2

Remote Educational Game Designer Jobs (NOW HIRING)

With a remote team of product experts, we're tapping into American talent to drive the next ... Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

With a remote team of product experts, we're tapping into American talent to drive the next ... Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Associate Mathematician

$15 - $19.75/hr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Senior Mathematician

$108K - $123K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

next page

Showing results 1-20

Remote Educational Game Designer information

See salary details

$47K

$156K

How much do remote educational game designer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for remote educational game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Educational Game Designer, and why are they important?

To thrive as a Remote Educational Game Designer, you need strong instructional design knowledge, game development expertise, and a background in education or a related field. Familiarity with game engines (such as Unity or Unreal), digital collaboration tools, and understanding of e-learning standards like SCORM is typically required. Creativity, strong communication, and the ability to manage projects independently are crucial soft skills for remote teamwork and engaging content creation. These skills and qualities are vital to ensure the design of effective, fun, and accessible educational games that support diverse learners in a remote work environment.

How does a Remote Educational Game Designer typically collaborate with educators and developers during a project?

A Remote Educational Game Designer works closely with educators to ensure that game content aligns with curriculum standards and educational goals, often holding virtual meetings or workshops to gather feedback and insights. Collaboration with developers is also essential, as designers provide detailed game mechanics and learning objectives, while developers handle coding and technical implementation. Effective communication, use of project management tools, and regular check-ins are key to maintaining alignment and ensuring a smooth workflow across distributed teams.

What does a Remote Educational Game Designer do?

A Remote Educational Game Designer creates interactive digital games that are both fun and educational, working from a location outside of a traditional office. They collaborate with educators, developers, and artists to design game mechanics, storylines, and educational content that align with learning objectives. Their work involves using technology to make learning engaging and accessible for students of all ages. Remote Educational Game Designers also test and refine games based on feedback to ensure they are effective learning tools.
More about Remote Educational Game Designer jobs
What cities are hiring for Remote Educational Game Designer jobs? Cities with the most Remote Educational Game Designer job openings:
What are the most commonly searched types of Educational Game Designer jobs? The most popular types of Educational Game Designer jobs are:
What states have the most Remote Educational Game Designer jobs? States with the most job openings for Remote Educational Game Designer jobs include:
Infographic showing various Remote Educational Game Designer job openings in the United States as of July 2026, with employment types broken down into 60% Full Time, 30% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Re-posted 3 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 205 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


What Nintendo employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom