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Remote Developer Jobs in Garden Grove, CA (NOW HIRING)

Remote iOS Developer

Laguna Beach, CA · Remote

$90K - $140K/yr

We're hiring an iOS Developer to own our native iPhone app -- Swift, SwiftUI/UIKit, App Store ... About Us We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch ...

New

GPU Programmer - Remote Job Type: Contractor Location: Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and optimize GPU-based tasks for AI and LLM ...

CUDA Engineering Expert Job Type: Contractor Location: Remote Job Overview We are seeking experienced CUDA Engineering Experts to support a cutting-edge GPU optimization project. You will apply your ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer - Remote

Los Angeles, CA · Remote

$132K - $174K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Showing results 21-40

Remote Developer information

See Garden Grove, CA salary details

$17

$53

$82

How much do remote developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for remote developer in Garden Grove, CA is $53.51, according to ZipRecruiter salary data. Most workers in this role earn between $40.91 and $65.48 per hour, depending on experience, location, and employer.

What is a remote developer?

Remote developers are software professionals who work from locations outside of a traditional office environment, often from home or co-working spaces. They use digital tools to collaborate with team members and clients, writing code, fixing bugs, and participating in project meetings online. Remote developers enjoy flexibility in their work location and hours, but they also need strong communication skills and self-motivation. This role is popular in the tech industry, enabling companies to access talent from around the world.

What does a remote developer do?

Remote developers, or remote software developers, design and create computer software programs and applications for their employer or client. Unlike in-house developers, remote developers work from home or another location outside of the office. As a remote developer, you discuss the kind of program you need to create, making sure to clarify with your department or with your client what they need in their application. You may develop an entirely new program or improve an existing one. Remote developers are responsible for a program’s overall function, and they design precise workflow charts that explain to programmers what code is needed for different aspects of the program. Remote developers may also design tests and protocols for the QA department to follow when they are testing the application.

What are the key skills and qualifications needed to thrive as a remote developer, and why are they important?

To thrive as a Remote Developer, you need strong programming skills, problem-solving abilities, and experience with software development methodologies, often supported by a relevant degree or coding certifications. Familiarity with version control systems like Git, remote collaboration tools (e.g., Slack, Jira), and cloud-based development environments is typically required. Excellent self-motivation, time management, and clear written communication set standout remote developers apart. These skills and qualities are crucial for delivering high-quality code, collaborating effectively across distributed teams, and maintaining productivity independently.

What are some common challenges faced by remote developers, and how can they be managed effectively?

Remote developers often encounter challenges such as communication barriers, feelings of isolation, and managing work-life balance due to the lack of physical boundaries between home and work. To overcome these, it's important to establish clear communication channels with your team, set regular check-ins, and use collaboration tools effectively. Additionally, creating a dedicated workspace and setting defined work hours can help maintain productivity and personal well-being. Many companies also support remote developers through virtual team-building activities and flexible schedules.

What is the difference between Remote Developer vs Remote Software Engineer?

AspectRemote DeveloperRemote Software Engineer
Required CredentialsTypically a degree in Computer Science or related field; coding certificationsSimilar credentials; often includes certifications like AWS, Microsoft, or specific programming languages
Work EnvironmentRemote, often freelance or contract-based; independent work settingRemote, usually full-time employment with a company or organization
Employer & Industry UsageStartups, tech companies, freelance platformsLarge corporations, tech firms, enterprise-level projects
Common Search & ComparisonYesYes

Remote Developers and Remote Software Engineers share similar skills and credentials, often working remotely in tech environments. The main difference lies in their roles: Remote Developers typically focus on coding and building applications, while Remote Software Engineers may have broader responsibilities including system design and architecture. Both roles are in high demand and frequently searched for by employers and job seekers alike.

What are the most commonly searched types of Developer jobs in Garden Grove, CA?

The most popular types of Developer jobs in Garden Grove, CA are:

What are popular job titles related to Remote Developer jobs in Garden Grove, CA?

For Remote Developer jobs in Garden Grove, CA, the most frequently searched job titles are:

What cities near Garden Grove, CA are hiring for Remote Developer jobs?

Cities near Garden Grove, CA with the most Remote Developer job openings:

Infographic showing various Remote Developer job openings in Garden Grove, CA as of August 2026, with employment types broken down into 82% Full Time, 5% Part Time, and 13% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $111,297 per year, or $53.5 per hour.

Remote iOS Developer

59 Pines

Laguna Beach, CA • Remote

$90K - $140K/yr

Contractor

Posted yesterday

New


Job description

We're hiring an iOS Developer to own our native iPhone app — Swift, SwiftUI/UIKit, App Store — not a web frontend or React Native seat.

Summary
  • Flexible Title: Can tailor to reflect your skills & experience.
  • Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).
  • Flexible Commitment: Can do short-term, long-term, or intermittent.
  • Native iOS required. Swift is the job. This is not a web, React, or React Native role.

Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.

About Us

We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.

About The Role

This is a native iOS seat. If your day-to-day is React, Vue, or a browser, this is not your posting — we have separate web roles for that.

We need someone who ships on Apple's stack: Swift, SwiftUI and/or UIKit, Xcode, TestFlight, and the App Store. You'll own screens, navigation, app lifecycle, device APIs, and the polish that makes an iPhone app feel native. We have a working product and a real engineering team; you won't be inventing the company, you'll be owning the iOS client.

This is ideal for someone with 2–5+ years of shipped iOS (App Store or enterprise) who wants startup ownership without becoming a full-stack web generalist.

Compensation

Up to $140,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.

What You'll Do in Your First 7 Days
  • You've gotten the iOS project building in Xcode and submitted your first PR
  • You've reviewed app structure, navigation, and how we talk to APIs
  • You've attended your first engineering standup and know how the team communicates
  • You've shipped (or nearly shipped) a small native screen, fix, or polish pass
  • The team knows who you are, why you're here, and how you'll work together
What You'll Do Ongoing
  • Build native iOS — Swift screens, components, and flows in SwiftUI and/or UIKit
  • Ship through Apple's pipeline — TestFlight, signing, App Store review, and release notes
  • Own device-side reality — lifecycle, permissions, offline/poor network, and the details that make it feel like an iPhone app
  • Integrate with our APIs — you consume backends; you are not the web frontend or the primary backend owner
  • Keep the app healthy — tests, crash hygiene, and code the next iOS person can change
  • Participate in code reviews — review iOS PRs and learn from reviews of yours
What We're Looking For

Must-haves:

  • 2–5+ years building native iOS in Swift (UIKit and/or SwiftUI) that real people used — App Store, TestFlight, or enterprise
  • Comfortable in Xcode: project setup, debugging, simulators, and shipping a build
  • Can read an existing iOS codebase and add to it without rewriting everything in a new framework
  • Understand iOS fundamentals: app lifecycle, Auto Layout or SwiftUI layout, networking from the client, Git
  • Strong async communicator — clear PR descriptions and you flag blockers early

Nice-to-have:

  • A live App Store link or GitHub you can point us to
  • Combine, Core Data / SwiftData, push notifications, or in-app purchases
  • Bootcamp, CS degree, or self-taught — we care about what you've shipped on iOS, not how you learned it
  • Comfortable in fast-moving, ambiguous environments
What You're NOT
  • Not a web frontend role — React, Vue, Angular, and CSS are a different posting
  • Not React Native or Flutter — we need native Swift, not a cross-platform wrapper
  • Not a backend / full-stack hire — you call APIs; you don't own the server or the web app
  • Not a junior "any language" developer — we need someone who already ships iOS