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Remote Government Software Engineering Jobs in Connecticut

$115K - $138K/yr

100% Remote Please source at open market rate This is a job template for special exceptions. ABOUT ... Familiarity with software development practices, version control, GitHub, APIs, testing frameworks ...

Staff Software Development Engineer

Hartford, CT ยท On-site +1

$118K - $260K/yr

Position Summary As a Staff Software Development Engineer at CVS Health, you will be responsible ... and remote Required Qualifications * 7+ years of experience with the following: * Mainframe ...

... remote). U.S. residents only; all work must be performed within the United States. Experience / Qualifications * Bachelor's degree in Computer Science, Information Technology, Software Engineering ...

... remote). U.S. residents only; all work must be performed within the United States. Experience / Qualifications * Bachelor's degree in Computer Science, Information Technology, Software Engineering ...

Showing results 21-40

Remote Government Software Engineering information

See Connecticut salary details

$60.4K

$140.3K

$195.5K

How much do remote government software engineering jobs pay per year?

As of Aug 15, 2026, the average yearly pay for remote government software engineering in Connecticut is $140,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,200.00 and $164,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in remote government software engineering?

To thrive as a Remote Government Software Engineer, you need strong programming skills, familiarity with government compliance requirements, and a degree in computer science or a related field. Experience with secure coding practices, government IT systems, and certifications such as Security+ or CISSP are valuable. Excellent communication, self-motivation, and problem-solving abilities are critical for success in a distributed team environment. These skills ensure that you can deliver reliable, secure software solutions while meeting government standards and collaborating effectively with diverse stakeholders.

What are the common challenges faced in a remote government software engineering position?

Remote government software engineers often encounter unique challenges, such as navigating stringent security protocols, ensuring compliance with federal IT standards, and coordinating with multiple agencies or departments. Communication can require extra diligence due to remote collaboration with cross-functional teams and stakeholders located in different regions or time zones. Staying updated on government regulations and adapting to evolving technical requirements is also essential. However, these challenges can lead to rewarding experiences and valuable skills that enhance your career in public sector technology.

What is a remote government software engineering?

A Remote Government Software Engineering job involves developing, testing, and maintaining software solutions for government agencies while working from a remote location. Engineers in this role ensure secure, scalable, and efficient systems that comply with government regulations and cybersecurity standards. They may work on applications for public services, defense, or internal government operations. Strong expertise in programming, security protocols, and compliance requirements is essential.

What are the most commonly searched types of Government Software Engineering jobs in Connecticut?

The most popular types of Government Software Engineering jobs in Connecticut are:

What are popular job titles related to Remote Government Software Engineering jobs in Connecticut?

For Remote Government Software Engineering jobs in Connecticut, the most frequently searched job titles are:

What cities in Connecticut are hiring for Remote Government Software Engineering jobs?

Cities in Connecticut with the most Remote Government Software Engineering job openings:

Infographic showing various Remote Government Software Engineering job openings in Connecticut as of August 2026, with employment types broken down into 40% Full Time, 20% Part Time, and 40% Temporary. Highlights an 100% Remote job distribution, with an average salary of $140,337 per year, or $67.5 per hour.

Software Engineer - Senior

West Coast Consulting

Westbrook, CT โ€ข On-site, Remote

$55 - $60/hr

Full-time

Posted 25 days ago


Job description

Job Description Location: Hybrid in Westbrook, CT or Remote - EST Job Description: Responsibilities: Your primary focus: Predicate & invariant framework for data contracts - the core of the role. Design and implement declarative contract classes that attach to Python methods (design-by-contract decorators - no relation to the ML data annotations below) and trigger verification of the code inside, using AST-level analysis. Predicates enforce data contracts: they state what a method must guarantee about the data it produces or consumes, and the verifier checks the implementation against those statements.

Invariants constrain evolution: they state properties of the codebase that must survive change, so that modifications - human- or AI-authored - that would break them fail at verification time, not in production. You'll shape the vocabulary of predicates and invariants together with the architect, build the verifier and its diagnostics, and make violation messages clear enough that they teach the contract they enforce. Your secondary focus: Annotation data platform evolution.

Extend a shipped canonical schema (Avro) and adapter layer that normalize ML annotation data from multiple commercial labeling platforms into a shared representation. Add adapters for new platforms, evolve the schema under a versioned spec and ADR process, and keep validation utilities and Python typing overlays in sync with the schema. Design and implement the predicate/invariant framework: contract classes, the AST-based verifier, and CI integration.

Turn abstract contract concepts into APIs and diagnostics that working engineers adopt willingly - making the ideas graspable is part of the job, not an afterthought. Extend and evolve schemas, adapters, and validation layers for the annotation platform under its established change process. Investigate verification and validation failures and determine whether the fix belongs in the contract, the code, or the source system, documenting your reasoning.

Document the framework thoroughly and transfer knowledge continuously - by the end of the engagement, the team must be able to own and extend it without you. Work closely with a senior architect on initial designs, then independently own implementation in your areas. Qualifications: We're flexible on background, but you should be able to demonstrate: Comfort with formal and abstract structures - logic, type systems, program analysis, algebraic thinking - demonstrated by working software you built from them.

Vision and execution together; neither alone is enough. Deep production Python: decorators, descriptors, metaclasses, type hints, and the standard library. Strong analytical reasoning: comfort working from ambiguous or underspecified ideas and finding structure.

Ability to communicate technical ideas clearly in writing (design docs, code reviews, documentation, async messaging). Independence in scoping and delivering work, with the judgment to escalate complex design questions. Bonus Qualifications: A computer-science degree, or any particular number of years of experience.

Prior data engineering or ML experience (the role is adjacent to ML, not part of model training). Experience with our exact stack (Avro, Databricks, Spark, dbt, etc. can be learned on the job).

Experience in any of these areas is a genuine plus: Contracts and verification Design-by-contract tooling (icontract, deal, Eiffel, JML, Dafny) or other program-verification exposure. Property-based testing (Hypothesis or similar). Code-as-data work Parsing or analyzing source code (Python ast / libcst, tree-sitter, or equivalents); codemods; mypy plugins or typing internals.

Code generation, templating, or compiler back-ends - especially if you've maintained a code generator in production. Rule and constraint systems DSLs, OPA/Rego, rule engines, or knowledge-representation/constraint languages (OWL, RDF, SHACL, Datalog). Translating declarative business rules into executable validation logic.

Schema and validation tooling Avro, JSON Schema, OpenAPI/Swagger, LinkML, CUE, or similar; Pydantic, Marshmallow, or attrs with validators. What success looks like: In your first 30 days, you'll internalize the contract model and the platform's spec/ADR process, and ship a first working predicate end-to-end - decorator, verification, diagnostics. By 90 days, the framework core will be enforcing real data contracts in CI on at least one system, and teammates will be writing predicates without your help.

By end of term, the framework will be documented, adopted, and owned by the team; invariants will be guarding codebase evolution; and the extension conversation will be about what to build next, not whether it worked.