote candidates in the US, with a strong preference for candidates based in ... Compensation: $170,000 - $240,000 base salary depending on level, plus 0.20% to 0.40% equity. Final ...

Senior Designer, Packaging & Retail

Manhattan, NY · On-site +1

$111K - $119K/yr

Senior Designer, Packaging & Retail Beam is one of the fastest-growing wellness brands in the U.S ... Boston, MA or New York, NY (Hybrid: 2-3 days/week in office) or Remote in the U.S. We offer: • ...

Solid senior-level creative background as a Senior Designer or Senior Art Director in an agency or similar environment. * Expert digital design craft across devices (web, mobile, tablet) and formats ...

Showing results 41-60

Remote Level Designer information

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.
What are the most commonly searched types of Level Designer jobs in New York? The most popular types of Level Designer jobs in New York are:
What cities in New York are hiring for Remote Level Designer jobs? Cities in New York with the most Remote Level Designer job openings:
Infographic showing various Remote Level Designer job openings in New York as of August 2026, with employment types broken down into 84% Full Time, 10% Part Time, 2% Temporary, and 4% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution.

Product Designer, Contractors

Gusto, Inc.

New York, NY • Remote

$177K - $222K/yr

Full-time

Re-posted 24 days ago


Gusto rating

8.0

Company rating: 8.0 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

About Design at Gusto

Design at Gusto is made up of over 80 creative, collaborative people who care deeply about our mission to empower small businesses and their employees. We're a cross-functional group that is always looking for opportunities to build understanding and empathy for the people who use Gusto. We don't care much about swim lanes and though we care deeply about quality and craft, we are never precious about it. 

We work closely with cross-functional partners in Product, Engineering, Data, and Marketing to design, build, and ship experiences that make a real difference. We believe great design can make hard things possible, even delightful.

We are building an AI-native design organization - and we mean that seriously. We're looking for designers who are already working this way: using AI to prototype ideas quickly, shorten customer feedback loops, and ship quality UX directly to customers. This isn't a future aspiration - it's how we work now, and it's changing what the design role looks like at Gusto and across the industry.

About the team

Contractors play a huge role in our economy, and are becoming more prevalent every year. Contract work offers flexibility and independence for workers, and hiring contractors helps small business owners scale quickly and access specialized skills. Our Contractors team helps small and medium business owners (SMBs) hire, manage, and pay domestic and international contractors. We also help contractors manage their client engagements and build their own thriving businesses.

About the role

As a staff product designer, you'll help bring our contractor products to maturity. You'll be the IC design leader across this area, driving foundational shifts to our platform and customer experiences. This is a unique opportunity to make major experience changes to established, business critical workflows. As part of the cross-functional leadership team, you'll drive the entire product development process from setting the long-term vision to strategic planning; all the way to launching new features and iterating on existing ones.

Here's what you'll do day-to-day

  • Drive end-to-end design strategy and execution across the contractors experience from discovery and visioning through iterative delivery and refinement. 
  • Partner with product, engineering, research, data, legal, compliance, operations, and support to define problem spaces, align on priorities, and deliver solutions that meet both customer and business needs. 
  • Translate insights from research and data into intuitive, scalable experiences that support a variety of customer workflows. 
  • Champion thoughtful, inclusive design by participating in design reviews, sharing feedback, and contributing to design standards and platform quality. 
  • Bring genuine AI fluency to your design practice, using it to prototype quickly, shorten feedback loops, and improve contractor experiences.
  • Mentor and support fellow designers by offering thoughtful critique, sharing knowledge, and contributing to design community initiatives across Gusto. 

Here's what we're looking for:

  • 8+ years of product design experience with demonstrated impact in complex domains. 
  • Proven ability to lead design direction at the product level and influence cross-functional partners. 
  • Strong collaboration experience with partners in product, engineering, research, and data. 
  • A portfolio that demonstrates high-quality interaction and visual design with thoughtful consideration for accessibility and end-to-end user experiences. 
  • Comfort translating ambiguity into clear design decisions and outcomes. 
  • Strong communication skills with the ability to align teams around shared goals. 
  • Demonstrated AI fluency in your design practice. You're using AI to move faster, prototype more, and get to better decisions.
Compensation Details

At Gusto, we strive to provide rewards that empower employees to achieve their financial and personal goals. We offer competitive compensation packages with a strong emphasis on equity based compensation (ownership in Gusto). To learn more about Gusto's compensation philosophy and benefits offerings please view our Total Rewards Approach page. 

Our cash compensation range for this role is $146,000/yr to $183,000/yr in Denver & most remote locations, and $177,000/yr to $222,000/yr in San Francisco & New York. Final offer amounts are determined by multiple factors, including candidate experience and expertise, and may vary from the amounts listed above.


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