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Remote Embedded Jobs in Eugene, OR (NOW HIRING)

Remote Embedded information

See Eugene, OR salary details

$70.3K

$154K

$174.8K

How much do remote embedded jobs pay per year?

As of Sep 2, 2026, the average yearly pay for remote embedded in Eugene, OR is $154,045.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,100.00 and $173,700.00 per year, depending on experience, location, and employer.

What are remote embedded jobs?

Remote embedded jobs involve designing, developing, and maintaining embedded systems software or firmware, while working from a location outside of a traditional office—often from home. These roles typically require expertise in programming languages such as C or C++ and familiarity with hardware interfaces, microcontrollers, and real-time operating systems. Remote embedded engineers collaborate with teams using online tools and may work on products ranging from consumer electronics to automotive or industrial devices. The remote aspect allows for flexible work arrangements and access to a broader range of job opportunities across the globe.

What are remote embedded jobs?

Remote embedded jobs include positions within the software and development industry that focus on engineering, developing, and maintaining software for embedded systems and networks. Common titles include “remote embedded software engineer” and “remote embedded developer.” Embedded software has a specific task related to the operations of a hardware system. As an embedded software engineer who works from home, your duties include coding software to perform a particular function, such as the control of a piece of machinery or the collection of data from a system. As a remote embedded software developer, you perform a similar job and sometimes help clients customize embedded software. You may also work as a remote quality assurance engineer where your responsibilities involve testing existing software.

What are the key skills and qualifications needed to thrive as a remote embedded engineer, and why are they important?

To thrive as a Remote Embedded Engineer, you need a solid background in embedded systems design, programming in C/C++, and a relevant degree in electrical engineering, computer engineering, or a related field. Familiarity with hardware debugging tools, version control systems like Git, and real-time operating systems (RTOS) is typically required. Strong problem-solving abilities, effective communication skills, and the ability to work independently are essential soft skills for remote collaboration. These skills and qualities are crucial for developing reliable embedded solutions and ensuring seamless teamwork across distributed environments.

How does a remote embedded engineer typically collaborate with cross-functional teams while working offsite?

Remote Embedded Engineers often work closely with hardware, software, and quality assurance teams, even when not physically present. Collaboration is facilitated through regular video meetings, shared documentation, and version control systems like Git. Effective communication is crucial, as tasks such as debugging hardware remotely or reviewing code require clear coordination. Many teams use project management tools to track progress and ensure alignment, allowing remote engineers to contribute seamlessly to product development and problem-solving.

What is the difference between Remote Embedded vs Remote Firmware Developer?

AspectRemote EmbeddedRemote Firmware Developer
Required CredentialsBachelor's in Electrical Engineering, Computer Science, or related field; experience with embedded systemsSimilar credentials, often with additional certifications in firmware development or microcontroller programming
Work EnvironmentDesigning and testing embedded systems, often involving hardware integrationDeveloping low-level firmware for microcontrollers or hardware devices
Industry UsageElectronics, automotive, IoT, consumer devicesConsumer electronics, industrial equipment, IoT devices
Search & Comparison IntentLooking for roles involving embedded system design and softwareFocusing on firmware coding and microcontroller programming

Remote Embedded roles typically involve designing and testing embedded systems that integrate hardware and software, while Remote Firmware Developers focus specifically on writing low-level firmware for microcontrollers. Both roles require similar credentials and are used across industries like electronics and IoT, but their core responsibilities differ in hardware interaction versus firmware coding.

Is remote embedded systems still a good career?

Remote embedded systems engineering remains a viable career due to ongoing demand for expertise in hardware-software integration, IoT development, and real-time systems. Skills in C/C++, debugging tools, and familiarity with hardware platforms are valuable, and remote work options are increasingly available in this field.

What are the most commonly searched types of Embedded jobs in Eugene, OR?

The most popular types of Embedded jobs in Eugene, OR are:

What are popular job titles related to Remote Embedded jobs in Eugene, OR?

For Remote Embedded jobs in Eugene, OR, the most frequently searched job titles are:

What job categories do people searching Remote Embedded jobs in Eugene, OR look for?

The top searched job categories for Remote Embedded jobs in Eugene, OR are:

What cities near Eugene, OR are hiring for Remote Embedded jobs?

Cities near Eugene, OR with the most Remote Embedded job openings:

Infographic showing various Remote Embedded job openings in Eugene, OR as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $154,045 per year, or $74.1 per hour.

Technical Designer II - Social Systems

Pipeworks Studios

Eugene, OR • On-site, Remote

$92K - $110K/yr

Temporary

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 24 days ago


Job description

Technical Designer II - Social Systems
Department: Design
Employment Type: Fixed Term - Full Time
Location: Eugene, OR
Compensation: $92,000 - $110,000 / year
Description
Pipeworks Studios is seeking a skilled Technical Designer II to join a large-scale multiplayer experience with deep social and community-driven systems. You'll help design, implement, and refine features that connect players-such as matchmaking, parties, and progression loops-while collaborating closely with both Pipeworks and partner teams.
This is a highly collaborative role where you'll bridge design and engineering to bring robust social systems to life in a live, evolving environment.
This is a full-time temporary role with extension or conversion to full-time regular employment possible after 6 months.
Our studio is based in Eugene, Oregon. This role can work fully remote, hybrid, or in-office.
Day To Day
Responsibilities
  • Plan, design, and implement engaging social systems that promote player connection and long-term engagement.
  • Build and iterate on system logic, scripting, and data setups within proprietary tools and technology.
  • Collaborate with engineering to define requirements, debug issues, and maintain tool and content stability.
  • Partner with UX and design leads to ensure consistent standards for matchmaking, progression, and player-to-player interactions.
  • Tune gameplay and social loops to balance usability, reward, and engagement.
  • Participate in playtests and integrate feedback from partner and internal teams.
  • Create and maintain clear, actionable documentation for features, systems, and tools.
  • Contribute to workflow and tooling improvements supporting the broader design team.
  • Communicate clearly across disciplines and time zones to align technical and creative goals.

Skills Knowledge and Expertise
Must Haves
  • C++ proficiency; comfortable completing a basic coding test.
  • Professional experience as a systems or technical designer on a multiplayer or live-service title.
  • Design experience with player-facing social systems such as friends, parties, matchmaking, and shared progression to enable the design and creation of sustainable social systems with long-term player engagement in mind.
  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language).
  • Excellent cross-discipline communication skills, especially with engineering and UX.
  • Familiarity with version control and collaboration tools (e.g., Perforce, Jira, Confluence).

Nice-To-Have Skills
  • Experience developing or tuning live-service systems, events, or seasonal content.
  • Exposure to analytics or telemetry workflows for player engagement and community health.
  • Experience supporting or extending proprietary tools and pipelines.
  • Hey Background in game engineering or scripting-heavy design roles.

Education & Experience
  • 5+ years of relevant professional experience in game or technical design.
  • At least one shipped title in a technical design capacity where they acted as a lead or principal for a feature, system, or tool
  • Experience collaborating on live or multiplayer projects preferred.
  • Comfortable working within embedded partner teams and proprietary toolsets.

What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.