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Remote Disney Science Jobs (NOW HIRING)

Software Engineer II

Seattle, WA · On-site +1

$111K - $151.90K/yr

... scientists, and more - all working to build and advance the technological backbone for Disney ... Familiarity with developer tooling or remote device management platforms. * Knowledge and practical ...

Sr. Security Engineer

Burbank, CA · On-site +1

$122.50K - $167.90K/yr

Title: Sr. Security Engineer Location: 4 days onsite Monday - Thursday. 1 Day remote Friday. - (We ... We are looking for a Senior Security Engineer (PAM) to join Disney's Global Information Security ...

Senior Data Scientist

Palo Alto, CA · On-site +1

$185K - $215K/yr

This can be a fully remote position. While we operate across multiple time zones, most ... Drive strategic data science initiatives that directly impact business outcomes, working closely ...

Remote Disney Science information

See salary details

$24.5K

$48.4K

$79K

How much do remote disney science jobs pay per year?

As of Jun 1, 2026, the average yearly pay for remote disney science in the United States is $48,391.00, according to ZipRecruiter salary data. Most workers in this role earn between $38,500.00 and $52,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Disney Science vs Remote Disney Animation?

AspectRemote Disney ScienceRemote Disney Animation
Required CredentialsDegree in Science, STEM backgroundDegree in Animation, Art, or Design
Work EnvironmentResearch labs, educational settings, or digital platformsCreative studios, digital platforms, or remote animation teams
Employer & Industry UsageUsed in educational, scientific, and research projects within DisneyUsed in entertainment, media, and digital content creation within Disney
Common Search & Comparison IntentUnderstanding roles related to Disney's scientific projectsUnderstanding roles related to Disney's animation and creative content

Remote Disney Science focuses on scientific research, STEM education, and technical projects within Disney, requiring scientific credentials. In contrast, Remote Disney Animation centers on creative animation work, requiring artistic and design skills. Both roles are remote and industry-specific but serve different functions within Disney's diverse operations.

What cities are hiring for Remote Disney Science jobs? Cities with the most Remote Disney Science job openings:
What are the most commonly searched types of Disney Science jobs? The most popular types of Disney Science jobs are:
What states have the most Remote Disney Science jobs? States with the most job openings for Remote Disney Science jobs include:
Infographic showing various Remote Disney Science job openings in the United States as of May 2026, with employment types broken down into 5% As Needed, 79% Part Time, and 16% Contract. Highlights an 100% Physical job distribution, with an average salary of $48,391 per year, or $23.3 per hour.
Software Engineer II

Software Engineer II

The Walt Disney Company

Seattle, WA • On-site, Remote

$111K - $151.90K/yr

Full-time

Posted 28 days ago


Walt Disney Company rating

7.6

Company rating: 7.6 out of 10

Based on 124 frontline employees who took The Breakroom Quiz

6th of 47 rated entertainment


Job description

Job Posting Title:

Software Engineer II

Req ID:

10150611

Job Description:

Disney Entertainment and ESPN Product & Technology

Technology is at the heart of Disney's past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more - all working to build and advance the technological backbone for Disney's media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses.We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company's media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.


Here are a few reasons why we think you'd love working here:

Building the future of Disney's media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney's technology and products serve as a signature doorway for fans' connections with the company's brands and stories. Disney+. Hulu. ESPN. ABC. ABC News...and many more. These products and brands - and the unmatched stories, storytellers, and events they carry - matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary:

As a Software Engineer II on the Device Control and Automation Frameworks team, you will build out efficiency tools that bring benefits across developer, QA, product, and UX teams. You will play a key role in advancing a platform that empowers engineers to remotely manage and test streaming devices. Operating as an intermediate-level professional, you will begin taking ownership of software programs within the team, building solution components for problems of medium scope and complexity. Your contribution will help elevate developer productivity, save engineers time, and contribute to the seamless streaming experiences enjoyed by millions of users.

Responsibilities and Duties of the Role:

  • 60% - You will build an innovative tool for managing and automating testing of Disney streaming apps and players on real devices. In this capacity, you will focus on coding at the component level to solve moderately complex technical issues and contribute to system goals.
  • 20% - You will have the opportunity to work closely with client and player developers to build industry leading solutions to enable engineers to remotely access and control streaming devices. You will efficiently write code, write tests, debug, and support owned software throughout its lifecycle.
  • 20% - Your day to day involves gathering feature requests from users, developing and testing your solutions, and deploying them into production. Additionally, you will review code to uphold maintainability standards and serve as a technical resource for less experienced software engineers.

Required Education, Experience/Skills/Training:

Basic Qualifications

  • 3+ years of experience in a technical field, with a developing knowledge base in key areas of software engineering.
  • Strong communication skills, both verbal and written, capable of receiving and transmitting semi-routine information requiring explanation within the technical team.
  • Solid understanding of computer science fundamentals (data structure, algorithms, etc.).
  • Programming language and scripting skills with experience in writing modern JavaScript or TypeScript applications.
  • Proficiency in analytical thinking to solve a range of straightforward problems and analyze possible solutions using standard procedures.
  • Process-driven and very detail-oriented, with the ability to multi-task and context-switch with ease in a fast-paced, and ever-evolving organization.

Preferred Qualifications

  • Familiarity with common frontend and backend frameworks and tools such as React, NodeJS, ExpressJS, and RxJS.
  • Experience with reverse engineering and working with streaming hardware such as TV, gaming console and set-top box.
  • Experience with cloud infrastructure and AWS services.
  • Familiarity with developer tooling or remote device management platforms.
  • Knowledge and practical experience with media and streaming technology such as HLS, MSE/EME, DRM, and codec.

Required Education

  • Bachelor's degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.

#DisneyTECH

The hiring range for this position in Seattle, WA is $123,000 - $165,000 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Product Engineering

Job Posting Primary Business:

PE - Streaming Frontend

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Seattle, WA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-05-14

What Walt Disney Company employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Walt Disney logo

About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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