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Remote Game Engine Programmer Jobs in Fremont, CA

What You'll Own Build Wand's Creative Engine * Own the ideas that shape how millions of players ... Fully remote work. Join us in creating the ultimate PC gaming companion. Wand is an equal ...

Develop maintain and provide support for our in-house scraping automation engine * Collect, analyze ... Minimum experience of 1 year in a software engineering role * Advanced proficiency in any strongly ...

Whether you're optimizing our core engine, building authoring tools, or crafting new platform ... Experience with game engines, rendering systems, or other performance-critical applications

Senior Search Engineer

San Francisco, CA · On-site +1

$123K - $169K/yr

At You.com, we are on a mission to create the most helpful search engine in the world-one that ... This is a remote position open to candidates based in the United States. We also have co-working ...

Head of Marketing

San Francisco, CA · Remote

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... engine optimization (GEO), and technical product marketing, so Qdrant shows up where developers and ... A remote-first, international team working on cutting-edge AI infrastructure. * A competitive ...

Location: 100% remote, anywhere in the US, but observing 10am-3pm PST working hours Compensation ... If you enjoy solving performance challenges, thinking deeply about SEO and discoverability, and ...

Showing results 41-60

Remote Game Engine Programmer information

See Fremont, CA salary details

$12K

$101.4K

$189.9K

How much do remote game engine programmer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for remote game engine programmer in Fremont, CA is $101,406.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,300.00 and $159,300.00 per year, depending on experience, location, and employer.

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

What are popular job titles related to Remote Game Engine Programmer jobs in Fremont, CA?

For Remote Game Engine Programmer jobs in Fremont, CA, the most frequently searched job titles are:

What job categories do people searching Remote Game Engine Programmer jobs in Fremont, CA look for?

The top searched job categories for Remote Game Engine Programmer jobs in Fremont, CA are:

What cities near Fremont, CA are hiring for Remote Game Engine Programmer jobs?

Cities near Fremont, CA with the most Remote Game Engine Programmer job openings:

Principal Data Processing Engineer-OSS

Datapelago

Mountain View, CA • On-site, Remote

Full-time

Re-posted 3 days ago


Job description

Principal Data Processing Engineer - OSS
Mountain View, CA


About DataPelago:

DataPelago is at the forefront of revolutionizing data processing for traditional analytics and cutting-edge GenAI preprocessing. We are building an innovative data processing engine that is transforming how Apache Spark, Apache Flink, Ray, and others operate on diverse, large-scale data. Our team of engineers drive and adopt advances in hardware-accelerated computing, parallel processing of large-scale data, query optimization, distributed systems, compilers, machine learning, and cloud-native computing. We are looking for world-class engineers to join our team and shape the future of accelerated data processing.

The Role:

As a Principal Data Processing Engineer (OSS), you will be a key individual contributor in
adopting and advancing the capabilities of open-source software (OSS) platforms such as Apache

Gluten, Velox, Apache Spark, and Apache Flink in the context of DataPelago's data processing engine. You will enhance the functional breadth, performance, scale, and reliability of the DataPelago engine through downstream and upstream contributions. You will have the opportunity to engage with the community working on these platforms. This is a unique opportunity to make a significant impact on a category-defining product and work with a talented team of engineers.

What You'll Do:

  • Influence the architecture of how our data processing engine interfaces with open-source platforms and engines.
  • Lead the design of functional and performance enhancements to open source platforms such as Apache Gluten and Velox, and their integration with our data processing engine.
  • Individually design, implement, test, optimize, and maintain components of the data processing engine.
  • Analyze the technology roadmap of Apache Gluten, Velox, and equivalent platforms and identify opportunities for our engine to enhance technology and product leadership.
  • Collaboration: Partner with engineering, product management, the open-source community and customer success teams.
  • Foster best practices in design and code reviews, testing, CI/CD, and issue resolution to maintain the highest product quality, security, efficiency, and productivity.

What You'll Bring:

  • BS/MS in Computer Science (or a related field) with 6+ years of relevant experience
  • 3+ years of deep technical experience in instrumenting, analyzing, and optimizing the performance of data processing engine components on benchmark and customer workloads.
  • Sound knowledge of the architecture and internal operation of one or more of Apache Spark,
    Apache Flink, Presto/Trino.
  • Demonstrated experience in the design, development, and successful release of high-performance data processing engines for large production deployments.
  • Exceptional programming skills in C, C++, and Java.
  • Extensive development experience in Linux environments.
  • Excellent communication and collaboration skills, with the ability to articulate complex technical concepts to both technical and non-technical audiences.
  • Strong analytical and problem-solving skills with a passion for performance optimization.

Location Considerations:

We value face-to-face collaboration, but recognize that talent can be found anywhere. Our engineering team works at our headquarters in Mountain View, CA, at our India office in Hyderabad, and at remote locations.

Why Join DataPelago?

  • Technical Leadership: Take a leadership role in shaping the architecture and development of how our core engine works with open source data processing platforms
  • Cutting-Edge Innovation: Work on challenging problems at the forefront of accelerated
    computing and data processing.
  • Significant Impact: Your contributions will directly impact the performance and scalability of our mission-critical platform.
  • Mentorship and Growth: Mentor and guide other talented engineers while expanding your own technical expertise.
  • Competitive compensation, stock options, comprehensive benefits package, and leadership development opportunities