2

Remote Game Illustrator Jobs (NOW HIRING)

With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...

With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...

$81K/yr

Advanced proficiency in After Effects, Photoshop, and Illustrator * Strong design fundamentals ... Remote within Canada (must be able to work PST hours). We're building a distributed team across the ...

Identify content gaps and proactively pitch new ideas for gaming studios, product teams, and data ... Simple illustrations or diagrams * Visual assets for blogs, social media, and eBooks * Collaborate ...

Utilize programs like Substance Painter, Adobe Photoshop or Illustrator, or Blockbench to design ... remote or digital-first teams. * A proactive, self-motivated mindset with a passion for gaming ...

UI Technical Designer

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...

Lead Systems Designer

$152K - $229K/yr

Works directly with Gameplay Programming counterparts to best leverage skills and creativity across ... Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus. * Working knowledge of ...

Senior Artist

$130K - $155K/yr

... Gaming team in a fully remote role. The ideal candidate is a highly versatile game artist with ... Advanced proficiency with Adobe Creative Suite, including Photoshop, Illustrator, and After Effects.

New

... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...

... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...

next page

Showing results 1-20

Remote Game Illustrator information

See salary details

$37K

$123.1K

$196K

How much do remote game illustrator jobs pay per year?

As of Aug 2, 2026, the average yearly pay for remote game illustrator in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

How do Remote Game Illustrators typically collaborate with game developers and art directors while working off-site?

Remote Game Illustrators regularly collaborate with game developers and art directors through digital communication platforms such as Slack, Zoom, and project management tools like Trello or Asana. They often participate in virtual meetings to discuss art briefs, receive feedback, and align on visual direction. File sharing is typically managed through cloud-based systems, enabling quick revisions and real-time updates. Maintaining clear communication and proactively seeking input are essential for ensuring that artwork fits seamlessly into the game's overall design and narrative.

What are the key skills and qualifications needed to thrive as a Remote Game Illustrator, and why are they important?

To thrive as a Remote Game Illustrator, you need strong artistic ability, proficiency in digital illustration, and familiarity with game art styles, typically demonstrated by a solid portfolio and relevant education or experience. Expertise in tools like Adobe Photoshop, Illustrator, and digital drawing tablets, as well as familiarity with asset management systems, is essential. Excellent communication, time management, and the ability to collaborate virtually are crucial soft skills for standing out in this remote role. These skills ensure the creation of visually engaging game assets and smooth coordination with developers and art teams, contributing to project success.

What is a Remote Game Illustrator?

A Remote Game Illustrator is an artist who creates visual assets such as characters, backgrounds, environments, and other graphical elements for video games while working from a location outside of a traditional office, often from home. They collaborate with game designers, art directors, and development teams using digital tools to bring game concepts to life. Remote Game Illustrators must have strong artistic skills and be proficient in digital illustration software, and they typically communicate and share their work through online project management and collaboration platforms.

What is the difference between Remote Game Illustrator vs Remote Concept Artist?

AspectRemote Game IllustratorRemote Concept Artist
Required SkillsDigital illustration, character and environment design, understanding of game art stylesConcept sketches, visual storytelling, character and environment ideas
Work EnvironmentCollaborates with game designers, animators, and developers in a digital or studio settingWorks closely with art directors and designers to develop visual concepts
Industry UsageCommonly employed in game development studios, freelance projects, and animation companiesUsed in early game design phases, concept art studios, and freelance work

Remote Game Illustrators focus on creating detailed artwork for characters, environments, and assets used directly in games. Remote Concept Artists develop initial visual ideas and concepts to guide the game's artistic direction. While both roles require strong artistic skills and digital tools, illustrators produce finished artwork, whereas concept artists generate ideas and sketches. Understanding these differences helps employers and artists align expectations and job responsibilities in the gaming industry.

More about Remote Game Illustrator jobs
What cities are hiring for Remote Game Illustrator jobs? Cities with the most Remote Game Illustrator job openings:
What are the most commonly searched types of Game Illustrator jobs? The most popular types of Game Illustrator jobs are:
What states have the most Remote Game Illustrator jobs? States with the most job openings for Remote Game Illustrator jobs include:
Infographic showing various Remote Game Illustrator job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Other

Re-posted 15 days ago


Job description

Description
Position at ARRISE
ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and entertainment markets. With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation.
ABOUT THE ROLE
We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes and help turn them into hits.
In this hands-on role, you'll collaborate with a small multidisciplinary team to lead the visual creative of new games from the ground up with a strong focus on delivering standout themes that become blockbuster games.
WHAT YOU'LL BE DOING
  • Own the game's visual creative development from start to finish
  • Take a hands-on approach to conceptual development, providing concept art, mockups, and visual prototypes
  • Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when communicating what you expect from the team) and coordinating with the team to deliver assets for development
  • Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the established vision for the game and reinforce play style and game mechanics
  • Playtest and iterate on the game's visual presentation with an eye toward creating the best player experience possible
  • Provide quality control over game art assets and their implementation
  • Collaborate with other Game Art Leads to provide feedback and recommendations for improvement on each other's games
  • Regularly play competitors' games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics

WHAT WE ASK OF YOU
  • 5+ years of experience working in an art ownership capacity defining the visual approach for real-money slot games for iGaming or land-based markets
  • Degree in Art, Graphic Design, or a related field, or equivalent experience
  • Strong expertise with Adobe software, particularly Photoshop and Illustrator
  • Strong command of typography, color, composition, layout, and visual storytelling
  • Ability to work with a wide variety of art styles, even if they are not your personal design style or preference
  • Excellent visual and written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

#LI-Remote