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Remote Game Programmer Jobs in Texas (NOW HIRING)

Audio Lead (Games)

Austin, TX ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Austin, TX ยท On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... Experience with remote infrastructure management and network security best practices * Ability to ...

Remote Duration: 4+ months (Temp to hire) 7+ years' experience with wmA/ Vantage One Must be able to work with clients on requirements/solutions for modifications to wmA Life and Annuities Knowledge ...

DevOps Engineer (Remote)

Austin, TX ยท Remote

$52.25 - $71.50/hr

Fueling Torq\'s momentum is our game-changing AI SOC platform, backed by a team and culture that ... We're looking for a DevOps Engineer to join our fast-growing company at a breakthrough stage ...

DevOps Engineer (Remote)

Austin, TX ยท On-site +1

$52.25 - $71.50/hr

Fueling Torq's momentum is our game-changing AI SOC platform, backed by a team and culture that ... We're looking for a DevOps Engineer to join our fast-growing company at a breakthrough stage ...

... game changer when it comes to career growth. Position title: Staff Engineer, Identity Location: US-Remote #LI-Remote About the role We are looking for an experienced engineering leader to join us in ...

Remote Virtual, work-from-home position. Work anywhere in the US, must live in the US ABOUT ... The AI Engineer will collaborate closely with other engineers and the broader DAIA team to ...

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Showing results 1-20

Remote Game Programmer information

See Texas salary details

$10.2K

$86.3K

$161.6K

How much do remote game programmer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for remote game programmer in Texas is $86,305.00, according to ZipRecruiter salary data. Most workers in this role earn between $22,400.00 and $135,600.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Programmer vs Remote Game Designer?

AspectRemote Game ProgrammerRemote Game Designer
Primary RoleWriting code to develop game features and mechanicsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software developmentCreativity, storytelling, game design tools
Work EnvironmentCollaborates with programmers, artists, and testersWorks closely with programmers and artists to shape game vision
Industry UsageCommonly employed in game development studios and remote teamsUsed in game studios, often collaborating remotely with development teams

While both roles are essential in game development, Remote Game Programmers focus on coding and technical implementation, whereas Remote Game Designers concentrate on conceptualizing and designing gameplay. Understanding these differences helps in choosing the right career path or job search focus.

How does working remotely as a game programmer affect collaboration with other team members?

As a remote game programmer, you'll primarily collaborate with designers, artists, and other programmers through online tools like Slack, Zoom, and project management platforms. Clear communication and strong self-management skills are essential since you won't be meeting colleagues face-to-face regularly. You'll often participate in daily stand-ups, code reviews, and sprint planning sessions virtually. While remote work offers flexibility, staying aligned with the team and project timelines requires proactive communication and regular check-ins.

What are the key skills and qualifications needed to thrive as a Remote Game Programmer, and why are they important?

To thrive as a Remote Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, along with a degree in computer science or related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in software development are valuable assets. Excellent problem-solving abilities, self-motivation, and clear communication skills help you collaborate effectively across distributed teams. These skills ensure you can deliver high-quality, efficient code and work productively in a remote, collaborative game development environment.

What is a Remote Game Programmer?

A Remote Game Programmer is a software developer who specializes in creating video games while working from a location outside of a traditional office, often from home. They write code to implement game features, fix bugs, and ensure the game's performance and functionality across different platforms. Remote Game Programmers collaborate with artists, designers, and other developers using online tools to contribute to the development process. This role requires strong programming skills, proficiency in languages such as C++ or C#, and familiarity with game engines like Unity or Unreal. Communication and self-motivation are essential for success in a remote setting.
What are the most commonly searched types of Game Programmer jobs in Texas? The most popular types of Game Programmer jobs in Texas are:
What job categories do people searching Remote Game Programmer jobs in Texas look for? The top searched job categories for Remote Game Programmer jobs in Texas are:
What cities in Texas are hiring for Remote Game Programmer jobs? Cities in Texas with the most Remote Game Programmer job openings:
Infographic showing various Remote Game Programmer job openings in Texas as of June 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% Remote job distribution, with an average salary of $86,305 per year, or $41.5 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Fort Worth, TX โ€ข Remote

$20 - $120/hr

Part-time

Posted 8 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.