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Remote Game Developer Jobs in Park Ridge, IL (NOW HIRING)

Product Data Analyst

Chicago, IL ยท Remote

$145K - $175K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...

Senior AI Engineer

Oakbrook Terrace, IL ยท On-site +1

$105K - $144K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Chicago, IL ยท On-site +1

$107K - $147K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

As a Blue Prism Developer, you will lead Synch-Solutions into the future by translating system ... This role is 100% remote and, due to the sensitivity of the public sector, only USA citizens are ...

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Remote Game Developer information

See Park Ridge, IL salary details

$32K

$106.7K

$177.1K

How much do remote game developer jobs pay per year?

As of Jun 22, 2026, the average yearly pay for remote game developer in Park Ridge, IL is $106,736.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,200.00 and $122,000.00 per year, depending on experience, location, and employer.

How do remote game developers typically collaborate with team members across different time zones?

Remote game developers often work closely with artists, designers, and other programmers who may be in various locations around the world. To ensure smooth collaboration, teams usually rely on project management tools, version control systems, and regular virtual meetings scheduled at overlapping hours. Clear communication, documentation, and flexible work hours can help overcome challenges related to time zone differences, ensuring everyone stays aligned on project goals and deadlines. Building strong asynchronous communication habits is key to maintaining productivity and team cohesion.

What Does a Remote Game Developer Do?

As a remote developer, your duties and responsibilities involve programming the algorithms and code that control mobile, online, and computer video games. You work from home to develop action sequences in games, graphical user interfaces, and other basic tools that allow for seamless user gameplay. You must ensure that the software is compatible with console or computer requirements, such as memory usage and graphics chip limitations, and be able to identify and fix glitches in the game quickly. In this role, you virtually collaborate with other programmers and QA testers to ensure that these issues are dealt with systematically.

What does a Remote Game Developer do?

A Remote Game Developer is a professional who designs, builds, and maintains video games while working from a location outside of a traditional office environment. Their responsibilities often include coding, testing, debugging, and collaborating with other team members such as designers and artists through online tools. Remote Game Developers may work on creating new games, updating existing ones, or developing specific features. They rely heavily on communication platforms, version control systems, and project management software to coordinate with their teams. This role allows for flexibility in location but requires strong self-management and technical skills.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems (e.g., Git), and sometimes specialized certifications are important technical assets. Effective communication, time management, and collaborative problem-solving are crucial soft skills for remote teamwork and project success. These skills and qualities enable developers to create high-quality games, meet deadlines, and work efficiently within distributed teams.
What are the most commonly searched types of Game Developer jobs in Park Ridge, IL? The most popular types of Game Developer jobs in Park Ridge, IL are:
What cities near Park Ridge, IL are hiring for Remote Game Developer jobs? Cities near Park Ridge, IL with the most Remote Game Developer job openings:
Infographic showing various Remote Game Developer job openings in Park Ridge, IL as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $106,736 per year, or $51.3 per hour.
Product Data Analyst

Product Data Analyst

Wand

Chicago, IL โ€ข Remote

$145K - $175K/yr

Full-time

Posted 19 days ago


Job description

Wand makes gaming magical. Through game customization and guidance, we build tools that helps players have more fun in their favorite games.

Our platform works across thousands of PC games, ensuring that great games are accessible to everyone, regardless of time constraints, skill level, or accessibility needs. We want to build the future of game assistance, and we're hoping you'll join us.

About the role

We're hiring a Product Analyst to own the metrics that matter most and chase down the questions nobody else has time for. You'll partner with Product, Growth, Marketing, and Finance โ€” not as a service desk, but as a peer who pushes back when the question being asked isn't the right one.

This is a senior IC role. You'll set the analytical bar, define the metrics frameworks the rest of the team relies on, and run the experiments that decide what ships. Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and the decision that follows.

What you'll own

The metrics that run the business. You'll own the dashboards and definitions Product, Growth, Marketing, and Finance rely on every day. When a number moves, you'll know before anyone else โ€” and you'll know why. You'll build in Hex, document in our spec, and enforce consistent definitions across teams.

Deep investigation. When retention dips or a funnel leaks, you won't stop at the symptom. You'll follow the thread โ€” through cohorts, segments, the quirks of specific games โ€” until you can name the cause and recommend a fix. You'll notice when a chart doesn't look right and you won't leave it alone.

Experimentation. You'll design and analyze A/B tests on product changes, pricing, onboarding, and growth initiatives. You'll set sample sizes, call stat sig, and write the readouts. When a result is noisy or a test is underpowered, you'll say so โ€” even when the PM is ready to ship.

Strategic partnership. You'll work directly with our leaders on the questions that don't have obvious answers. What are players actually doing in Game Guide? Which customizations predict long-term retention? Why does Wand Pro convert better in some game categories than others? You'll frame the question, run the analysis, and deliver the recommendation.

What you'll be measured on

The decisions you unblocked. The metrics you improved. The bad ideas you killed before they shipped. The questions you answered before anyone thought to ask them.

Minimum qualifications
  • 5 years in a Data Analyst, Product Analyst, or Business Intelligence role (excluding internships)

  • SQL fluency โ€” complex joins, incremental computation, window functions, query optimization; comfortable with large, messy datasets

  • Python for analysis โ€” pandas and statistical libraries; you don't freeze when the answer requires code

  • Experimentation chops โ€” hypothesis testing, sample sizing, and the judgment to tell a p-value from an insight

  • A track record of moving metrics you cared about (we'll ask you to walk us through one)

  • Direct communication โ€” you can tell a leader an uncomfortable answer without burying it in caveats

Preferred qualifications
  • Degree in a quantitative field

  • Hex, dbt, and Bigquery experience

  • Prior growth-stage consumer software or gaming experience

  • Causal inference methods (diff-in-diff, regression discontinuity, propensity matching)

  • Prior work on LTV, retention, or subscription models

  • Experience building metrics frameworks or KPI hierarchies from scratch

How we work

Fully remote, with a few hours of daily overlap across US time zones. We ship fast, write things down, and don't run meetings that could have been a Loom. We play games. You probably should, too.

Join us in building the future of PC gaming.

Wand is an equal opportunity employer. We build tools for every kind of player, and we hire the same way.

Compensation Range: $145K - $175K