2

Remote Game Design Teacher Jobs in Oregon (NOW HIRING)

Junior Marketing Copywriter

OR ยท On-site +1

$50K/yr

Partner closely with the Design Team and other LOBs inside the company to develop content that ... remote-first, cross-functional team environment. Nice to Have * Interest in video games, pop ...

... game projects. This role provides executive leadership across production, staffing, financial ... Drive accountability across Engineering, Art, Design, QA, Production, and support disciplines.

Content Engineer, Developer Relations

OR ยท On-site +1

$122K - $127K/yr

You'll design practical use cases that show what a specific Harness capability actually solves for ... Our team can teach you how to run a shoot and cut a piece the way the best technical demo producers ...

Executive Producer

Eugene, OR ยท On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Executive Producer

Eugene, OR ยท On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... Drive accountability across Engineering, Art, Design, QA, Production, and support disciplines.

Coding Tutor

Eugene, OR ยท Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Effective Teaching Methods: Ability to identify concepts students commonly struggle with, explain ...

Coding Tutor

OR ยท Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Effective Teaching Methods: Ability to identify concepts students commonly struggle with, explain ...

Coding Tutor

Portland, OR ยท Remote

$18 - $40/hr

... to creative expression, game building, web design, and real-world technology innovation ... Effective Teaching Methods: Ability to identify concepts students commonly struggle with, explain ...

Maya Software Engineer

Portland, OR ยท On-site +1

$139K - $249K/yr

... design, and develop product fixes and enhancements * Develop high quality code, write functional ... Demonstrated knowledge of Game and/or Film Production Pipelines * Experience and strong coding ...

Showing results 21-40

Remote Game Design Teacher information

What does a remote game design teacher do?

A Remote Game Design Teacher instructs students in the principles and techniques of game design, typically through online platforms. They create lesson plans, teach concepts like storytelling, mechanics, and software tools, and guide students in developing their own games. These educators also provide feedback, assess student projects, and may teach both beginners and more advanced students. Working remotely allows them to connect with learners from different locations while leveraging digital tools for collaboration and instruction.

What skills and qualifications are needed to thrive as a remote game design teacher?

To thrive as a Remote Game Design Teacher, you need a solid background in game design principles, teaching experience, and typically a degree in game design or a related field. Familiarity with industry-standard tools such as Unity or Unreal Engine, as well as learning management systems (LMS), is important for creating engaging curricula and delivering lessons online. Strong communication, patience, and adaptability are essential soft skills for effectively instructing and motivating students in a virtual environment. These skills ensure students receive high-quality instruction, remain engaged, and successfully develop their game design abilities remotely.

What are common challenges remote game design teachers face, and how can they overcome them?

Remote Game Design Teachers often encounter challenges such as engaging students in a virtual setting and facilitating effective collaboration during group projects. To overcome these obstacles, they can incorporate interactive tools like game engines with collaborative features, utilize breakout rooms for teamwork, and establish clear communication channels. Providing timely feedback and fostering an inclusive online classroom culture also help maintain student motivation and participation. Additionally, staying up to date with the latest industry tools and remote teaching strategies can make the learning experience more dynamic and rewarding.

What is the difference between Remote Game Design Teacher vs Remote Game Developer?

AspectRemote Game Design TeacherRemote Game Developer
Required CredentialsBachelor's in Game Design, Education certification often preferredBachelor's in Computer Science, Game Development, or related field
Work EnvironmentOnline teaching platforms, educational institutionsRemote development teams, studios, freelance projects
Employer & Industry UsageEducational institutions, online course providersGame studios, tech companies, independent developers
Common Search & Comparison IntentLearning, teaching, curriculum developmentProgramming, designing, coding games

While both roles involve working with game concepts, a Remote Game Design Teacher focuses on educating students about game design principles, often within educational settings. In contrast, a Remote Game Developer actively creates and codes games, working on the technical and creative aspects of game development. The roles share some credentials and industry environments but differ in daily responsibilities and career focus.

What are the most commonly searched types of Game Design Teacher jobs in Oregon?

The most popular types of Game Design Teacher jobs in Oregon are:

What are popular job titles related to Remote Game Design Teacher jobs in Oregon?

For Remote Game Design Teacher jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Remote Game Design Teacher jobs?

Cities in Oregon with the most Remote Game Design Teacher job openings:

Infographic showing various Remote Game Design Teacher job openings in Oregon as of June 2026, with employment types broken down into 91% Full Time, 7% Part Time, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR โ€ข On-site, Remote

Full-time

Re-posted 2 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
WHAT YOU CAN EXPECT
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
HOW WE HIRE
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (BorselstraรŸe 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time