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Remote Entry Level Associate Software Engineer Jobs in Wisconsin

IT Data Engineer

Janesville, WI · On-site +1

$72K - $90K/yr

Associates hired into a full-time role will become eligible for the following benefits effective ... Job Duties As a Data Engineer, you will play a key role in designing, implementing, and maintaining ...

$52 - $71.25/hr

Make recommendations and work with software development teams to improve infrastructure usage and ... Strong familiarity with DevOps processes and approaches, especially with GitOps Kubernetes ...

$15 - $20/hr

It takes the imagination and passion of all of us-from design and engineering to the manufacturing ... S.A. remote. Role Summary The Associate Service Sales Representative is an entrylevel sales role ...

$14.50 - $19.50/hr

It takes the imagination and passion of all of us-from design and engineering to the manufacturing ... S.A. remote. Role Summary The Associate Service Sales Representative is an entrylevel sales role ...

$16 - $21.50/hr

It takes the imagination and passion of all of us-from design and engineering to the manufacturing ... S.A. remote. Role Summary The Associate Service Sales Representative is an entrylevel sales role ...

Junior Application Developer

Institute, WI · On-site +1

$68K - $75K/yr

The Wistar Institute has an opening for a remote Junior Application Developer to join its ... Working knowledge of the software development life cycle and basic version control practices

Provide technical support and assistance to customers via phone, remote connection, or on-site for ... Identify and correct hardware and software discrepancies in machinery and equipment. * Maintain ...

... Professionals, Software Developers, IT, Project Management Professionals, and more. At NV5 ... Degree Requirements: associate degree or similar technical training in underground utility mapping ...

... remote Essential Qualifications: * Bachelor's degree in civil engineering or related * Working knowledge of AutoCAD Civil 3D and other computer software programs * Residing within 50 miles of ...

... remote Essential Qualifications: * Bachelor's degree in civil engineering or related * Working knowledge of AutoCAD Civil 3D and other computer software programs * Residing within 50 miles of ...

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Remote Entry Level Associate Software Engineer information

What are some common challenges faced by remote entry level associate software engineers, and how can they overcome them?

A common challenge for remote entry level associate software engineers is effective communication and collaboration, especially when working with distributed teams. It can be difficult to ask questions or seek help without in-person interactions, but leveraging collaboration tools like Slack, video meetings, and thorough code documentation can bridge this gap. Proactively reaching out for feedback and participating in virtual team activities also helps build relationships and ensures alignment on tasks. Setting a structured work schedule and regularly syncing with mentors or senior engineers can further support professional growth and integration into the team.

What does a Remote Entry Level Associate Software Engineer do?

A Remote Entry Level Associate Software Engineer is responsible for assisting with the development, testing, and maintenance of software applications while working from a remote location. They typically collaborate with more experienced engineers and follow instructions to implement features, fix bugs, and write code according to project guidelines. This role is ideal for recent graduates or individuals with limited professional experience in software engineering, providing them with opportunities to learn, grow, and contribute to real-world projects in a team-oriented environment.

What are the key skills and qualifications needed to thrive as a Remote Entry Level Associate Software Engineer, and why are they important?

To thrive as a Remote Entry Level Associate Software Engineer, you need a solid understanding of programming fundamentals, computer science principles, and typically a bachelor’s degree in computer science or a related field. Familiarity with coding languages such as Java, Python, or JavaScript, version control systems like Git, and cloud-based collaboration tools is necessary. Strong problem-solving skills, self-motivation, and effective written communication help you stand out, especially in a remote environment. These skills and qualities are vital for delivering reliable code, collaborating with distributed teams, and adapting quickly to evolving project requirements.
What are popular job titles related to Remote Entry Level Associate Software Engineer jobs in Wisconsin? For Remote Entry Level Associate Software Engineer jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Remote Entry Level Associate Software Engineer jobs in Wisconsin look for? The top searched job categories for Remote Entry Level Associate Software Engineer jobs in Wisconsin are:
Infographic showing various Remote Entry Level Associate Software Engineer job openings in Wisconsin as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI • On-site, Remote

Full-time

Posted 8 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.