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Remote Game Capture Artist Jobs in Romeoville, IL

Senior AI Engineer

Chicago, IL · On-site +1

$107K - $147K/yr

... and capture value faster. Our approach helps companies prove AI in their own environments ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Oakbrook Terrace, IL · On-site +1

$105K - $144K/yr

... and capture value faster. Our approach helps companies prove AI in their own environments ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Remote Game Capture Artist information

See Romeoville, IL salary details

$37.7K

$125.6K

$199.8K

How much do remote game capture artist jobs pay per year?

As of Jul 20, 2026, the average yearly pay for remote game capture artist in Romeoville, IL is $125,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,500.00 and $173,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Game Capture Artist, and why are they important?

A Remote Game Capture Artist needs a solid understanding of game engines, visual storytelling, and composition, often supported by experience in photography, videography, or digital media. Familiarity with capture hardware, in-game camera tools, video editing software (such as Adobe Premiere or After Effects), and occasionally motion graphics or color grading tools is typical. Creativity, strong communication, attention to detail, and the ability to work independently are standout soft skills in this role. These competencies ensure the production of high-quality visual assets that accurately represent games and support marketing, promotional, or documentation needs.

What is a Remote Game Capture Artist?

A Remote Game Capture Artist is a creative professional who captures in-game footage, screenshots, and other visual assets for use in marketing, trailers, and promotional content. Working remotely, they collaborate with game developers and marketing teams to showcase the game's features, graphics, and gameplay in the most appealing way possible. They often use specialized tools and possess a strong understanding of both video production and video game mechanics to produce high-quality visual content. This role requires attention to detail, creativity, and the ability to follow direction while highlighting the unique aspects of a game.

What is the difference between Remote Game Capture Artist vs Remote Video Editor?

AspectRemote Game Capture ArtistRemote Video Editor
Required CredentialsExperience with game engines, graphic design, and multimedia toolsVideo editing software proficiency, such as Adobe Premiere or Final Cut
Work EnvironmentRemote, often within gaming or multimedia companiesRemote, in media production or entertainment industries
Industry UsageUsed in gaming, eSports, and interactive mediaUsed in film, TV, advertising, and online content
Common Search/ComparisonOften compared for multimedia and content creation rolesRelated but distinct in media production

The Remote Game Capture Artist focuses on capturing and integrating gameplay footage, often for promotional or streaming purposes, requiring knowledge of game engines and multimedia tools. In contrast, a Remote Video Editor specializes in editing video content across various media industries. While both roles involve multimedia skills and remote work, their focus areas and industry applications differ significantly.

What are the typical collaboration processes for a Remote Game Capture Artist working with game development and marketing teams?

As a Remote Game Capture Artist, you’ll frequently collaborate with developers, producers, and marketing teams to ensure that captured footage accurately represents gameplay and aligns with promotional goals. Communication usually happens via project management tools, video calls, and shared asset libraries. You may attend virtual meetings to discuss shot lists, style guides, and deadlines, and receive feedback on early captures. Being proactive in communication and receptive to direction is essential for aligning your creative output with the team's vision and campaign requirements.
What job categories do people searching Remote Game Capture Artist jobs in Romeoville, IL look for? The top searched job categories for Remote Game Capture Artist jobs in Romeoville, IL are:
What cities near Romeoville, IL are hiring for Remote Game Capture Artist jobs? Cities near Romeoville, IL with the most Remote Game Capture Artist job openings:
Infographic showing various Remote Game Capture Artist job openings in Romeoville, IL as of July 2026, with employment types broken down into 73% Full Time, and 27% Contract. Highlights an 100% Remote job distribution, with an average salary of $125,551 per year, or $60.4 per hour.
Software Engineer (C++, Python, GoLang, or Java)- Onsite 2 Days - Chicago, IL - FreeWheel

Software Engineer (C++, Python, GoLang, or Java)- Onsite 2 Days - Chicago, IL - FreeWheel

Comcast

Chicago, IL • On-site, Remote

Full-time

Posted 27 days ago


Job description

FreeWheel, a Comcast company, provides comprehensive ad platforms for publishers, advertisers, and media buyers. Powered by premium video content, robust data, and advanced technology, we're making it easier for buyers and sellers to transact across all screens, data types, and sales channels. As a global company, we have offices in nine countries and can insert advertisements around the world.

Job Summary

FreeWheel's mission is to build great advertising software. We offer the most extensible and transparent advertising buying platform in the world, operating at a massive global scale. We don't just operate a Demand Side Platform (DSP) - we are the platform that powers hundreds of DSPs! As a result, we process trillions of transactions to satisfy millions of dollars' worth of advertising campaigns every month. Our employees enjoy a culture of transparency and one with many challenging problems to solve. We value moving fast, building high-quality reliable software, and supporting each other in the service of driving success for our customers' businesses.
FreeWheel is looking for a Software Engineer to join our Buyercloud (formerly Beeswax) Ad Serving team. The Ad Serving system is the backbone of the Buyercloud platform. It listens to billions of ad auctions per day, decides which of our hundreds of customers should participate, and executes complex bidding strategies to provide optimal results, in milliseconds

Job Description

Responsibilities:

  • Design and build data-driven and model-driven features for our customers to execute their marketing campaigns effectively.
  • Scale our distributed application and infrastructure to the next level.
  • Optimize algorithms and software architectures to save cloud hosting costs.
  • Support and extend the observability stack to capture and alert on any issues.
  • Participate in on-call rotations and be an escalation contact for service incidents.
  • Write systems documentation, playbooks, and other instructional manuals.
  • Other duties and responsibilities as assigned.
  • Consistent exercise of independent judgment and discretion in matters of significance.
  • Regular, consistent and punctual attendance. Must be able to work nights and weekends, variable schedule(s) as necessary.
  • Other duties and responsibilities as assigned.

Job Knowledge, Skills, and Abilities:

  • Communication: Speak, listen, and write in a clear, thorough, and timely manner using appropriate and effective communication tools and techniques. Be transparent.
  • Organization: Set priorities, track work, be transparent.
  • Analyze: Effective at looking at data to inform an approach or decision.
  • Creativity: Develop new and unique ways to improve operations of the organization and to create new opportunities.
  • Solve Problems: Assess problem situations to identify causes, gather and process relevant information, generate possible solutions, and make recommendations and/or resolve the problem.

Working conditions

  • The Software Engineer 3 must successfully work with team members located in multiple remote locations and time zones. Working conditions agree with conditions described within FreeWheel's company handbook unless explicitly noted in this document.

Preferred Qualifications:

  • Bachelor's or master's degree in computer science, engineering, or a related technical field, or equivalent practical experience.
  • 3+ years of software engineering experience.
  • A deep understanding of what it means to build systems at scale.
  • Experience with optimizing performance, scaling and data modeling.
  • A strong grasp of software architecture.
  • Significant experience with compiled languages, such as C++, Java, Rust, and Go.
  • Experience working in a Linux ecosystem.

Employees at all levels are expected to:

  • Understand our Operating Principles; make them the guidelines for how you do your job.
  • Own the customer experience think and act in ways that put our customers first, give them seamless digital options at every touchpoint, and make them promoters of our products and services.
  • Know your stuff be enthusiastic learners, users and advocates of our game-changing technology, products and services, especially our digital tools and experiences.
  • Win as a team make big things happen by working together and being open to new ideas.
  • Be an active part of the Net Promoter System a way of working that brings more employee and customer feedback into the company by joining huddles, making call backs and helping us elevate opportunities to do better for our customers.
  • Drive results and growth.
  • Support a culture of inclusion in how you work and lead.
  • Do what's right for each other, our customers, investors and our communities.


Disclaimer: This information has been designed to indicate the general nature and level of work performed by employees in this role. It is not designed to contain or be interpreted as a comprehensive inventory of all duties, responsibilities and qualifications.

Skills

Communication, Data Warehousing Systems, Python (Programming Language)

Compensation

Primary Location Pay Range: $109,759.26 - $164,638.89Comcast intends to offer the selected candidate base pay within this range, dependent on job-related, non-discriminatory factors such as experience. The application window is 30 days from the date job is posted, unless the number of applicants requires it to close sooner or later.

Base pay is one part of the Total Rewards that Comcast provides to compensate and recognize employees for their work. Most sales positions are eligible for a Commission under the terms of an applicable plan, while most non-sales positions are eligible for a Bonus. Additionally, Comcast provides best-in-class Benefits to eligible employees. We believe that benefits should connect you to the support you need when it matters most, and should help you care for those who matter most. That's why we provide an array of options, expert guidance and always-on tools, that are personalized to meet the needs of your reality - to help support you physically, financially and emotionally through the big milestones and in your everyday life. Please visit the compensation and benefits summary on our careers site for more details.

Education

Bachelor's DegreeWhile possessing the stated degree is preferred, Comcast also may consider applicants who hold some combination of coursework and experience, or who have extensive related professional experience.

Certifications (if applicable)

Relevant Work Experience

5-7 YearsComcast is an equal opportunity workplace. We will consider all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, veteran status, genetic information, or any other basis protected by applicable law.