2

Remote Dive Studios Jobs (NOW HIRING)

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Dive deep into the world of market trends, discover new products, and innovate in ways that leave ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152K/yr

Dive deep into the world of market trends, discover new products, and innovate in ways that leave ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Dive deep into the world of market trends, discover new products, and innovate in ways that leave ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Dive deep into the world of market trends, discover new products, and innovate in ways that leave ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Technical Program Manager

$132K - $170K/yr

Dive into innovation in Digital Transformation, Cybersecurity, IT, Data Analytics and Software ... Visual Studio) to ensure release stability and minimize environment downtime. * Government ...

While this is a remote position, we do expect some in-office days to foster collaboration ... Ability to operate at a leadership level or dive into the details as needed. * Skills in Microsoft ...

Delivery Lead

Austin, TX · Remote

$110K - $140K/yr

... Studio, the open-source standard for data labeling and evaluation, used by over 1 million ... and remote workforce marketplaces can't. We own projects end-to-end, from scoping and protocol ...

Delivery Lead

San Francisco, CA · Remote

$110K - $140K/yr

... Studio, the open-source standard for data labeling and evaluation, used by over 1 million ... and remote workforce marketplaces can't. We own projects end-to-end, from scoping and protocol ...

Delivery Lead

Dallas, TX · Remote

$110K - $140K/yr

... Studio, the open-source standard for data labeling and evaluation, used by over 1 million ... and remote workforce marketplaces can't. We own projects end-to-end, from scoping and protocol ...

Delivery Lead

New York, NY · Remote

$110K - $140K/yr

... Studio, the open-source standard for data labeling and evaluation, used by over 1 million ... and remote workforce marketplaces can't. We own projects end-to-end, from scoping and protocol ...

While this is a remote position, we do expect some in-office days to foster collaboration ... Ability to operate at a leadership level or dive into the details as needed. * Skills in Microsoft ...

next page

Showing results 1-20

Remote Dive Studios information

See salary details

$15

$27

$37

How much do remote dive studios jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for remote dive studios in the United States is $27.67, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $33.17 per hour, depending on experience, location, and employer.

What are some typical challenges faced by team members at Remote Dive Studios, and how can new hires effectively overcome them?

At Remote Dive Studios, team members often face challenges related to remote collaboration, such as coordinating across time zones and maintaining clear communication. New hires can overcome these by proactively engaging in regular check-ins, utilizing project management tools, and being responsive in team channels. Embracing the studio’s culture of openness and participating in virtual social events also helps build strong working relationships. By staying organized and seeking feedback, new team members can quickly adapt and thrive in the dynamic, remote environment.

What are the key skills and qualifications needed to thrive as a Remote Video Editor, and why are they important?

To thrive as a Remote Video Editor, you need expertise in video editing principles, storytelling, and a solid grasp of file formats and resolutions, typically supported by a degree or portfolio of relevant work. Proficiency with industry-standard software such as Adobe Premiere Pro, Final Cut Pro, or DaVinci Resolve is crucial. Strong time management, attention to detail, and effective communication skills help you collaborate with clients and teams across different locations. These competencies ensure high-quality, engaging video content is delivered efficiently, meeting both creative vision and project deadlines.

What is the difference between Remote Dive Studios vs Remote Content Writer?

AspectRemote Dive StudiosRemote Content Writer
CredentialsIndustry-specific diving certifications, media or communication backgroundWriting degrees or experience, SEO knowledge
Work EnvironmentMedia production, video and audio content creationOnline, research, writing, editing
Industry UsageMedia, entertainment, education related to divingMarketing, publishing, online media
Common Search IntentJobs in diving media productionRemote writing jobs, content creation roles

Remote Dive Studios typically involves media production related to diving, requiring media skills and diving knowledge. Remote Content Writers focus on creating written content for various industries, emphasizing writing and SEO skills. While both are remote roles, they differ in skills, tools, and industry focus, catering to distinct professional interests.

What are Remote Dive Studios?

Remote Dive Studios are specialized production facilities or teams that provide underwater filming, research, or exploration services remotely. These studios use advanced technology such as remotely operated vehicles (ROVs), underwater cameras, and live streaming equipment to capture and share underwater content without requiring a physical crew on site. They are often used for documentaries, scientific research, or live broadcasts, allowing clients to access underwater environments safely and efficiently from anywhere in the world.
What cities are hiring for Remote Dive Studios jobs? Cities with the most Remote Dive Studios job openings:
What are the most commonly searched types of Dive Studios jobs? The most popular types of Dive Studios jobs are:
What states have the most Remote Dive Studios jobs? States with the most job openings for Remote Dive Studios jobs include:
Backend Engineer (Golang)

Backend Engineer (Golang)

Rushdown Studios

OR • On-site, Remote

$100K - $140K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Backend Engineer to join us in support of our partner studio! In this role, you'll work to build out game backends and encounter a variety of unique technical challenges. 

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. 

Disclaimer: Please note that this is not a gameplay engineering role.

Responsibilities

  • Prototype and build cloud-based microservices in the backend.
  • Develop new services and author software design documents.
  • General support for live features and releases.
  • Work closely with our partners and take / provide technical feedback.
  • Contribute to a healthy technical culture that encourages engineers to learn and grow.
  • Partner with designers to iterate on features and optimize for a smoother player experience.

Requirements

  • Three (3) years of professional experience using Go to write high-performance applications.
  • At least one (1) year of professional experience with C++.
  • Ability to dive into a game engine to complete a task.
  • Proficiency with scalable non-relational database solutions (e.g., MongoDB, DynamoDB, Redis).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Familiarity with game server scaling and orchestration frameworks.
  • Experience with message brokers (e.g., RabbitMQ, Kafka, Amazon SQS).
  • Experience with PlayFab, Epic Online Services, or other popular backend game services.
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).

Benefits:

  • Compensation: $100,000-140,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.