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Remote Entry Level Video Game Writer Jobs in Seattle, WA

Meet with prospective clients remotely by phone or video * Learn to identify client needs and ... Remote work environment * Opportunities for professional growth and leadership Qualifications ...

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Remote Entry Level Video Game Writer information

See Seattle, WA salary details

$13

$27

$48

How much do remote entry level video game writer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote entry level video game writer in Seattle, WA is $27.64, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $31.73 per hour, depending on experience, location, and employer.

What is the difference between Remote Entry Level Video Game Writer vs Remote Junior Game Content Writer?

AspectRemote Entry Level Video Game WriterRemote Junior Game Content Writer
CredentialsBasic writing skills, passion for gamingSimilar writing skills, some familiarity with game content
Work EnvironmentRemote, collaborative with game development teamsRemote, often part of content or marketing teams
Industry UsageCommon in game development studios and freelance platformsUsed in marketing, community management, and content creation

Both roles involve writing related to video games, often remotely, and require strong communication skills. The main difference lies in the focus: the Video Game Writer emphasizes creating storylines and scripts, while the Content Writer may focus on marketing, social media, or community content. Understanding these distinctions helps job seekers target the right position based on their skills and interests.

What are popular job titles related to Remote Entry Level Video Game Writer jobs in Seattle, WA?

For Remote Entry Level Video Game Writer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Entry Level Video Game Writer jobs in Seattle, WA look for?

The top searched job categories for Remote Entry Level Video Game Writer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Entry Level Video Game Writer jobs?

Cities near Seattle, WA with the most Remote Entry Level Video Game Writer job openings:

Infographic showing various Remote Entry Level Video Game Writer job openings in Seattle, WA as of August 2026, with employment types broken down into 9% Internship, 57% Full Time, 20% Part Time, 4% Temporary, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $57,492 per year, or $27.6 per hour.

Software Engineer I, Game Development (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 2 days ago

New


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.

Works with other team members to implement game specific code and other features to support game development projects.

Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.  

SUMMARY OF REQUIREMENTS

Understanding of core technologies, toolsets, and common workflows for video game development.

Ability to write clear, maintainable, and portable code.

Ability to solve engineering problems by applying entry level specialty.

Ability to read and debug other engineers' code.

Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.


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