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Remote Defense Contractor Software Engineer Jobs in California

Background working with inherited or contractor-built codebases * Experience in healthcare, medical ... remote management, and operational insights. You'll join a small, high-impact team (3-4 engineers ...

Background working with inherited or contractor-built codebases * Experience in healthcare, medical ... remote management, and operational insights. You'll join a small, high-impact team (3-4 engineers ...

Software Engineer

San Francisco, CA ยท On-site +1

$146K - $235K/yr

What you'll do As a Full Stack Software Engineer at Docusign, you will be responsible for owning ... Employee divides their time between in-office and remote work. Access to an office location is ...

Software Engineer, Security

San Francisco, CA ยท Remote

$180K - $300K/yr

Design and implement security and defense-in-depth controls to prevent and limit vulnerabilities ... Proficient in English, sufficient for success in a remote and asynchronous work environment

Collaborate with our local and remote developer team * Help document our app * Perform routine software maintenance Skills Knowledge and Expertise * Strong skills in React.js or similar modern ...

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Remote Defense Contractor Software Engineer information

What are the key skills and qualifications needed to thrive as a Remote Defense Contractor Software Engineer, and why are they important?

To excel as a Remote Defense Contractor Software Engineer, you typically need a strong background in computer science or engineering, proficiency in programming languages like C++ or Java, and active security clearance. Familiarity with secure coding practices, embedded systems, and tools such as Git, Jira, and specialized defense software development environments is crucial. Excellent problem-solving, communication, and self-motivation are standout soft skills for remote collaboration and meeting strict project requirements. These competencies ensure secure, reliable software delivery and effective teamwork in sensitive, mission-critical defense projects.

What is the difference between Remote Defense Contractor Software Engineer vs Remote Cybersecurity Software Engineer?

AspectRemote Defense Contractor Software EngineerRemote Cybersecurity Software Engineer
Required CredentialsBachelor's in CS or related, security clearances often preferredBachelor's in CS, Cybersecurity, or related; certifications like CISSP beneficial
Work EnvironmentDefense contractors, government projects, secure facilitiesTech companies, security firms, government agencies
Employer & Industry UsagePrimarily defense and military sectorsPrimarily cybersecurity and IT sectors
Common Search & ComparisonOften compared for security clearance and defense projectsCompared for network security and threat mitigation roles

The Remote Defense Contractor Software Engineer typically works on defense and military projects requiring security clearances, while the Remote Cybersecurity Software Engineer focuses on protecting networks and systems from cyber threats. Both roles require strong technical skills, but their industries and project types differ significantly.

How does a Remote Defense Contractor Software Engineer typically collaborate with team members and stakeholders given security and communication constraints?

Remote Defense Contractor Software Engineers often work with multidisciplinary teams, including developers, project managers, and cybersecurity specialists. Collaboration is facilitated through secure, government-approved communication platforms and version control systems that comply with strict security protocols. Regular virtual meetings and documentation are essential to ensure alignment on project requirements and updates. While remote work offers flexibility, engineers must be diligent in following procedures for handling sensitive information and may sometimes need to access secure facilities for classified work. Effective communication and adaptability are key to overcoming the challenges of working in a highly regulated, remote environment.

What is a Remote Defense Contractor Software Engineer?

A Remote Defense Contractor Software Engineer is a software developer who works for a company contracted by government defense agencies to build, maintain, or secure software systems, but does their work from a remote location instead of a traditional office or on-site facility. These engineers often develop applications for military or national security use, which can include communication systems, cybersecurity tools, or mission-critical platforms. Due to the sensitive nature of their work, they may require special security clearances and must adhere to strict security protocols even while working remotely.
What are the most commonly searched types of Defense Contractor Software Engineer jobs in California? The most popular types of Defense Contractor Software Engineer jobs in California are:
What are popular job titles related to Remote Defense Contractor Software Engineer jobs in California? For Remote Defense Contractor Software Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Defense Contractor Software Engineer jobs in California look for? The top searched job categories for Remote Defense Contractor Software Engineer jobs in California are:
What cities in California are hiring for Remote Defense Contractor Software Engineer jobs? Cities in California with the most Remote Defense Contractor Software Engineer job openings:
Infographic showing various Remote Defense Contractor Software Engineer job openings in California as of June 2026, with employment types broken down into 9% Internship, 64% Full Time, 18% Part Time, and 9% Contract. Highlights an 18% In-person, and 82% Remote job distribution.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

San Jose, CA โ€ข Remote

$20 - $120/hr

Part-time

Posted 9 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.