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Remote Game Developer Jobs in Springfield, IL (NOW HIRING)

Senior Software Engineer

Springfield, IL · Remote

$150K - $180K/yr

PRODUCT ENGINEERING - REMOTE Senior Software Engineer / Architect We're looking for a Senior Software Engineer / Architect to join our engineering organization as a senior individual contributor.

Remote Reference ID: JN -052026-107129 Date Posted: 05/26/2026 Shortcut: * Description * Recommended Jobs Description: Remote Our client seeks a Senior AI/ML Engineer to design and deliver cloud ...

Senior AI/ML Engineer

Springfield, IL · On-site +1

$103K - $142K/yr

Remote/Hybrid: This role is based remotely but if you live within a 50-mile radius of Sunnyvale, CA ... The Data Labeling Engineering team designs, builds, and operates hybrid human/machine data labeling ...

Senior Software Engineer II

Springfield, IL · On-site +1

$197K - $232K/yr

Remote Department Engineering Compensation: $197.4K - $232K • Offers Equity At Confluent, we are committed to providing competitive pay and benefits that are in line with industry standards. We ...

Remote Game Developer information

See Springfield, IL salary details

$32.2K

$107.5K

$178.4K

How much do remote game developer jobs pay per year?

As of Jun 22, 2026, the average yearly pay for remote game developer in Springfield, IL is $107,506.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,800.00 and $122,900.00 per year, depending on experience, location, and employer.

How do remote game developers typically collaborate with team members across different time zones?

Remote game developers often work closely with artists, designers, and other programmers who may be in various locations around the world. To ensure smooth collaboration, teams usually rely on project management tools, version control systems, and regular virtual meetings scheduled at overlapping hours. Clear communication, documentation, and flexible work hours can help overcome challenges related to time zone differences, ensuring everyone stays aligned on project goals and deadlines. Building strong asynchronous communication habits is key to maintaining productivity and team cohesion.

What Does a Remote Game Developer Do?

As a remote developer, your duties and responsibilities involve programming the algorithms and code that control mobile, online, and computer video games. You work from home to develop action sequences in games, graphical user interfaces, and other basic tools that allow for seamless user gameplay. You must ensure that the software is compatible with console or computer requirements, such as memory usage and graphics chip limitations, and be able to identify and fix glitches in the game quickly. In this role, you virtually collaborate with other programmers and QA testers to ensure that these issues are dealt with systematically.

What does a Remote Game Developer do?

A Remote Game Developer is a professional who designs, builds, and maintains video games while working from a location outside of a traditional office environment. Their responsibilities often include coding, testing, debugging, and collaborating with other team members such as designers and artists through online tools. Remote Game Developers may work on creating new games, updating existing ones, or developing specific features. They rely heavily on communication platforms, version control systems, and project management software to coordinate with their teams. This role allows for flexibility in location but requires strong self-management and technical skills.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (such as C++, C#, or Unity), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems (e.g., Git), and sometimes specialized certifications are important technical assets. Effective communication, time management, and collaborative problem-solving are crucial soft skills for remote teamwork and project success. These skills and qualities enable developers to create high-quality games, meet deadlines, and work efficiently within distributed teams.
What are the most commonly searched types of Game Developer jobs in Springfield, IL? The most popular types of Game Developer jobs in Springfield, IL are:
What are popular job titles related to Remote Game Developer jobs in Springfield, IL? For Remote Game Developer jobs in Springfield, IL, the most frequently searched job titles are:
What cities near Springfield, IL are hiring for Remote Game Developer jobs? Cities near Springfield, IL with the most Remote Game Developer job openings:
Infographic showing various Remote Game Developer job openings in Springfield, IL as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $107,506 per year, or $51.7 per hour.

Senior Software Engineer

Pearson

Springfield, IL • Remote

$150K - $180K/yr

Other

This job post has expired today. Applications are no longer accepted.


Job description

PRODUCT ENGINEERING - REMOTE

Senior Software Engineer / Architect

We're looking for a Senior Software Engineer / Architect to join our engineering organization as a senior individual contributor. This is a high-impact, hands-on technical leadership role for someone who loves getting deep in the code while also shaping the long-term direction of how we build software.

About the role

As one of our most senior engineers, you'll own large sections of our codebase, drive architectural decisions across a ~45-person engineering organization, and set the technical direction for major areas of our stack. You'll be expected to write and review code regularly - this is not a purely advisory role.

You'll work closely with technical leads and senior engineers, multiplying their effectiveness through mentorship, cross-team collaboration, and clear technical vision. You'll look 6-12+ months ahead, identify areas of greatest need, and build the plans to address them.

What you'll do

Own the architecture and long-term technical roadmap for major areas of our technology stack

Lead and drive the design of complex, scalable systems that meet business needs today and tomorrow

Reduce complexity - consistently find ways to get more done with less by simplifying services, processes, and codebases

Mentor technical leads and senior engineers; multiply team effectiveness through cross-functional facilitation and inclusive decision-making

Act as a technical evangelist - collaborate with executives and stakeholders to align technical and business strategies

Drive innovation in cost-effectiveness, scalability, and engineering productivity across the division

Proactively identify and mitigate technical debt; introduce improvements that raise the quality and velocity of the whole team

What we're looking for

5+ years of experience working in software development

Deep expertise in software architecture, system design, and scalability with a strong hands-on background

Proficiency with our core stack: Ruby on Rails, React, AWS, and PostgreSQL

Proven track record of making high-impact technical decisions in complex, production environments

Excellent cross-functional communication - equally effective with engineers and non-technical stakeholders

A track record of mentoring senior engineers and technical leads and elevating the people around you

Strong understanding of security, performance, resilience, and cloud-native design at scale

Continuous learner who stays current with industry trends and emerging technologies

Compensation at Pearson is influenced by a wide array of factors including but not limited to skill set, level of experience, and specific location. As required by the California, Colorado, Hawaii, Illinois, Maryland, Minnesota, New Jersey, New York State, New York City, Vermont, Washington State, and Washington DC laws, the pay range for this position is as follows:

The minimum full-time salary range is between $150,000 - $180,000.

This position is eligible to participate in an annual incentive program, and information on benefits offered is here.

Applications will be accepted through 22nd of June. This window may be extended depending on business needs.

Who we are:

At Pearson, our purpose is simple: to help people realize the life they imagine through learning. We believe that every learning opportunity is a chance for a personal breakthrough. We are the world's lifelong learning company. For us, learning isn't just what we do. It's who we are. To learn more: We are Pearson.

Pearson is an Equal Opportunity Employer and a member of E-Verify. Employment decisions are based on qualifications, merit and business need. Qualified applicants will receive consideration for employment without regard to race, ethnicity, color, religion, sex, sexual orientation, gender identity, gender expression, age, national origin, protected veteran status, disability status or any other group protected by law. We actively seek qualified candidates who are protected veterans and individuals with disabilities as defined under VEVRAA and Section 503 of the Rehabilitation Act.

If you are an individual with a disability and are unable or limited in your ability to use or access our career site as a result of your disability, you may request reasonable accommodations by emailing TalentExperienceGlobalTeam@grp.pearson.com.

Job: Architecture

Job Family: TECHNOLOGY

Organization: Enterprise Learning & Skills

Schedule: FULL_TIME

Workplace Type: Remote

Req ID: 24497

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