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Remote Game Designer Intern Jobs in California (NOW HIRING)

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

Senior Designer, Creative

Long Beach, CA · On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Create compelling visual identities that scale across product launches, in-game events, brand ...

Senior Designer, Creative

Long Beach, CA · On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Create compelling visual identities that scale across product launches, in-game events, brand ...

We develop, own, and operate purpose-built EV charging hubs designed to solve the critical barrier ... Independent workflow must be effectively harmonized with remote collaboration * Familiarity with ...

Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples ... Optional: links to any animation, film, game, or visual development projects * A brief overview of ...

Human Resources Intern

Oakland, CA · On-site +1

$30 - $35/hr

This internship is designed as a learning experience. You'll be paired with an HR mentor and ... We are made up of a diverse group of mostly remote, US-based employees spanning from the East Coast ...

Lead Product Designer

San Francisco, CA · On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

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Remote Game Designer Intern information

What is the difference between Remote Game Designer Intern vs Remote Game Artist Intern?

AspectRemote Game Designer InternRemote Game Artist Intern
Required SkillsGame design, creativity, prototypingArt skills, illustration, 3D modeling
Work EnvironmentDesign teams, collaborative projectsArt departments, visual asset creation
Industry UsageGame development studios, publishersGame studios, animation companies
Common Search IntentDesign roles, creative internshipsArt roles, visual design internships

The Remote Game Designer Intern focuses on game mechanics, level design, and gameplay experience, requiring skills in creativity and prototyping. In contrast, the Remote Game Artist Intern specializes in visual assets, illustration, and 3D modeling. Both roles are common in game development studios and often sought by students or early-career professionals interested in the creative aspects of gaming. Understanding these differences helps applicants target the right internship based on their skills and career goals.

What cities in California are hiring for Remote Game Designer Intern jobs?

Cities in California with the most Remote Game Designer Intern job openings:

Infographic showing various Remote Game Designer Intern job openings in California as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

AI Game Developer (Designer, Artist, Or Engineer)

Scopely

Culver City, CA • On-site, Remote

$169K/yr

Full-time

Posted 14 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.