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Remote Dod Software Engineer Jobs in Miami, FL (NOW HIRING)

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Remote Dod Software Engineer information

See Miami, FL salary details

$60.7K

$141.1K

$196.6K

How much do remote dod software engineer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote dod software engineer in Miami, FL is $141,098.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,800.00 and $165,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote DoD Software Engineer, and why are they important?

To thrive as a Remote DoD Software Engineer, you need strong programming skills, knowledge of secure software development practices, and a relevant degree—often with active security clearance. Familiarity with languages like Java, C++, or Python, experience with DoD-approved development environments, and certifications such as Security+ or CISSP are typically required. Excellent problem-solving, communication, and self-motivation are vital soft skills for remote collaboration and adhering to strict security protocols. These skills ensure the development of secure, reliable software that meets defense standards while maintaining effective teamwork and compliance in a remote setting.

What are some unique challenges faced by Remote DoD Software Engineers, and how can they be addressed?

Remote DoD Software Engineers often encounter challenges related to secure access and communication, since much of their work involves handling sensitive or classified information. Navigating stringent cybersecurity protocols, such as working within secure VPNs or using government-approved devices, can be complex and may require additional onboarding. To address these challenges, engineers should proactively communicate with IT and security teams, stay updated on compliance requirements, and leverage secure collaboration tools provided by their organization. Building strong virtual relationships with teammates and participating in regular check-ins also help maintain project momentum and cohesion.

What is a Remote DoD Software Engineer?

A Remote DoD Software Engineer is a professional who develops, tests, and maintains software systems for the U.S. Department of Defense (DoD) while working from a remote location. These engineers play a critical role in creating secure and reliable applications that support military and defense operations. They must often meet strict security and technical requirements, including obtaining security clearances and following DoD-specific software development standards. Remote DoD Software Engineers collaborate with multidisciplinary teams using secure communication tools and are responsible for ensuring their work complies with government regulations and cybersecurity protocols.

What is the difference between Remote Dod Software Engineer vs Remote Cybersecurity Analyst?

AspectRemote Dod Software EngineerRemote Cybersecurity Analyst
Required CredentialsBachelor's in CS or related field, security clearance often preferredBachelor's in Cybersecurity, IT, or related field, security clearance often preferred
Work EnvironmentDeveloping, testing, and maintaining software for defense systems remotelyMonitoring, analyzing, and protecting systems remotely for defense agencies
Employer & Industry UsageU.S. Department of Defense, defense contractorsU.S. Department of Defense, defense contractors, cybersecurity firms

The Remote Dod Software Engineer and Remote Cybersecurity Analyst roles both require security clearances and work within defense-related industries. While the Software Engineer focuses on developing and maintaining software systems remotely, the Cybersecurity Analyst concentrates on protecting and analyzing security threats remotely. Both roles are essential in defense technology, but they differ in daily tasks and technical focus.

What are the most commonly searched types of Dod Software Engineer jobs in Miami, FL? The most popular types of Dod Software Engineer jobs in Miami, FL are:
What are popular job titles related to Remote Dod Software Engineer jobs in Miami, FL? For Remote Dod Software Engineer jobs in Miami, FL, the most frequently searched job titles are:
What job categories do people searching Remote Dod Software Engineer jobs in Miami, FL look for? The top searched job categories for Remote Dod Software Engineer jobs in Miami, FL are:
What cities near Miami, FL are hiring for Remote Dod Software Engineer jobs? Cities near Miami, FL with the most Remote Dod Software Engineer job openings:
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 19 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.