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Remote Epic Software Developer Jobs in Nevada (NOW HIRING)

The Associate Software Engineer is an early-career engineering role responsible for contributing to ... Remote first work environment * Choice of a HDHP or PPO Medical plan, we pay 100% of the premium ...

If you are a software engineer and love the idea of working on embedded AI hardware and software ... be fully remote. The salary range for this role is an estimate based on a wide range of ...

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Remote Epic Software Developer information

What is the difference between Remote Epic Software Developer vs Remote Epic Analyst?

AspectRemote Epic Software DeveloperRemote Epic Analyst
Required CredentialsEpic certifications, programming skillsEpic certifications, healthcare knowledge
Work EnvironmentDevelops and maintains Epic software modulesAnalyzes workflows, supports Epic system implementation
Employer & Industry UsageHospitals, healthcare IT companiesHospitals, healthcare organizations
Common Search & ComparisonFocuses on software developmentFocuses on system analysis and support

The main difference is that Remote Epic Software Developers primarily focus on coding, customizing, and maintaining Epic software modules, requiring programming skills and technical certifications. In contrast, Remote Epic Analysts concentrate on analyzing workflows, supporting system implementations, and optimizing Epic solutions within healthcare settings. Both roles require Epic certifications and are vital in healthcare IT, but they serve different functions within Epic system management.

What is a Remote Epic Software Developer?

A Remote Epic Software Developer is a professional who designs, builds, and maintains software solutions for the Epic electronic health record (EHR) system while working remotely. These developers typically customize Epic modules, integrate third-party systems, and develop tools to enhance healthcare workflows. They collaborate with healthcare organizations, analysts, and end-users to ensure solutions meet clinical and operational needs. Remote Epic Software Developers use programming languages and tools specific to Epic, such as Chronicles, Interconnect, and Bridges, to create efficient and secure healthcare applications.

What are some typical challenges faced by Remote Epic Software Developers, and how can they be addressed?

Remote Epic Software Developers often face challenges such as effective communication with healthcare teams, navigating complex healthcare workflows, and ensuring data security compliance. Since much of the work involves close collaboration with clinical staff and analysts, proactive communication and leveraging collaboration tools are essential. Additionally, staying updated on Epic's frequent software updates and regulatory requirements can be demanding, so ongoing training and participation in Epic user communities can help developers remain effective and compliant.

What are the key skills and qualifications needed to thrive as a Remote Epic Software Developer, and why are they important?

To thrive as a Remote Epic Software Developer, you need a strong background in software development, healthcare IT knowledge, and experience with Epic systems, often supported by a relevant degree or Epic certification. Proficiency with Epic programming tools (such as Chronicles, Caché, or Hyperspace), version control systems, and integration technologies is essential. Strong problem-solving skills, attention to detail, and effective remote communication are crucial soft skills in this role. These skills ensure efficient development, seamless system integration, and effective collaboration across distributed healthcare teams.
What are popular job titles related to Remote Epic Software Developer jobs in Nevada? For Remote Epic Software Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Remote Epic Software Developer jobs in Nevada look for? The top searched job categories for Remote Epic Software Developer jobs in Nevada are:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Las Vegas, NV • Remote

$20 - $120/hr

Part-time

Posted 20 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.