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Remote Ios Developer Jobs in Oregon (NOW HIRING)

... our remote deployment tools, designed for disconnected field operations. You'll shape mobile and ... Collaborate with developers to design and build data-centered tools with intuitive mobile and ...

About GuideMe is currently looking to add a passionate, hard-working PHP developer to our small startup team that is rethinking and improving the experience of local discovery. We are working with ...

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Remote Ios Developer information

See Oregon salary details

$10

$63

$90

How much do remote ios developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for remote ios developer in Oregon is $63.03, according to ZipRecruiter salary data. Most workers in this role earn between $52.60 and $72.45 per hour, depending on experience, location, and employer.

What is the difference between Remote Ios Developer vs Remote Android Developer?

AspectRemote Ios DeveloperRemote Android Developer
Required credentialsProficiency in Swift/Objective-C, iOS SDK, XcodeProficiency in Java/Kotlin, Android SDK, Android Studio
Work environmentDeveloping iOS apps for Apple devicesDeveloping Android apps for Google devices
Industry usageUsed by companies targeting iOS usersUsed by companies targeting Android users
Common search intentComparing iOS development rolesComparing Android development roles

Remote Ios Developers and Remote Android Developers share similar skills in mobile app development but focus on different platforms. iOS developers work with Swift or Objective-C for Apple devices, while Android developers use Java or Kotlin for Google devices. Both roles are in high demand in the mobile app industry and often require similar remote work environments and credentials.

What Does a Remote iOS Developer Do?

The job duties of a remote iOS developer involve creating software, applications, and other programs for the Apple iOS operating system. Your responsibilities can vary depending on your position. You work from home or another remote location with a computer and internet connection. You may write original code, design new applications or software based on an existing framework, test software, locate and define issues, and take steps to debug the program. You can work on desktop software, but most jobs focus on tablet and mobile applications.

How do Remote iOS Developers typically collaborate with design and backend teams?

Remote iOS Developers often work closely with both design and backend teams through virtual collaboration tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular stand-up meetings, code reviews, and shared documentation ensure everyone stays aligned on project goals and timelines. Effective communication is key, as developers need to clarify requirements, provide feedback on UI/UX designs, and coordinate API integrations with backend engineers. Building strong remote relationships helps streamline the development process and ensures a cohesive product experience.

What is a Remote iOS Developer?

A Remote iOS Developer is a software engineer who specializes in designing, building, and maintaining applications for Apple's iOS operating system, but works from a location outside the traditional office environment. These developers use programming languages like Swift or Objective-C to create apps for iPhones, iPads, and other Apple devices. They collaborate with teams and clients virtually, often using tools like GitHub, Slack, and project management software. Remote iOS Developers are responsible for coding, debugging, testing, and updating apps to ensure optimal performance and user experience.

What are the key skills and qualifications needed to thrive as a Remote iOS Developer, and why are they important?

To thrive as a Remote iOS Developer, you need strong proficiency in Swift (and optionally Objective-C), a solid understanding of iOS frameworks, and experience with the full mobile development lifecycle, often supported by a relevant degree or portfolio. Familiarity with Xcode, Interface Builder, version control systems like Git, and knowledge of the App Store submission process are typically required. Excellent problem-solving, self-motivation, and clear written communication are critical soft skills for effective remote collaboration. These skills ensure high-quality app development, smooth remote teamwork, and successful product delivery in a distributed environment.
What are the most commonly searched types of Ios Developer jobs in Oregon? The most popular types of Ios Developer jobs in Oregon are:
What are popular job titles related to Remote Ios Developer jobs in Oregon? For Remote Ios Developer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Ios Developer jobs in Oregon look for? The top searched job categories for Remote Ios Developer jobs in Oregon are:
What cities in Oregon are hiring for Remote Ios Developer jobs? Cities in Oregon with the most Remote Ios Developer job openings:
Product Designer

Other

Re-posted 13 days ago


Job description

Role Description: 

Defense Unicorns is seeking a Product Designer for UDS Fleet Management, with a specific focus on our remote deployment tools, designed for disconnected field operations. You'll shape mobile and tablet experiences for operators managing Kubernetes infrastructure in high-stakes environments - from submarines to forward operating bases to tactical vehicles. This role requires expertise in designing mission-critical interfaces that work seamlessly across device types and form factors, serving users ranging from non-technical mission operators to field technicians.

Responsibilities: 

The listed responsibilities are not exhaustive and additional responsibilities may be assigned based on the evolving needs of the organization. We are seeking a dynamic individual who is able to adapt and take on new responsibilities as they arise.

  • Collaborate with cross-functional teams to conceptualize and execute high-fidelity prototypes for mobile and tablet interfaces, translating concepts into user-friendly designs that align with our brand and business objectives.
  • Conduct comprehensive UX research and testing methodologies to gather user feedback, identify pain points, and iterate on UI design solutions for optimal user satisfaction on mobile, tablet, and desktop.
  • Help define early product concepts, flesh out the high-level workflow and micro-interactions of a feature, and execute on an effective visual design for mobile and tablet applications.
  • Cultivate empathy for end-users across product teams & stakeholders by creating and maintaining user personas for mission operators..
  • Collaborate with developers to design and build data-centered tools with intuitive mobile and tablet interfaces that improve operator and user experience.
  • Create, collaborate, and iterate on user flows, user personas, user roles, user journeys, and other UXI design artifacts.
  • Plan iterative UI design improvements that improve the mission user experience
  • Document UI solutions and contribute to the team's shared component library.
  • Work closely with other product teams and designers to ensure seamless cross-product integration with all other UDS platform tools..
  • Develop a deep understanding of disconnected operations, classification boundaries, and DoD operational constraints.
Required Experience and Qualifications: 
  • Portfolio requirement: Must demonstrate proven experience designing mobile and tablet versions of enterprise software with clear examples of:
    • Web-to-tablet responsive design with specific UX/UI decisions clearly articulated
    • Complex workflows adapted for smaller screens while maintaining functionality
    • Adaptive layouts that work across different device sizes and orientations
    • Information architecture optimized for mobile contexts
Core Design Capabilities: 
  • 3-5 years of product design experience with at least 1-2 years designing enterprise mobile/tablet applications
  • Strong domain knowledge of both Android (Material Design) and iOS (HIG) design patterns - demonstrated understanding of platform conventions and when to diverge
  • Solid proficiency across system design, UX/interaction design, and visual design
  • Proficiency in Figma - component libraries, auto-layout, variables, responsive design techniques, and developer handoff
  • Understanding of accessibility fundamentals (WCAG 2.1 AA minimum) with specific attention to mobile contexts: contrast for outdoor viewing, touch target sizing, one-handed operation
  • Ability to explore different solutions, identify trade-offs, and articulate a strong rationale for design decisions
  • Experience facilitating design critiques, user testing sessions, and stakeholder reviews
Mobile & Responsive Design Expertise: 
  • Proven experience designing mobile and tablet versions of enterprise software - you've solved the challenges of translating complex workflows to smaller screens
  • Experience with adaptive layouts across phones, tablets, and foldables
  • Understanding of responsive design principles and breakpoint strategies
  • Knowledge of mobile-specific interaction patterns: swipe gestures, pull-to-refresh, bottom sheets, floating action buttons
  • Experience designing for offline-first or disconnected scenarios
Technical & Domain Knowledge: 
  • Familiarity with Tailwind CSS utility-first approach and constraints - enough to have informed conversations with engineers about feasibility and implementation
  • Understanding of progressive web apps (PWAs) or hybrid mobile development approaches
  • Basic understanding of Kubernetes concepts or willingness to learn (containers, clusters, pods, deployments)
  • Understanding of how operators interact with infrastructure management tools in field environments
Work Style & Communication:
  • Excellent visual and verbal communication skills with the ability to articulate design decisions to both technical and non-technical audiences
  • Proven ability to work autonomously, know when to ask for help, and actively resolve dependencies
  • Strong facilitation skills for design workshops, user research sessions, and alignment meetings
  • Comfort working in ambiguous problem spaces and turning vague requirements into concrete designs
  • Experience working fully remote with distributed teams across time zones
Preferred Qualifications:
  • Deep experience with iOS (HIG) and Android (Material Design) conventions, including when and why to diverge from platform standards
  • Ability to design meaningful animations and transitions that enhance usability for task-focused users
  • Prior experience with operator interfaces, command-and-control systems, field tools, or mission-critical software
  • Experience building or contributing to multi-platform design systems that span web, iOS, and Android
  • Prior work conducting research with pilots, operators, field workers, technicians, or other expert user groups
  • Previous experience designing for government, military, or highly regulated industries (helpful but not required - the right mindset to learning is what matters most)
  • Understanding of DoD classification levels, disconnected operations, or air-gapped environments
  • Experience designing for rugged devices or harsh environmental conditions
  • Strong understanding of one-handed mobile UI patterns and ergonomic considerations
  • Experience with dark mode design and high-contrast themes for outdoor visibility
  • Experience leveraging AI tools for accelerating UX processes without sacrificing quality
  • Knowledge of device management systems (MDM/EMM) or enterprise mobility management

Travel Expectations: 10-15%

The listed responsibilities are not exhaustive, and additional responsibilities may be assigned based on the evolving needs of the organization. We are seeking a dynamic individual who is able to adapt and take on new responsibilities as they arise.