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Remote Film Programming Jobs in Hamden, CT (NOW HIRING)

Remote Film Programming information

See Hamden, CT salary details

$24.9K

$88.4K

$148.1K

How much do remote film programming jobs pay per year?

As of Aug 3, 2026, the average yearly pay for remote film programming in Hamden, CT is $88,430.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,100.00 and $115,300.00 per year, depending on experience, location, and employer.

What is remote film programming?

Remote film programming involves curating, scheduling, and managing film screenings or festivals from a remote location, often using digital platforms. Professionals in this role select films, coordinate with filmmakers, and organize virtual screenings or online film festivals. This job requires strong organizational skills, a keen eye for film selection, and technical knowledge to manage online events. Remote film programmers often collaborate with teams, marketing professionals, and audiences from around the world, making the film experience accessible beyond physical locations.

What are some common challenges faced by remote film programmers, and how can they be managed?

Remote film programmers often face challenges related to time zone differences, coordinating virtual screenings, and maintaining effective communication with filmmakers, distributors, and festival teams. To manage these, it’s important to establish clear communication channels, use project management tools, and schedule regular check-ins with the team. Additionally, staying organized with digital screening platforms and maintaining thorough records helps ensure smooth curation and event execution, even when working from different locations.

What are the key skills and qualifications needed to thrive as a remote film programmer, and why are they important?

To thrive as a Remote Film Programmer, you need a strong background in film studies, curation, and event planning, often supported by experience in festival programming or film distribution. Familiarity with film database software, virtual screening platforms, and rights management systems is crucial. Excellent communication, cultural sensitivity, and organizational skills set standout candidates apart in this role. These abilities ensure successful curation, promotion, and execution of diverse film programs in a digital environment.

What is the difference between Remote Film Programming vs Remote Film Curation?

AspectRemote Film ProgrammingRemote Film Curation
CredentialsFilm studies, media, or related degrees; industry experienceSimilar credentials; often includes arts or media background
Work EnvironmentFilm festivals, streaming platforms, cultural institutionsMuseums, galleries, online platforms
Industry UsageUsed in festivals, cinemas, streaming servicesUsed in museums, art spaces, online collections
Job FocusSelecting and scheduling films for events or platformsChoosing and presenting collections of works to audiences

Remote Film Programming and Remote Film Curation share similar credentials and work environments, often overlapping in media and arts sectors. Programming focuses on selecting films for specific events or platforms, while curation involves creating thematic collections for audiences. Both roles require a strong understanding of film and audience engagement, but their application differs based on context and presentation style.

Infographic showing various Remote Film Programming job openings in Hamden, CT as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $88,430 per year, or $42.5 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Waterbury, CT • On-site, Remote

$50/hr

Full-time

Posted 4 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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